Hi everyone!
We've got a different sort of weekly roundup for this week. I spent this week working on a high level pitch doc for two possible games I could get started on once Ticklish Tessa wraps up.

We'll be getting back to working on polishing Ticklish Tessa next week. :D
At the start of August I promised I would spend the time to outline what ideas I had once Ticklish Tessa has wrapped up.
This was promised to both give myself time to outline ideas I've been having onto Paper, but also to instill confidence that there was plans once Ticklish Tessa wraps up.
We're not there yet, but putting these ideas forward in advance gives transparency for feedback!
The main pitch doc is a PDF file that you can download here. (31 Pages)
The PDF presentation contains high level designs for two game ideas:
Each idea is explained through:
Here's some sample slides from the doc:



What I'm seeking is to see how interested you all are in seeing games like these being made. If you have any questions feel free to ask as well!
I'd love feedback on:
Feel free to either leave feedback through:
For next week we're jumping back to Ticklish Tessa. The focus will be on looking over the game to see what can be polished and improved upon. This includes UI, addressing Bugs and Glitches and Improving the Gameplay experience.
Ticklish Tessa is nearing completion, but we'll continue to be at the stage where some weeks will be focused on Tessa, others will be focused on pre-production for the next game.
This is because I'm waiting on assets for Ticklish Tessa that are tied to others and when they can deliver, such as getting more voice over and sound effects.
I also want to explore getting some custom music made. Still on the fence about it. But it could be nice!
Main point being: there's never a week wasted. :) We're always working on something.
Cheers!
- Caroo
Caroo
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