Scene five! Three to go.
I don't like that shot transition in the upstairs hallway. I should change it in the final. This is my note to myself to change it?
It's interesting to me how much writing happens in storyboarding. The vault scene turned out VERY differently from the script. Turns out combination locks are huge whiny bitches to crack and take an absurd amount of time even if you know what you're doing, so fuck that noise. FF6 reference instead.
Temp tracks this time are Chrono Cross's "Phantom Ship" (Yasunori Mitsuda) and FF9's "Stragegy Conference" (Nobuo Uematsu).
Lord Washington
2019-04-10 17:43:52 +0000 UTCMyshu
2019-04-10 17:42:58 +0000 UTCLord Washington
2019-04-10 17:28:24 +0000 UTC