SamuZai
torgny hylén
torgny hylén

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A grungy clean map of Chult

A grunged up (no Grungs were hurt) map of Chult that has had all zones and hidden places of interest removed from the map. Now you can decide where everything goes and provide a map that looks a little closer to something the characters are carrying around on their jungle adventure. 

Contact me if you're after the layered .psd. 

A grungy clean map of Chult

Comments

I've updated the original post with some advice and a screenshot. Should've done this from the start — thanks for the nudge. Hope it all works out. Happy gaming.

Haha yes, thats exactly what I've done. And Simple Fog wont obey Foundry's grid size, but it actually kind of works. Thanks!

iotech

If you're not already on the ToA discord, I highly recommend it. There is a #foundry-vtt-help channel that has talked about just this issue. The baked in grid isn't perfect, it varies by sub-pixels in size, so the best one can get is to align the centre of the map (where the PCs most likely are) and allow it to get squirrely toward the edges of the map. Then be sure to lower the opacity of the VTT grid, so that the drift isn't so noticeable.

Yes, using Foundry. Been tweaking this map all day, just cant get it aligned. I've got it close now, will probably just go with it.

iotech

Sorry to say that the hex seen in the map is baked in the source file from the adventure. It's not a triviality to try and remove. I'll take a stab, but I wouldn't hold out for it to work. Are you wishing to remove the grid because your VTT's grid doesn't perfectly align?

(Grungy Map of Chult)

iotech

Sorry to necro this, but could you release a gridless version, please? Maybe for Patron only?

iotech


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