- Zombie Pool and network sync reworked.
- MPX added red dot sight.
- Ammo Clip, Buckshot, Slugshot, Magnum, can return directly at the backpack ammo remains display.
- Helmet Zombie able to break limbs.
- Helmet Zombie adjusted to can't run.
- 1F starting area added text description.
- Added addition check for prevent toggle open inventory when fire weapon.
- Adjust some weapons can't pull magazine all the way up.
- Some other adjustments.
Update [v3.41]
- 3F Floor Fix Fuze & Open elevator re-worked logic.
- Player can eat the pill from another player's hand.
- Adjust Items sync logic.
- Added two sceondary weapon slot in Personl Storage.
- Fixed the "Corpse Eating Zombie" at the [1F floor] & target can't get knock back with "Strong" trait.
- Fixed Runner zombie in [Sewer] has delay when get knock back with "Strong" trait.
- Other small adjustments
[Patreon Access Code: wer234]