The pose was a little awkward to animate. Her hair is always a problem too, I am using a hair mesh from some game and I rigged it kinda poorly back when I made the model. I think I should just make a new hair mesh myself tbh, would make things easier.
Tried an old climax animation format this time. Felt like some of you might've gotten tired of me doing the other one.
Let me know what you thought about the animation.
How's the voice? I kind of don't like it. I think the VA overdid the English accent a little. I sent her a video with the in-game voice and this is what she came up with.
I even cut 2 lines out, because I just couldn't handle the accent. I am sorry.
So next is Double from Skullgirls, you can see her model pinup in the images on top of the post. I made her during the wait for the voiceover commission for Sorceress.
I am quite happy with how she turned out. I made all the clothes and accessories myself from scratch. Learned a few new things and tricks about modelling.
The problem though is the time limit. I have only like 4 days left and I am afraid I won't be able to finish the animation on time. I was planning a climax animation again.
I could do an animation set and release it one by one though, this way I will be able to release something this month still. Or I could skimp out on facial/voice animation, like to have her not talk and stuff, that could save some time.
What do you think I should do?
I also have a new alt pack coming soon. I'll release it at the very end of the month.
Djslime
2022-11-02 13:16:56 +0000 UTCJLynn
2022-10-30 22:39:28 +0000 UTCJLynn
2022-10-30 02:33:49 +0000 UTCAximey
2022-10-27 23:21:44 +0000 UTCUnicron Xiong
2022-10-27 22:08:21 +0000 UTCSasquatch
2022-10-27 16:30:28 +0000 UTCdarkslaugh
2022-10-27 15:33:47 +0000 UTCkaalveiten
2022-10-27 15:09:14 +0000 UTCFrankh of Fethdor
2022-10-27 14:42:48 +0000 UTC