Here we are again ladies, gentlemen, and those of more dynamic builds, with a release of In Dappled Groves for 1.18.
As far as I can tell, this one is stable... Though I haven't tested too deeply. I leave those pursuits to my noble patrons. From here I'll be moving forward with the reworking of the mod structure before I start adding too many more features.
One (interesting?) update you may all be interested in is the ability to configure which trees will produce stumps and hollows. So long as a new tree type is integrated with vanilla directly (in the manner of Wildcraft Trees) you can add them to the config file.
I will, of course, produce updates for any new mod that adds trees as soon as possible when they're released.