Hiya!
This week we've mostly been working on preparing things for the upcoming public demo, meaning mostly a ton of minor additions, improvements and fixes. One of those improvements come from one of our programmers who completely re-wrote the faceset system (talking portraits) from scratch to improve its performance and utility, including fixing some long-standing issues testers were experiencing with the old one. For those adept at coding, the old one is on the left, and the new one is on the right.
This upcoming week we'll be ironing out some more of the quirks. We don't want to rush a public demo release before most of the greater issues are taken care of after all.
Cheers! :)
DID Games
2020-05-18 14:50:44 +0000 UTCED3765
2020-05-18 14:45:03 +0000 UTC