Skinning a model. W.I.P.
Added 2024-09-15 15:27:16 +0000 UTCSkinning a model. W.I.P.
For those interested in creating mods, a video of the model skinning process. In this video, I work on the model's right leg, butt, and groin area. For this, I use a weight brush - the "warmer" the color, the stronger the bone's influence on the vertices, the "colder" the weaker. The process is complex and labor-intensive, usually it takes many hours, but it determines how smoothly the model will move in the game. Correctly done skinning is no less important than the model.Video playback is accelerated 4 times.
Comments
<div ><div><span class="text">Brotherhood Secret Meeting, 3dsmax</span></div><div></div></div>
Dedraz
2024-09-16 08:23:00 +0000 UTC<div ><div><span class="text">what software you using? not blender?<br> </span></div><div></div></div>
Brotherhood Secret Meeting
2024-09-16 06:20:55 +0000 UTC