SamuZai
Honest Entity
Honest Entity

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Suggestions on audio

Doing an overhaul of the audio. If anyone has suggestions or ideas, please comment below, message me or tell me on discord. :)

Comments

I believe there should be more variation for the current SFX, but to be honest it's not terrible right now. Just needs more. Maybe add some new ambient audio during the day instead of the one that constantly loops, and perhaps add in different SFX depending on the scene/animations that play. I also 100% agree that you should add muffled audio, as the other commenter also suggested.

lonelewd

Currently the slap sfx definitely matches animations. Like it's literally tied to the animation track. I know how completely disconnected it is in stuff like skyrims mods and it's always annoying when the sounds play at a different time than the anim so I took extra care to match them up. If there's an animation where I missed doing this, please tell me. Muffled sfx is planned. I need to implement it so it works for all audio (like the tv as well) instead of just the lewd stuff. So if you're in the room, it would play normally but if you're outside it sounds muffled.. To me, personally audio is extremely important in games especially so in H-games. I've read the game is pretty silent so I wanna add more sounds so it feels less barebonesy I guess.

grassgear

I did take note that the audio could use some work- but at the same time... from all the games i've played it's clear the audio is always the aspect that gets the least polish. So I never expected a change there. Most games just play the same 2-3 slurping sfx loop over and over- even if it's sex rather than a blowjob and it's clearly lips smacking and suction. If you're serious about changing audio- the moans should be quieter and the sfx like slaps should be higher. And things like the slap sfx during sex should at least match the pace of the animation. Maybe even making new animations to make use of much faster slap sfx since they seem to not really be too heavy currently. Another thing is putting them through a filter- especially if they're going to be through walls and such. the SFX is not degraded one bit so depending on everyones individual sound options- it could just sound like it's right next to you. rather than just things being quieter- it should be muffled somewhat. The best way to make realistic hidden NTR sfx is to actually just make them worse so that it sounds more like it's happening around a corner. I think less moans would actually be better to bring out the effects that imply the action. Like anything can create moans- not everything can create the suckling sounds or the slapping sounds from hips slapping. And I think if she's being reluctant in cheating(which going by scenes- she kinda isn't.. she doesn't need much coercion when it starts..) she should try to feel it a bit less. maybe even animations where she(or he) tries to cover her mouth. This also gives better reason for muffled sounds. Audio isn't important to me as much as new animations that could use the new audio. so I don't think you should go out of your way for sound design- some polish is good but the bar for good audio in hgames is nonexistent.. expectations are very low.. If you find new audio samples that sound like something that could be used.. maybe making animations based around the audio rather than making audio for the animations would make things fit better and improve the quality a lot more.

D0


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