SamuZai
Lucy (tiny-pastry)
Lucy (tiny-pastry)

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A Prince's Tale v0.2.9 - public release

Hey everyone,

Today we've got another update for you packed with a bunch of fun content. From the first working scenes at the brothel to a brand new scene with Sybille, there's lots to check out!

This update also contains a new update to the town map, giving it a much more lively view.

You may notice how the tavern is the only building with a roof, this is because the tavern will actually get it's very own separate map for you to explore in a future update. Since this isn't done yet, it's currently got a temporary roof instead.

Unfortunately, this update doesn't contain any new Kathryn content just yet. The excursion scene took a bit longer to finish than expected and is currently still being worked on. It should be ready for the next update!

I hope you enjoy the new content and thank you very much for your support! :)

Changelog

Comments

Great idea, I've added it to the todo list, should be really easy to implement!

Lucy

If you are looking at changing the description, it might be a fun idea to take the current stats into the effect as well. In no particular order and with the example of the disguise, if your sub is high and dom is low, the description can say something like a "timid village girl", compared to "an outspoken village girl", if the sub is low and dom is high. Give the stats another purpose and life. If these sound like something fun, let me know, I might have many more.

Naret

Oh that's a good idea, I'll take a look at changing the description! Oops, I think the exit of the town moving happens whenever you go in the tavern, it will be fixed in the next update when it gets it's own map!

Lucy

Just a thought. There are descriptions, when you mouse-over a name. Would it make sense to change your description just a bit when you are in disguise? After all, you are not exactly dressed as a prince, but a village girl. Otherwise grand update. On the town map, clickable areas for me were not immediately noticeable and I thought I was stuck on the map. Did discover all of them, I think. But maybe the "return" could use an icon or an arrow to signify returning back the castle. - I've refreshed the map. I think what happened is that the door on the "exit" area didn't show up sometimes. Yep, the "door" moves from the bottom right corner to the square. Is that intended? A little confusing to think that the exit has moved.

Naret


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