22.9. update - fixed some missing textures
Whoa, mod streak!
Here's a great (and massive) map ported from Unreal, containing assets from the dead game series Infinity Blade, which I play and love to this day.
Tips for good looking scenes with this map:
Using Graphics plugin, increase render distance to maximum, increase FOV (I'd recommend between 60 and 80), set shadow distance to 3000. The map has no baked lighting, use cubemaps for global illumination. Use other effects and tune lights to taste! Hooh's volumetric lights can also look rather good on this map. Enjoy :)
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Rose
2021-10-05 18:53:08 +0000 UTCBlenderGuru
2021-10-05 18:51:18 +0000 UTC