This time, I tried something a little different, so it was a little tricky to get the timing of the animation right. There are some awkward parts, but for now, I'll skip it because the important thing is to increase the number of animations. I'll make as many animation clips as possible to put in the game, and I'll polish them up later.
And I changed the pipeline for the rigging work and character setup work that has been going on up until now. I think I will be able to comfortably set up three characters together and render them in the future. Up until now, there were some inconveniences when rendering three characters together. It was especially inconvenient when the rigging settings changed after the work. I think I will be able to work efficiently now.
bspined
2024-09-02 21:48:16 +0000 UTCbspined
2024-09-02 21:48:07 +0000 UTCNari
2024-09-02 15:31:31 +0000 UTCKNCH3NG
2024-09-02 15:15:36 +0000 UTCbspined
2024-09-02 13:30:15 +0000 UTCbspined
2024-09-02 13:30:04 +0000 UTCpRoFtoWo
2024-09-02 13:09:47 +0000 UTCBenny Regazzoni
2024-09-02 10:40:58 +0000 UTCbspined
2024-09-02 10:34:55 +0000 UTCBabel Infocalypse
2024-09-02 10:33:59 +0000 UTC