Bee ladies & arena effects (progress update)
Added 2025-02-19 22:31:28 +0000 UTCtl;dr: bee lady entity work, mega jungle arena effects (speed/gravity/damage/etc and 'weather' effects), plant spitter entity work, spider lady entity work, more bugfixes coming
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The estimates in each section are guesstimates, and the work may take less or more time. We're currently 2 weeks in.
Mega jungle arena
This is coming along nicely, I hope to release this to Insiders first, before the new sub-region, but it will land in the demo a bit later. My aim with this is to experiment with new things as well as make it easier to add new entities without having to add a whole new region, so after the bee lady we may see another entity or two in future updates :)
๐ฆ Bee lady entity (1-2 weeks)
Animation core nearly done, then the sub-animations will be done
Two fight moves done: honey bubble and horizontal sting. A downward sting may be done too
๐ฆ Riding broom (1 week)
This is functionally mostly done, with sprite work (outfits) the main thing that's left
Eventually this will be available outside the arena too
๐ฆ Core arena (1 week)

It's split into normal and boss waves
Optimized performance: entities reused more aggressively and don't all spawn at once
Level design pretty much done, small improvements likely
Inventory isolation - your inventory empties on entry and you get it back on exit - needs to be finished and tested well so that items aren't lost on exit
๐ฆ New spells (1-2 weeks)
There are two ultimate spells so far, and I'm experimenting with a 3rd one
I'm considering a normal spell, too, but that may be a later addition - we'll see!
๐ฆ Effects (1-2 weeks)

I've started working on effects that affect the arena - player effects like faster movement as well as environmental 'weather' ones. I hope these will make each wave feel more unique!
Shadow sub-region
I'm mostly focusing on entities right now, which I'll then design the map/level around. This will also most likely be split into part 1 and 2, so this list will grow/change a bit with e.g. more entities.
๐ฆ Plant Spitter entity (1-2 weeks)

Good progress made on animation
One fight move in progress so far, 2-3 total planned
๐ฆ Spider lady entity (1-2 weeks)
Mostly sprite work here, animation has some old existing work but needs a rework
โฌ UFO / alien special/miniboss entity (1-2 weeks)
This will likely be a slightly larger and much stronger than usual entity - similar to the summoned ghost man
โฌ Level design (1-2 weeks)
I didn't get to work on any art or blocking here the past 2 weeks, but some assets do exist from earlier
โฌ Farming / minigame (1-2 weeks)
The plan for this is to let you grow flowers, but it will also serve as a minigame
โฌ NPC quest (1-2 weeks)
Might do a poll for this quest, because I have a few ideas :)
Otherwise
I've been working on general bugfixes, particularly around movement like the getting stuck in the ceiling bug, but these will get their own patch notes once released
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That's it for this update - as usual I'll aim for another progress update in two weeks