SamuZai
UGildor
UGildor

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Work in progress, 29.11.2020

As I promised, I'm publishing "work in progress" version, when something became working. I just need to freeze my work and switch to job again (I've spent a full weekend with this Fortnite stuff).

I've unlocked "ignoring unversioned properties" in this build, so it will crash on most of content. Added very basic StaticMesh support: "Sphere", "Cone" works. Some Fortnite meshes could be loaded too. Materials/textures will not work.

Crashes are expected, so please be patient. With next step I'm going to support more static meshes (may be all of them, just depends on amount of work), then - textures.

Comments

Legend!

Shadowz

Wow. Thank you!

Neonight

Epic!

CoReArtZz

GOD TIER PROGRAMMER. Thank you very much!!

GingerBreadMan


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