BIOASSHARD DEV REPORT 7/1/2021
Added 2021-07-01 18:52:51 +0000 UTCHello everyone!
This gonna be a short but important report:
I’m still in the middle between step 3 and step 4 “Improve and modularize the code & Expand the code and go for the first Boss” Because, yeah, I’m doing stuff corresponding to both steps. I still need animations for the crawling state and this is the main task making me stay in step 3 yet xD.
As for Step 4 stuff, I’ve been expanding the code for enemies.
Now onto the important thing, we’ve been trying ourselves modeling the Boss, but so far not so good, we’re not getting happy with the results. So, because of this (and because we want to make it as best as possible), we decided we’re going to commission this job externally. So, for everyone that’s wanting to help beyond giving support, this is the time, because:
We’re looking for a 3D Modeler + Rigger + Animator (especially a creatures expert :P)
So, if you know someone that meets those requirements, please, let us know. Thanks in advance for any help you can give.
Please make sure to take care and stay safe <3 See ya in the next report.
-Meguido
Comments
There are more kind of monsters planned but for now we're focused on tha programming side.
Versus X Studio
2021-07-15 13:52:01 +0000 UTCAny recomendation?
Versus X Studio
2021-07-15 13:50:45 +0000 UTCI see similarity to ParasiteInCity from Pixel Factory in this game. It would be great if creators add some enemies like in mentioned 2D game.
James' Garage
2021-07-07 13:50:29 +0000 UTCwhy not hire outsourcing team? they are cheap and cost efficient (dont forget the git & source code)
Seele508
2021-07-03 07:50:05 +0000 UTCI hope you will find sooner a very motivated person for your boss model.
Ero-Mate
2021-07-01 19:05:06 +0000 UTC