Release Notes since Mod Version v6.7:
General:
Performance Updates
Its now possible to have up to 3 different Knight Rider cars active at the same time
Reworked Dynamic Hotkey Mod Menu (significant efficiency improvement)
New "Keep Engine Running" Setting for the people, who want to immediatly start driving
Sound Updates (643 Sounds included)
The Sound volume can now be adjusted in the Mod Menu under sound settings. it affects game sounds and script sounds to make sure, all sounds are at the same level
Hundrets of new Sounds, that get played in specific situations and in random ordner to make it less repetetive
Original Knight Rider Mod:
Fully Animated Season 4 UI Dashboard
Molecular Bounded Shell Display (can be activated and deactivated anytime)
New Gadget Animations (can be activated and deactivated anytime)
Microjam Animation
Microlock Animation
Thermodynamic Generator Animation
Hacking Animations for Original Series and Knight Rider 2008 version
Engine Overload Animation
new Random Startup Sequences for all original Knight Rider vehicles
Pursuit Mission Update (added Try Catch Functionality to prevent crashes on weak systems)
Super Pursuit Mode UI Indicators added
KITT Police Mode (Lights and Siren to emulate Police)
Surveillance Mode Animation and new Sound
new Option to "Play Button Press Sound for all Functions"
changed the Autocruise Override Function so that it directly activated Autocruise after x Crashes without playing the x-th Crash Comment before it
Turbo Boost Update (when standing or driving very slow, a horizontal boost component will be added)
Follow Mode now can be activated while driving another vehicle and KITTs speed automatically adjusts to it now
Color and Shader Updates for all original Knight Rider vehicles
New WIP S2KITT (interior still unfinished)
new front/nose from Season 2
Towbar added to the front
Knight Rider 2008 Mod:
Nanoskin Integrity Display
New Mid-Air Transformation Malfunction effects
New Repulsor Missile for KI3T and KARR 2008
New dynamic Turbo Boost, Rocket Booster,Braking Rockets and Drive Mode Indicators for KI3T and KARR 2008
Bugfixes:
KITT no longer overruns the player when driving to him
If UI Overlay was inactive, Autocruise Override was triggered accidently → fixed
KITT closed door again immediatly after opening it for the player in the previous version → fixed
There was a bug in the shortcut menu, which allowed to select multiple gadgets at the same time → fixed
If UI Overlay was inactive, Autocruise Override was triggered accidently → fixed
KITT closed door again immediatly after opening it for the player in the previous version → fixed
There was a bug in the shortcut menu, which allowed to select multiple gadgets at the same time → fixed
Radar in KITT 2008 and KARR 2008 is independend from the UI Dashboard Settings now
Homing Missile doesn't trigger Crash Comments anymore
Upper parts of KITT's body no longer disappear at high distance
The game sometimes has issues, spawning a specific type of vehicles in some ares. in such a case, the Pursuit Mission script will try spawning other criminal vehicle types now up to 5 times before displaying an error message
Passenger Ejection Seat opened the passenger door in the previous version →fixed
Fire Extinguisher now extinguishes fires permanently
Crash Comments weren't played when Integrity Display was active but UI Overlay was inactive → fixed

Available Knight Rider Vehicles:
S1KITT
S2KITT
S3KITT
S4KITT
S1KARR
S3KARR
KITT 2008 (KI3T)
KARR 2008
To spawn a Knight Rider vehicle, open the spawnmenu (Numpad +) , select your vehicle (up/down keys) and spawn it with Enter.
Animations, Sounds- and Display Functions:
individually animated Voiceboxes for all different vehicles (including KI3T)
Animated high detail Dashboard for all Knight Rider vehicles (including working Speed-Meter, RPM dial, Temperature display, RPM Bar, Speed Bar, Fuel Display)
Available as UI Overlay Dashboard as well
Animated Startup Sequence for all Knight Rider vehicles
Working Rear View Screen for KITT and KARR Monitors, that can be toggled
Animated Scanner for all Knight Rider vehicles
Gadget Animations
Molecular Bounded Shell Display
Turbo Boost ( 5 different Modes with Selection Menu)
Adjustable Turbo Boost (including Trajectory Guide Animation)
C-Mode (including Convertable Animation)
Super Pursuit Mode in Season 4 KITT (including SPM Animation with original Sound, SPM Handling and SPM Engine Sound)
Emergency Braking System including Animation
New animated Startup Button Animation for Seasons 1&2 and Seasons 3&4
Working and animated T-Top Roof
Working Trip Meter
Working Fuel Display
Working Temperature Display
Working Dashboard Clock, that can display realtime or ingame time
original KITT introduction including startup sequence when entering KITT
KITT and KARR Idle Comments including voicebox animation
KITT and KARR Crash Comments including voicebox animation
KITT and KARR Comments when reaching 3 wanted stars
KITT and KARR Comments after injuring several peds
KITT and KARR Comments after evading police
KITT Comment when exceeding 180 mph (optional)
Shutdown sequence sound when leaving KITT
Tinting Windows with Hotkey
Tinting Tailight with Hotkey
Night Vision
Thermal Vision
Underglow Lights with 4 different colors, that can be toggled on/off
Interior Lights, that can be turned on/off
Drive Modes including Dashboard Button Animations
Pursuit Mode
Super Pursuit Mode
Normal Cruise
City Cruise (slower Handling for driving in the city)
Auto Cruise (11 different driving styles to select)
Silent Mode
Emergency Braking System (including Animation)
Rocket Booster
Braking Rockets
Ski Mode (new improved mode including an option to steer during Ski-Mode)
Speed Control
Weapons and other Gadgets
Micro Jam (disables target engine)
Micro Lock
Thermo Dynamic Generator (bursts targets tyres)
Sonic Disabler (Stuns target(s) for a short duration)
Parachute
Laser
Grappling Hook
Oil Slick
Smoke Screen
Tyre Buster
Front and rear Rockets
Homing Missile
Fire extinguisher
Flame Thrower
Water Cannon
Front Cannon
Flare
Firework
Grenade
Sticky Bomb
Gas
Hacking Police Frequency to get rid of police
Other
Follow Mode
Surveillance Mode
Police Mode
Parachute
Random Turbo Boost Sounds
Option to deactivate the random Crash Comments
Toggle Function for Idle Sounds
automatically opening/closing doors when player gets near or walks away
Light Booster (additional massive Booster to light intensity)
improved popup lights, that can be manually toggled on/off everytime
Mod Menu
UI Overlay
Radar and Speedmeter on UI Overlay
UI Voicebox Option
UI Dashboard
Knight Rider 2008 Mod
Attack Mode Transformation WIP
Mountable Gattling Guns
Laser
Turbo Boost
Turbo (Speed Boost)
Ski Mode
Camouflage
EMP
Release Black Ice (front or rear)
Amphibious Mode / Aquatic Synthesizer (you can select which Mode you want)
Hacking Police Frequency to get rid of police (seperate Sound)
UI Overlay with multiple Displays
UI Overlay Voice-Orb
UI Animations
Nanoskin including Animation
Hotkeys:
Spawn Menu:
Open Spawn Menu: Numpad Add
select vehicle with arrow keys and confirm with Enter
Despawn a Knight Rider vehicle: Numpad Subtract
Functions:
Knight Rider Mod Menu = Tab
Confirm / Use Key = Enter
Toggle UI Overlay On/OFF = U + Control Left
Follow_Mode = NumPad1
Autocruise = NumPad1
Speed_Control = Numpad5
Pursuit_Mode = Numpad0
Rocket_Boost = ControlKey
Transformation = Add
Turbo_Boost = ShiftKey
Selection_Key = CapsLock
Ski-Mode_left = NumPad4
Ski-Mode_right = NumPad6
Ejection_seat = E
Silent_Mode = NumPad2
Cruising_Mode = Decimal
Hacking_Police = NumPad7
Thermo_Dynamic_Generator = Divide
Microjam = NumPad8
Microlock = NumPad9
Sonic_Disabler = NumPad3
Surveillance_Mode = H
Windows_Tint = Z
Taillight_Bar_Tint = X
Rear_View_Camera = End
Laser = 1
Front_Rocket = 2
Rear_Rocket = 3
Homing Missile = 4
Tank_Cannon = 5
Flame_Thrower = 6
Fire_Extinguisher = 7
Flare = 8
Firework = 9
Reset_Tripmeter = Y
Rear_View_Camera = End
Cinematic_Camera = Home
Clock_Change = F12
Nightvision = Subtract
Parachute = Multiply
Toggle_Comments = Q
Toggle_Random_Turbo_Boost_Sounds = Delete
ThermalVision = Multiply
Camouflage = Decimal
EMP = Numpad 8
Smokescreen = K
Oil Slick = O (in original Knight Rider vehicles)
Release Black Ice = O (in KITT 2008 or KARR 2008)
Repulsor = R
Other Keybinds (can not be changed):
Braking Rockets: Brake + Handbrake
EBS: Brake + Handbrake (in SPM)
Toggle Scanner On/Off: Control Left + S
Scanner Speed Increasement: Control Left + Page Up
Scanner Speed Decreasement: Control Left + Page Down
Scanner Speed Reset: Control Left + R
Target Selection: Selection Key + M
Turbo Boost Height Increasement: Selection_Key + Accelerate
Turbo Boost Height Decreasement: Selection_Key + Decelerate
Turbo Boost Afterburner: Hold Shift during Turbo Boost (the longer Shift is pressed, the more powerful the Boost)
Select next Autocruise Driving Style: Selection Key + Accelerate (while Autocruise is active)
Select previous Autocruise Driving Style: Selection Key + Decelerate
Super Pursuit Mode Speed Increasement: Selection Key + right arrow (While SPM is active)
Super Pursuit mode Speed Decreasement: Selection Key + left arrow (While SPM is active)
Open Passenger-Door: D + PageUp
Close Passenger-Door: D + PageDown
Open Popup-Lights: L + PageUp
Close Popup-Lights: L + PageDown
Toggle Light Booster: I + PageUp/PageDown
Open/Close T-Top left: Control + J
Open Bonnet: G + Page Up
Close Bonnet: G + Page Down
Lock vehicle Doors: D + L
Unlock vehicle Doors: D + U
Activate Underglow Lights: N + Page Up
Deactivate Underglow Lights: N + Page Down
Speed Control: Selection Key + C
Change Underglow Light Color: N + Arrow right/left/up/down
Save current vehicle color: Hold Control Key and press C
Load/Unload Gattling Guns (on KI3T): Control Left + Numpad 2
Fire Gattling Guns: Your ingame vehicle weapon key
Hotkeys for the Batman mod (not required)
Open Gadget Menu for additional Gadgets: Hold Tab Key → you need to change that keybind in the Batman Mod settings because Tab is already used for the Knight Rider Mod Menu)
Select desired Gadget with your mouse (then release the new assigned Key)
use selected gadget with your ingame vehicle weapon key (check your ingame controls for it)
Advanced Camera Controls:
Toggle Advanced Camera Controls On/Off: Home
Player_Visibility = I
Toggle Static Camera On/Off: D8
Select next Camera Offset: P + Arrow right
Select previous Camera Offset: P + Arrow left
Move_Camera_Upward: Page Up
Move_Camera_Downward: Page Down
Move_Camera_Forward: NumPad 8
Move_Camera_Backward: NumPad 2
Move_Camera_Leftward: NumPad 4
Move_Camera_Rightward: NumPad 6
Rotate_Camera_Upward: NumPad 9
Rotate_Camera_Downward: NumPad 1
Rotate_Camera_Leftward: NumPad 7
Rotate_Camera_Rightward: NumPad 3
Notes:
This mod is designed for keyboard. I don't know and can't test how the functions work with controllers.
Due to the number of functions, it's highly recommended to use a keyboard with a Numpad
If Scripthook does not work with the latest GTA Game Update, you might have to downgrade the game until scripthook got updated.
If the verification does not work, make sure, your game is not minimized while starting/loading
Be aware, that an active Patreon Membership (Full Mod Access or higher) is required to play the Mod. KITT or KARR will eject you otherwise
If you encounter issues with Scripthook, check out other Nightly Builds here
Rockstar came up with a new Anti Cheat System, that unfortunately also affects the Story Mode and blocks all script mods. To keep using script mods, you need to deactivate this Anti Cheat System, which can be done in the Rockstar Launcher. As an alternative, you could simply remove the GTA5_BE file from your gta5 main folder (i recommend to make a backup before doing so) and click retry when the Battle Eye Anti Cheat Software brings up an error message
Installation (Download the PDF Version below):

Since a lot of people asked for it, i created a detailed Installation Video Guide for you as well.
Notes about Installation Support:
I do not support on setting up your GTA 5 or on getting your game working for mods. I also won't copy the files for you.
Everything you need is provided and explained in the Installation Guide and the readme files.
Please read the Installation Guide or watch the Video Guide carefully and follow the steps to make sure, everything is working properly.
After you made sure, you followed all steps carefully and still have any issue, please make screenshots of your folders and ingame screenshots to explain and show your issue (including a detailed list of the steps you did so far) in my Discord
if you just write, that something is not working, we can not help ;)
Big Thanks to all my patreons for their awesome support, that helps me developing and financing my mods
Special Thanks to:
S4MuEL, michelle_vr and CEM for their help with the Knight Rider Models
michelle_vr for his Michael Knight Ped Model
dicky_the_ducky for his help with the Code
3id for his help at setting up a new script
Sairus for his KI3T model
thedoctor100th for his Engine Sound files
Sersorroza, Knight Racer, & Teoadrianoj for the original KITT model