Just a Quick Update
Added 2020-06-17 12:13:13 +0000 UTCSo, I was actually hopeful that, despite my warnings that things might slip over to the 17th, that they actually wouldn't. I was all prepared to buckle down and hammer hard all of yesterday to see if I could pull off getting Haven's Port out last night. Unfortunately, that got utterly derailed when I ended up spending around 4 hours last night helping a friend deal with a bit of a breakdown. I don't, can't, regret that. Said friend has been under immense stress lately and has always been there for me when my own issues have gotten to me.
It does mean, however, that I'm only just now wrapping up the last scene for Build 1. And I still have a few NPC chats to write (which shouldn't take long, thankfully). After that I'm going to have to crash for the night/morning/whatever. I haven't done much testing yet and I still need to run an edit over all the new stuff. But I'm pretty sure I'll be able to do those both in a few hours tonight. Thankfully, editing TWINE content is far FAR less brutally horrible than the same amount of editing with the Visual Novel Maker engine -_-. Anyway, I'm about 85% sure Build 1 will be out before midnight tonight. The only thing that could change that (aside from a major issue beyond my prediction) would be if I have major technical bugs with the new code (I'm attempting to actually use variable-based math for the first time in the TWINE engine, so that's not impossible) or if there is some issue uploading it to the web host....
Anyway, sorry it's a bit later than I'd hoped :-(. Just wanted to everyone know :-).