Typically, I have a bunch of art to show off mid sprint, but this time everyone is busy!
The above is a thought for the new combat screen. The right side is pretty far along, but the left side needs a lot of changes. We are going to try a more Final Fantasy Tactics approach from what you see here, with stacking menu's building up.
Combat UI is really hard! We need to get a lot of information across in a limited space and keep the number of clicks down.