SamuZai
MercernaryMage
MercernaryMage

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Typically, I have a bunch of art to show off mid sprint, but this time everyone is busy!

The above is a thought for the new combat screen.  The right side is pretty far along, but the left side needs a lot of changes.  We are going to try a more Final Fantasy Tactics approach from what you see here, with stacking menu's building up.

Combat UI is really hard!  We need to get a lot of information across in a limited space and keep the number of clicks down.

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