Here's a quick one – just squeezing in one more update, this year!

I set up animation events to trigger the foot hit boxes, every time a foot comes down. It was a bit tedious to implement, but now we finally get to cause damage, just by walking around!
The timing still needs to be tweaked a bit, as you can see in the video, but that's just some simple busy work.
At the moment footsteps also only cause minimal damage, compared to the other attacks; it will be interesting to balance this, because they could easily be overpowered; after all, you step all over the place, all the time, haha.
This is the third Patreon post, this week, and I'm wondering if people mind? If you prefer I could instead have "weekly updates" and just summarize several smaller posts into a single big one, as to not spam your inboxes as much.
Let me know what you think; otherwise I'll just carry on the way it is now!