Further development/research - what do you prefer?
Added 2017-05-17 08:24:33 +0000 UTCfor now I have enough independed tasks and what to know what your interested for:
Comments
VR too... Will wait to buy the device that will support it
2017-06-06 16:53:17 +0000 UTCI vote for VR, I have a vive, but other non-occulus vr device as well. Occulus is being sued atm, and most occulus stuff can be run on vive with revive plugin. just my two cents. And btw sbs output can be ported to vive without needing to use steam software, but for sure focus on room scale that would be the apex of the best mod ever!
2017-06-05 01:10:36 +0000 UTCI posted a head tri file, which can be used for replacer or neew head mod
2017-05-21 05:32:48 +0000 UTCSo you want him to support the most cheapest, barely-there VR solutions possible? That's pretty insulting to all the people who forked out over $1000 for a Vive etc. If you are serious about VR then please don't expect your bottom of the barrel children's toys to take priority. It'd be like somebody creating a new fighting game and you demand keyboard controls work much better than gamepad, because you are too cheap to buy a gamepad. Good VR is the only way to do VR, I'm sorry but it's true. Save up 30 dollars a week and buy one in a few months if need be through that kind of small saving regime, but please stop expecting cardboard VR to be catered to in any function beyond simple gimmick software. This is K17, not Dollhouse 3D.
2017-05-19 17:42:21 +0000 UTCVR support all the way! But make sure you are supporting cheap, Cardboard-based solutions - just provide a SBS output with adjustable distortion and eye separation that does not depend on Oculus or Vive software.
2017-05-19 06:04:53 +0000 UTCI'd love a head mod with your custom head mesh :)
2017-05-18 15:46:38 +0000 UTCI have NVidia and by me running the PhysX .
2017-05-18 09:01:24 +0000 UTCAlso up for tutorials so more people can contribute and make their own stuff
BeckhammeR
2017-05-17 17:06:34 +0000 UTCTutorials should come first, we don't have enough people making content. I'd love to learn how to add physix to more hair models. If not, bug fixes, my game keeps crashing when I try to add boundaries through the f4 menu, and keep loosing my hook settings randomly requiring me to ctrl-R.
2017-05-17 13:07:21 +0000 UTCagree, my order: objects, bugs, hairs...vr
2017-05-17 11:39:16 +0000 UTCI definitely think that tutorials on how to create Hook 5 Textures and Rooms should come first. Logically the more content there is the more people will be interested in funding more work.
2017-05-17 11:14:33 +0000 UTCno matter, just some later it will be implemented anyway
2017-05-17 11:09:02 +0000 UTCToo bad not much people own a VR device. For owners this would be the best addition but I'm not surprised its not getting much votes.
2017-05-17 10:59:52 +0000 UTCso you want rays or you want fog - because in graphic this two things are not depends from each other
2017-05-17 09:34:26 +0000 UTCIf there is any way you can implement "fog" into the hook so light rays become more visible, then you win the internet.
K1T0 & K1TN
2017-05-17 09:00:56 +0000 UTC