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Bert Verwaest
Bert Verwaest

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Witch House and Extradimensional Tower

The winner of the Spooky Contest was the witch tower! I was happy with the participation, so I made this a two-part map: the witch's house and the witch's extradimensional tower.


THE HOUSE

Deep in the woods, a witch has renovated an old mill into a quaint bed and breakfast. Under the guise of a simple old lady, she welcomes travelers with a sickly sweet hospitality, offering them free lodging and food. Another adventurer has decided to rest here when the players arrive. During the night, a ruckus is heard from within the northern most room where the other patron was sleeping. Neither this traveler nor witch can be found. Investigating the mill —currently used as storage— reveals a small room with a magic circle.

THE TOWER

The magic circle turns out to be a gate to an extradimensional tower. Players start at the bottom floor. Here, there are cells containing various spooky creatures: zombies slumbering in coffins, a werewolf clawing the floors, skeletons creaking their bones, and giant wolf spiders encasing humanoid bodies in silk (maybe one looks a little fresh...).

Climbing up the stairs, there is more storage. This floor also contains a greenroom with unusual plants and mushrooms. Perhaps the vines will attack, or maybe the fungi release hazardous spores when touched. There is an alchemy room to the north, with a strange purple glow emanating from a suspicious brew. At the back, there is a room containing more alchemical ingredients and prepared potions.

Continue up the staircase, there is the library level. There is a small study and a semi-comfortable lounge. Scrolls are unusually organized on shelves in another room. Two rooms are dedicated to more common books, but the last room contains three rare tomes put on display. Perhaps a ghostly figure guards this floor, occasionally having tantrums and throwing books in defiance because of their servitude.

The final floor is where the witch sleeps and stores her treasure, useful for particularly expensive spells. It is also her magical observatory. Despite there being a ceiling, the large telescope can still gaze into the stars wherever it is aimed. The final room on this floor features an altar at the center of a green magic circle. Maybe the witch uses this circle to obtain eternal youth. Perhaps she is using components from the spooky creatures to summon a more ghoulish creature...

*The $2 section of the house has all biomes in Day + Night and Foggy.

Patrons can access these maps right here:

Hovel Tier - $1 Rewards

House Tier - $2 Rewards

Manor Tier - $5 Rewards

Sorry in advance about the unusual layout of the towers (TL:2, TR:3, BL:1 , BR:4). I built all the floors at the same time and didn't decide which would be the "first" floor until the end. However, the order of the floors isn't set in stone, thanks to the center spiral staircase.

Given that it's still October, I might be able to make the second place contest winner: the vampire mansion!

Witch House and Extradimensional Tower Witch House and Extradimensional Tower

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