SamuZai
zombieroomie
zombieroomie

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"Have Mercy" logo

I'm going to do some rendering to make the angles on the wood look more 3D-ified, but this is where I'm leaning for the logo.

"Have Mercy" logo

Comments

Updated. Depending on the cover's lighting, the level of reflected light might be toned down.

John Wigger

The way I placed it, isn't with the black text directly in the center or anything like that. I wanted there to be some of the letters that have more depth than others.

John Wigger

After looking at it for a bit I finally figured out how it's oriented :) At first it really irked me that there is no (or almost no) depth visible on the leftmost vertical stroke of the M. The Y at the left shows nicely how thick the material is, but the M loses most of that impression, the small sections on the serifs of the M were not enough of a hint for my brain. :) My first thought was that the curvature isn't symmetric, it seemed as if the letters MER form a plane and only the right half bends a bit backwards (mostly supported by the nice left side of the Y showing that there is a certain depth to the material). Looking forward to see a "more 3D-ified" version. I'm curious how it will change the impression. The longer I look at it, the more it seems to me as if the Y is carved from a thicker piece of wood than the letters on the left side... NB: I didn't mean to complain or criticize, I was just a bit baffled when my brain went "does not compute". :) Oh, and happy Easter (if applicable)!

Ye Olde Phart


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