SamuZai
Teknogods
Teknogods

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Progress update

It's been a busy few months but lot of things are happening now and lot of code has already been released.

Our new website is now up and APM3 server emulator is coming to the Patrons.

This makes it possible for you to save on selected titles on the Sega APM3 system.

Currently only Goonya Fighter is supported.

Furthermore we have developed our own online system to link players (no more steam), we should be able to support tens of titles with Link Play via the new TeknoParrot Online.

Also Nezarn is back and he is greater than ever, working on a lot of titles and systems. Kudos to him!

We also have 3 new developers who wish to remain anonymous, they are giving a massive boost on the elfldr (Linux support) and various other parts of the Parrot.

In future we should have following Linux Arcade titles playable:

- Wangan Midnight 3

- Dead Heat

- Tank Tank Tank!

- Golden Tee

- Big Buck Hunter

- Ring Riders and more!

RPCS3 fork is also progressing but very slowly, the developer who works on that part is extremely busy but does his best. The screenshot included is Tekken Tag Tournament 2 Unlimited booting up without any kind of patches in the binaries. The custom I/Os are extremely hard to emulate and takes lot of time to log/trace using the original Namco System 357/369 arcade board.

For changes in TeknoParrotUI and OpenParrot please follow these links:

https://github.com/teknogods/TeknoParrotUI/commits/master 

https://github.com/teknogods/OpenParrot/commits/master 

As you can see updates are getting done daily, please don't forget to join our Discord for latest information. WE DO NOT OFFER ANY SUPPORT HERE AT PATREON!

Discord: https://discord.gg/Rdqsjky 

Since last update blog post in august we have had following updates on TeknoParrot Core only:

1.0.0.498 Changes by: Boomslangnz

- WMMT6R: Add custom name


1.0.0.499 Changes by: Boomslangnz

- WMMT6: Print log


1.0.0.500 Changes by: Boomslangnz

- ID6: Add missing Real Gear Shift on ID6 update


1.0.0.501 Changes by: Boomslangnz

- SRG: Fix Reverse Selection running at low FPS


1.0.0.502 Changes by: Harm

- D3D Hooks: Alignment and cleanup of DirectX hooks (FPS limiter + Windowed)


1.0.0.503 Changes by: Harm

- D3D Hooks: More alignment and cleanup of DirectX hooks (FPS limiter + Windowed)


1.0.0.504 Changes by: Boomslangnz

- Fix ID6 1.2 Real Gear Shift


1.0.0.505 Changes by: Boomslangnz

- Remove WMMT5DX from TP. Code moved to OpenParrot


1.0.0.506 Changes by: 00C0FFEE

RT winter games (DEVONLY)

-Added SnowBoader and AlpineRacer by RawThrills


Changes by: Boomslangnz:

- Add experimental suspend/resume process (debug only)

- Adjust quit key

- Add Pause/Resume  (may not work on all games) & customizable quit key

- Alpine Racer & Snowboarder Input tweak

- Remove hardcoded exit keys from games. Global should perform exit key


1.0.0.508 Changes by: Boomslangnz

-New code for Pause/Resume


1.0.0.509 Changes by: Boomslangnz

- Exit key change


1.0.0.510 Changes by: Boomslangnz

- Move code to global init


1.0.0.511 Changes by: Boomslangnz

- Transformers: Fix coin button


1.0.0.512 Changes by: Boomslangnz

- AliensExtermination/Far Cry: Remove hardcoded exit keys


1.0.0.513 Changes by: Boomslangnz

- HOTD4: Add disable fog option


1.0.0.514 Changes by: nzgamer41

- Pushed Super Alpine Racer and X-Games Snowboarder to public


1.0.0.515 Changes by: nzgamer41

- Temporarily move Alpine Racer and Snowboarder back to DevOnly

This reverts commit 709c5e01fc1b9015d24ff571e294f268099fce4a.


1.0.0.517 Changes by: Reaver

- Improve amEeprom emulation

- Improve amDongleEmulation

- Fix Nu x86 JVS hooks

- Sega Dash Extreme now playable (dev only)


1.0.0.517 Changes by: Reaver

Fix compile error


1.0.0.518 Changes by: Boomslangnz

- Daytona 3 New Season Edition : Started work and now boots into attract


1.0.0.518 Changes by: Reaver

- Sega NU: SRAM Emulation done

- Sega NU: DSEEPROM emulation done

- Sega NU: EEPROM emulation done

- Sega NU: PCB ID is generated from HWID.

- Sega NU: DSEEPROM has CRC calculation, so region change is ez. Implementing soon.

- Sega NU: EEPROM and SRAM files are now saved in TeknoParrot dir in the game folder. Files are saved/loaded by sector, not full file at a time.

- Sega NU: Sonic Dash Extreme playable, test menu WIP. Uses very obscure Dual JVS board. (dev only)


1.0.0.519-520:

Changes by: Boomslangnz

- Daytona 3 New Season Edition: Progress made over last few days including all inputs working

- Daytona 3 New Season Edition: Added Name Entry Movement etc

- Daytona 3 New Season Edition: Remove unnecessary code

- Daytona 3 New Season Edition: Add Credit Button


Changes by: Reaver

- Sega NU: Add Wonderland Wars 5.12.00 skeleton

- Sega NU: Add Initial D0 2.30 initial api emulation

- Sega NU: Disable some EEPROM emu for now from KanColle


1.0.0.521 Changes by: Reaver

- SEGA NU: added ID0 DipSw Emulation and fixed some offset.


1.0.0.522 Changes by: Reaver

- Sega NU: Initial D0 2.30 amdaemon boots.

- Sega NU: Improved amLib emulation


1.0.0.523 Changes by: Reaver

- Sega NU: ID0 amdaemon boots further

- Sega NU: Improved Dongle emulation


1.0.0.524 Changes by: Reaver

- Sega NU: ID0 amdaemon boots further

- Sega NU: Fixed a bug with amEeprom emulation when reading memory for the first time.


1.0.0.525 Changes by: Nezarn

- Add HotSD skeleton


1.0.0.526 Changes by: Reaver

- Sega NU: ID0 Improve emulation, JVS is connected now.


1.0.0.527 Changes by: Reaver

- Sega NU: Improve sram Emulation

- Sega NU: Improve dongle emulation

- Sega NU: Initial D0 2.30 now boots


1.0.0.528 Changes by: Reaver

- Sega ALLS: HOTDSD UsbIo hooks

- Sega ALLS: USB I/O emulation skeleton


1.0.0.529 Changes by: Nezarn

- Sega NU: Fix dongle


1.0.0.529 Changes by: Reaver

- Add SWDC skeleton with amUsbIo offsets


1.0.0.530 Changes by: Reaver

- SEGA ALLS: Add MainBoardId emulation

- SEGA RING/NU/ALLS: amPlatform add proper board type

- SEGA ALLS: HOTDSD boots and shows no errors.


1.0.0.531-x

Boom:

- Pause will now freeze timers on all Initial D games until Resumed

- Daytona NSE : Minor Edits

Reaver:

- Sega NU: Improve amPlatform emulation

- Sega NU: Improve emulation.

- Sega NU: Improve dongle emulation

- Sega NU: Y: handling

- Sega NU: Improve Emulation

- Sega NU: Improve dongle emulation.

- Sega NU: Reghooks

- Sega NU: amEeprom improvements

- Sega NU: amSram improvements

- Sega NU: ID0 improvements

- Sega NU: Fix dsEeprom region

- Sega NU: Make SRAM unified

- Sega NU: Improve AppInfo emulation

- Sega NU: Improve Dongle emulation

- Sega NU: Improve SRAM emulation

Nezarn:

- HotDSD improvements

- Sega NU: Improve Reghooks

- Sega NU: fix typo in SRAM


1.0.0.532 Changes by: Boomslangnz

- Daytona NSE: Fix

1.0.0.533 Changes by: Reaver

- SEGA ALLS: Cleanup HOTDSD

- SEGA ALLS: Cleanup SWDC 2.30 and add amPlatform offsets

- SEGA ALLS: Move netenv Nez added to separate file


1.0.0.534 Changes by: Nezarn

- SEGA ALLS: Improve Reghooks, improve SWDC


1.0.0.535 Changes by: Nezarn

- SEGA ALLS: Improve Reghooks, add some filehooks, SWDC now boots


1.0.0.536 Changes by: Nezarn

- Add FGO skeleton


1.0.0.537 Changes by: Reaver

- SEGA ALLS: Fate Grand Order emulate ampdGd1232a01a

- SEGA ALLS: Improve UsbIO logging


1.0.0.538 Changes by: Reaver

- SEGA ALLS: amsGfetcher stuff


1.0.0.539 Changes by: Reaver

- SEGA ALLS: FGO ignore accounting


1.0.0.540 Changes by: Reaver

- SEGA ALLS: USB IO Emulation is now complete and works on all titles.


1.0.0.541 Changes by: Reaver

- SEGA ALLS: Add missing USB IO hook to SWDC/HOTDSD.


1.0.0.542 Changes by: Reaver

- SEGA ALLS: Add support for data pipe from TPUI


1.0.0.543 Changes by: Reaver

- SEGA ALLS: Separate analogs


1.0.0.544 Changes by: Boomslangnz

- Initial D4, D4Jap & D5: New Real Gear Shift code


1.0.0.545 Changes by: Harm

- Organized Konami games


1.0.0.546 Changes by: Harm

- HOTDSD: Added main exe hooks


1.0.0.547 Changes by: Boomslangnz

- HOTDSD: Input Work


1.0.0.548 Changes by: Harm

- HOTDSD: Fix triggers and offscreen


1.0.0.549 Changes by: Boomslangnz

- HOTDSD: More Input Work


1.0.0.550 Changes by: Nezarn

- Add Mario and Sonic Rio Olympic Games (devonly)


1.0.0.551 Changes by: Harm

- Wartran Troopers: Fully working! (devonly)


1.0.0.552 Changes by: Harm

- House of the Dead 4 Special: Remove debug stuff


1.0.0.553 Changes by: Reaver

- Sega NU: Fix Mario and Sonic Rio Olympic Games Resolution issues


1.0.0.554 Changes by: Reaver

- Sega NU: Fix Mario and Sonic Rio Olympic Games fix LED board error and boots in game but takes a bit of time


1.0.0.555 Changes by: Reaver

- Sega NU: Reverse Engineer FatalError struct and getError to skip some errors bro

- Sega NU: Mario and Sonic Rio Olympic Games now boots in-game.


1.0.0.556 Changes by: Reaver

- Sega NU: Mario and Sonic Rio Olympic Games Disable ALLNet directly from config

- Sega NU: Mario and Sonic Rio Olympic Games Skip Network Error

- Sega NU: Mario and Sonic Rio Olympic Games Disable Network


1.0.0.557 Changes by: Harm

- House of the Dead 4 Special: RideBoardEmu coin fix credits: bobbydilley

- House of the Dead 4 Special: Released support

- House of the Dead Scarlet Dawn: Released support

- Wartran Troopers: Released support

- Merry Christmas! 🙂 


1.0.0.558 Changes by: Reaver

- Sega NU: Sonic Dash Extreme boots


1.0.0.559 Changes by: Harm

- HOTDSD: DVD drive error fix


1.0.0.560 Changes by: Nezarn

- HOTDSD: fix typo in DVD drive error fix


1.0.0.561 Changes by: Reaver

- Sega NU: Sonic Dash Extreme fix Ticket bullshit


1.0.0.562 Changes by: Reaver

- Sega NU: Sonic Dash Extreme, there is now ResolutionOffset variable to test different resolutions from the game engine.


1.0.0.563 Changes by: Nezarn

- Sega NU: Sonic Dash Extreme make test menu boot


1.0.0.564 Changes by: Harm

- Wartran Troopers: possible fix for hardware error


1.0.0.565 Changes by: Harm

- Wartran Troopers: Fix hardware error on first launch


1.0.0.566 Changes by: Nezarn

- SEGA ALLS: Improve SWDC, remove duplicate line of code from FGO


1.0.0.567 Changes by: Nezarn

- SEGA ALLS: more SWDC improvements


1.0.0.568 Changes by: Nezarn

- HOTDSD: fix a potential crash with windowed mode


1.0.0.569 Changes by: Harm

- The House of the Dead 4: Fixed score mode in Rev C


1.0.0.570 Changes by: Harm

- HOTDSD: Fix aim being off in menu on non native resolutions (credits: BOOM)


1.0.0.571 Changes by: nzgamer41

- HOTD SD: Fix menu movement (credits: Boom)


1.0.0.572 Changes by: nzgamer41

- HOTDSD: More menu cursor fixes credz to Boom


1.0.0.573 Changes by: Harm

- House of the Dead 4 Special: Fix test menu


1.0.0.574 Changes by: Harm

- HOTDSD: Fix route selection aim by Boom


1.0.0.575 Changes by: Harm

- House of the Dead 4 Special: Added crosshairs and cheats


1.0.0.576 Changes by: Reaver

- SEGA ALLS: HOTDSD fix menu issue for all modes by Boomslangnz thanks a lot


1.0.0.577 Changes by: Nezarn

- SEGA ALLS: add Chrono Regalia skeleton (devonly, doesn't boot yet)


1.0.0.578 Changes by: Nezarn

- SEGA ALLS: Improve reghooks


1.0.0.579 Changes by: Harm

- House of the Dead 4 Special: Fix cheats crash


1.0.0.580 Changes by: Nezarn

- SEGA ALLS: add Soul Reverse (devonly, untested)


1.0.0.581 Changes by: Harm

- HOTDSD: Fix route selection aim again by Boom


1.0.0.582 Changes by: Harm

- Wartran Troopers: Fix hardware error for people without a D drive


1.0.0.583 Changes by: Nezarn

- SEGA ALLS: improve file hooks, netenv, improve Chrono Regalia


1.0.0.584 Changes by: Nezarn

- SEGA ALLS: Soul Reverse: fix compatibility with older nvidia cards


1.0.0.585 Changes by: Harm

- Improve loader


1.0.0.586 Changes by: Nezarn

- SEGA ALLS: Improve netenv emu, improve SWDC


1.0.0.587 Changes by: Nezarn

- SWDC: release support for patreon (version 2.30)


1.0.0.588 Changes by: Boomslangnz

- HOTDSD: Add Menu Scaling option


1.0.0.589 Changes by: Boomslangnz

- HOTDSD: Fix ingame aiming when using menu scaling


1.0.0.590 Changes by: Boomslangnz

- HOTDSD: Menu Scaling Changes


1.0.0.591 Changes by: Boomslangnz

-HOTDSD: Menu Scaling Fix


1.0.0.592 Changes by: Boomslangnz

- HOTDSD: Add crosshair support. Will show after first bullet fired


1.0.0.593 Changes by: Boomslangnz

- HOTDSD: Fix crosshair issue


1.0.0.594 Changes by: Boomslangnz

- HOTDSD: Improve crosshairs


1.0.0.595 Changes by: Harm

- HOTDSD: Crosshairs fixed! :)


1.0.0.596 Changes by: Boomslangnz

- HOTSD: Plz no more crash on crosshairs


1.0.0.597 Changes by: Boomslangnz

- HOTDSD: Improve crosshair code more


1.0.0.598 Changes by: Boomslangnz

- HOTDSD: Crosshair changes


1.0.0.599 Changes by: Boomslangnz

- HOTDSD: Cleanup crosshair code


1.0.0.600 Changes by: Boomslangnz

- HOTDSD: More Cleanup


1.0.0.601 Changes by: Reaver

- Namco ES3: Time Crisis 5, do not minimize windows thanks.


1.0.0.602 Changes by: Reaver

- Namco ES3: Time Crisis 5 add public dump support. (devonly)

- Namco ES3:  Skip errors both public and private Time Crisis 5 dump. (devonly)


1.0.0.603 Changes by: Boomslangnz

- Lost Land Adventure: Add public dump support (dev only)


1.0.0.604 Changes by: Boomslangnz

- Lost Land Adventure: No Dinput


1.0.0.605 Changes by: Harm

- Time Crisis 5: No Dinput


1.0.0.606 Changes by: Harm

- Time Crisis 5: Inputs test


1.0.0.607 Changes by: Reaver

- Namco ES3: Time Crisis 5 debug print some important stuff


1.0.0.608 Changes by: Boomslangnz

- Time Crisis 5: Inputs enabled


1.0.0.609 Changes by: Boomslangnz

- Time Crisis 5: Add coin and pedals inputs etc


1.0.0.610 Changes by: Boomslangnz

- Time Crisis 5: Enable crosshair if checkbox enabled


1.0.0.611 Changes by: Boomslangnz

- Time Crisis 5: Add some axis input work


1.0.0.612 Changes by: Boomslangnz

- Time Crisis 5: Axis input work


1.0.0.613 Changes by: Boomslangnz

- Time Crisis 5: More Inputs added


1.0.0.614 Changes by: Boomslangnz

- Time Crisis 5: Remove unwated code


1.0.0.615 Changes by: Boomslangnz

- HOTDSD: Menu Scaling will now work for ultra widescreen monitors and fixed missing weapon movement


1.0.0.616 Changes by: Boomslangnz

- Time Crisis 5: More Input work, test menu loads etc


1.0.0.617 Changes by: Boomslangnz

- Ring Riders: Input Adjustments


Thank you for helping preserve history and making sure these games can be played by the future generations.

Yours truly,

Reaver

Progress update

Comments

Is there an estimated date for when House of the Dead Scarlett Dawn will no longer require a Patreon key?

Agent 47

A week later and they finally get back to me. They're saying I'm not a member of the patreon but I have a receipt. I literally canceled my account an hour ago because I could not get a response from them. But according to the patreon app I am still a member until February 2023.

Can't seem to get a Patreon key.

8CPXU-73KWM-MYK9V-HJ5FM con ese key code no puedo entrar es el que pagaba 5 euros al mes,ahora pago mas 58 euros anuales,envienme otro key code,este me dice prohibido y me han dado de baja en patreon hoy,cuando yo pago mas ahora,contestenme por favor,no puedo jugar a sus 9 juegos patreon, no me contestan en teknogoods¿alguien me puede ayudar?s.o.s

abel

Was curious on the progress on House of the dead EX. Is it something you guys are still Currently working on? Noticed you guys had it running sometime last year.

Just a Guy

They should do killer instinct the Xbox version newer version

They should do killer instinct the Xbox version newer version

Dead heat! Awesome

Just seeing Golden Tee up there, OMG cannot wait.

keep up the good work


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