SamuZai
Advent's Amazing Advice
Advent's Amazing Advice

patreon


Curse of Strahd (Part 0 Intro/Death House/Journey to Barovia)

June 2025 Update: Dragnacarta has completed version 1 of CoS Reloaded! I am now going back and updating everything I've prepped so far to match. Once the updates are complete, I will continue on to the rest of the campaign! I've also created two separate versions, a Dragnacarta version that will follow Reloaded as closely as possible, and an Advent version with several tweaks that will continue to be expanded on in the future. Not only that, but I've also created a collapsible version to help make navigating the document even easier! It took quite a bit of work to update and put all this together, but I hope it helps you run the best version of CoS possible! Please let me know what you think and if there are any improvements I can make in the comments below!

--------------------------------------------------------------------------------------------------------------

The time has finally come for the very first, fully prepped, full-length campaign: Curse of Strahd! This level 1-10 Campaign will have your players whisked away to unknown lands where they'll encounter Strahd von Zarovich and have to unravel the mysteries of Barovia if they hope to get out alive.

In the very first session, your players will be on the hunt for the mysterious Death House, although it seems the house may be hunting them because they'll be transported through the mists to its front steps. It'll be up to them to investigate this mansion and do their best not to be driven mad...or through the floor by Animated Armor...

The second session will have your players discover the secret entrance to the basement and do their best to survive the tragedies below. The basement of Death House is where the true threats begin. Be sure to gauge how your players are handling encounters and adjust accordingly. I've included several notes for encounters that can be removed if your players are struggling.

The Final session of Death House is where your players will make their thrilling escape, and once free and clear, they will have more troubles to deal with as they venture further into Barovia and finally to The Village of Barovia itself!

In the release of Curse of Strahd Reloaded 2.0 I've completely redone my notes for Death House, changing it back from a stand-alone into a prelude to Curse of Strahd as well as integrating the new changes Dragnacarta has come up with. If you don't know who he is, he's one of the biggest names when it comes to Curse of Strahd, he's been working on improving it for years, and has done an Amazing job! His work is free, but he deserves all the support he can get!

If you've used my previous notes, you'll know that I do all the difficult and time-consuming book-to-session conversions so you don't have to! I do my best to include Ambiance for every scene, custom battle maps, handouts when needed, spell sheets, encounter sheets, and more!

My prep for Curse of Strahd will be a multiphased process, starting with integrating CoS Reloaded as closely as possible with an alternative version that incorporates some minor changes that I think both my players and yours will enjoy. Once that is completed, I'll move on to integrating different One-Shots and additions along with Mandymods' improvements to make this the definitive version of CoS!!! Don't worry, though you'll be able to run CoS at any point using my notes and are guaranteed to have an Amazing session!

For those of you who are new and even for the more experienced DMs out there, I think it's important to reiterate:

June 2025 Update: Dragnacarta has completed version 1 of CoS Reloaded! I am now going back and updating everything I've prepped so far to match. Once the updates are complete, I will continue on to the rest of the campaign! I've also created two separate versions, a Dragnacarta version that will follow Reloaded as closely as possible, and an Advent version with several tweaks that will continue to be expanded on in the future. Not only that, but I've also created a collapsible version to help make navigating the document even easier! It took quite a bit of work to update and put all this together, but I hope it helps you run the best version of CoS possible! Please let me know what you think and if there are any improvements I can make in the comments below!

--------------------------------------------------------------------------------------------------------------

The time has finally come for the very first, fully prepped, full-length campaign: Curse of Strahd! This level 1-10 Campaign will have your players whisked away to unknown lands where they'll encounter Strahd von Zarovich and have to unravel the mysteries of Barovia if they hope to get out alive.

In the very first session, your players will be on the hunt for the mysterious Death House, although it seems the house may be hunting them because they'll be transported through the mists to its front steps. It'll be up to them to investigate this mansion and do their best not to be driven mad...or through the floor by Animated Armor...

The second session will have your players discover the secret entrance to the basement and do their best to survive the tragedies below. The basement of Death House is where the true threats begin. Be sure to gauge how your players are handling encounters and adjust accordingly. I've included several notes for encounters that can be removed if your players are struggling.

The Final session of Death House is where your players will make their thrilling escape, and once free and clear, they will have more troubles to deal with as they venture further into Barovia and finally to The Village of Barovia itself!

In the release of Curse of Strahd Reloaded 2.0 I've completely redone my notes for Death House, changing it back from a stand-alone into a prelude to Curse of Strahd as well as integrating the new changes Dragnacarta has come up with. If you don't know who he is, he's one of the biggest names when it comes to Curse of Strahd, he's been working on improving it for years, and has done an Amazing job! His work is free, but he deserves all the support he can get!

If you've used my previous notes, you'll know that I do all the difficult and time-consuming book-to-session conversions so you don't have to! I do my best to include Ambiance for every scene, custom battle maps, handouts when needed, spell sheets, encounter sheets, and more!

My prep for Curse of Strahd will be a multiphased process, starting with integrating CoS Reloaded as closely as possible with an alternative version that incorporates some minor changes that I think both my players and yours will enjoy. Once that is completed, I'll move on to integrating different One-Shots and additions along with Mandymods' improvements to make this the definitive version of CoS!!! Don't worry, though you'll be able to run CoS at any point using my notes and are guaranteed to have an Amazing session!

For those of you who are new and even for the more experienced DMs out there, I think it's important to reiterate:

Without further ado:

Included in The AAA Collection is:

Index:
Curse of Strahd:

Additional Info:

You'll notice in the Advent version that I bring the players to Shinebright Tower before fully diving into things. That's because this is quite an intense campaign, and you want to be sure your players mesh well together. Running a One-Shot prior to jumping in is a great way to test that. And adding a small Easter Egg like this can make the world feel more like a living, breathing place! You can find The Wild Sheep Chase fully prepped here if you'd like to warm up with it!

It's recommended to start your players at level 2 for both versions. Alternatively, you can level them up when they reach Rose and Thorn, possibly healing them to full if they've sustained heavy damage

As always, please let me know if you see anything you think I can improve, add, change, etc., especially for this one. Curse of Strahd is massive and has many moving parts, and I want to do my best to make your sessions as smooth as possible!

Cheers,
Advent

Credits: Art + Campaign: Wizards of the Coast
CoS Reloaded: DragnaCarta

*Revision 3 (6/29/25)

Curse of Strahd (Part 0 Intro/Death House/Journey to Barovia)

Comments

Just updated things, give it another shot and let me know if it's working now!

Advent's Amazing Advice

Unable to download the DragnaCarta version from Google Drive.

Chris Ray

Stop telling strangers how to thwart my plans, you bag of blood! Looking forward to your notes

Strahd von Zarovich

Hey Brassvessel! You are indeed correct that Dragnacarta has completed V1 of CoS Reloaded, you'll also be happy to know that at this very moment, I'm working on updating all my old CoS prep to the most recent version as well! I'm hoping to update 1-2 sections a month, with the first updated release being this Sunday if all goes well! As for it being safe to start, that depends on how often you play. If it's once a month, then I'm pretty sure I'll always be ahead of where your players are. If you play 4 times a week, you'll definitely pass me since I'm also working on prepping Madness at Gardmore Abbey and finishing up The Stranger Things Adventure! I'm so happy to hear that my prep has been helping you, and I hope this info helps as well!

Advent's Amazing Advice

I just checked the last date on this, which is really recent, and I *think* CoS Reloaded is complete. Will you be revising your notes to further fall into line with Dragnacarta's at this point, or is this safe to start -- with my fingers crossed that my players won't pass you before you finish it! (DoIP has taken us months, so...) I'd really prefer to use your notes. So far, they've been a real help to this new DM.

brassvessel

When completed, this one can take 9+ months to well over a year! Granted I'm still working on it so you may pass me. If you wanted something more around the 4-6 month range I recommend The Lost Mine of Phandelver or Dragon of Icespire Peak!

Advent's Amazing Advice

How long does this one take? Looking into invest in one that is fairly long.

Zachary Ware

Hey Simon! For the time being, I recommend going with what it says in CoS Reloaded. There have been a lot of updates since I last worked on this, which is why I paused prep until CoS Reloaded is completed (which should be the first quarter of this year). The prep should mostly be correct, but do a read-through of both to compare and update with any changes Reloaded has! I plan to get back into this once I'm finished prepping Dragon of Icespire Peak! Doubly so since I'm running CoS for my players this year too!!!

Advent's Amazing Advice

Sorry I'm a bit confused by some of the differences between CoS Reloaded and your prepped version. For instance, it seems that in Reloaded they've changed it from the book that the Burgomaster isn't dead yet? But in yours I think it's the same as the orginal CoS and he's already dead? I could be confused, I just don't want to say the wrong things when DMing this.

Beyond Daily Life

I can't wait to finish my current campaign then I can start on this. 👍

ahmeer sharif


More Creators