Skin and (especially) faces are no longer blindingly overexposed, or darkened by certain game states like transformations/supers/sparking mode etc. Also some other small edits to the smooth material to address some of the "plastic-ness".
Carbon
2024-11-23 20:01:37 +0000 UTCCell
2024-11-23 16:37:10 +0000 UTCzoninger
2024-11-23 16:36:05 +0000 UTCCell
2024-11-23 16:20:20 +0000 UTCzoninger
2024-11-23 13:24:59 +0000 UTCXioxakura
2024-11-23 09:37:46 +0000 UTCAntroxon
2024-11-23 03:20:02 +0000 UTC