SamuZai
Flannagan the Red

Flannagan the Red

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Flannagan the Red posts

New Build is Out!Finally! Preview build 0.05 of Pod's New P..

New Build is Out!

Finally! Preview build 0.05 of Pod's New Program is ready to go. 

There's actually quite a surprise in this build and it's part of what took so long to get it out. OK, perhaps I could have skipped it this time around just to meet the deadline, but I figured a few extra days would be worth the wait. What the heck am I talking about? View Post

Weekly UpdateHey everyone! Scooting in here at the end of th..

Weekly Update

Hey everyone! Scooting in here at the end of the week, but with a little time to spare. This week's update clip actually shows two new features.

The more obvious one is camera shake. It's easy to go overboard with this effect but I've kept it very quick and minimal just to help punch up the feeling of being hit. It will also trigger when the player destroys th...

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Weekly UpdateHello everyone! Apologies for another delayed..

Weekly Update

Hello everyone! Apologies for another delayed update, but I've reached a major milestone this time around. As of this moment, all of the effects listed below are complete! They may see a little bit of tweaking here and there but they are in what I would consider a "shippable" state, which means I can move on to other things!

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Weekly UpdateHi everyone, gettin' real close to the end of..

Weekly Update

Hi everyone, gettin' real close to the end of this week, looks like I just barely made it. Sorry for the wait but I hope its understandable given family/holiday obligations (and I hope anyone who celebrates was able to have a good weekend).

Anyway, here's a look at two new effects: when the core shield gets deactivated (when all other e...

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Weekly UpdateHelloooooo there. More particle progress! Thi..

Weekly Update

Helloooooo there. More particle progress! This time I'm showing off the effect for when enemies are destroyed! Much of the "ring" and other components were easy enough to reuse from previous effects, but the LCD-style black geometric shapes were all done by hand, frame by frame. I think it was worth it though, take a look at the video and judg...

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Weekly UpdateOk! This effect took a bit more work than the..

Weekly Update

Ok! This effect took a bit more work than the others, simply because it's ...*checks notes* eight different particle effects piled on top of each other. Still needs a little timing adjustment but all the visual elements are there and a pretty decent match if I say so myself.
Here's the updated effects list:
  • Player tra...

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Asuka Test Suit - Complete PackHere's a little collection ..

Asuka Test Suit - Complete Pack

Here's a little collection of all the variations (futa warning) of a recent commission I did featuring Asuka in her test suit.

Upgrade to Imp for the high-res set!

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Asuka Test Suit - High-Res Pack Here's the high-resolution ..

Asuka Test Suit - High-Res Pack

Here's the high-resolution collection of all the variations (futa warning) of a recent commission I did featuring Asuka in her test suit. 

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Weekly UpdateAnother week, another effect done! This effec..

Weekly Update

Another week, another effect done!
This effect for the player getting hit is actually five different particle systems working together, plus an animation effect to make the player flash black. This should also serve as a good base for creating the effect for enemies and the player itself getting destroyed (they're like this, but big...

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Hi everyone! Happy to report that particles are going great..

Hi everyone! Happy to report that particles are going great so far! I was right that I had a good base to work from and was able to finish a few more in a relatively short time. It even allowed me to go back and improve the one for when a shot hits the edge of the screen. More importantly, after creating a testing each of the new ones, I was able to get them all to spawn the approp...

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This week's update is all about the particle effects show i..

This week's update is all about the particle effects show in the video! I've been learning Unity's new Shuriken particle system from scratch, so it was pretty tricky but I ended up with something I think looks pretty good and looks fairly close to the "real thing," keeping in mind I'm going for a flatter, 2D look. Right now you can see it's applied to everything (for testing purpos...

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Hi everyone! So sorry about the missed update last week, th..

Hi everyone! So sorry about the missed update last week, things have been pretty busy for me lately. I've also been taking my sweet time tinkering with Unity's particle effects to start adding a bunch of them to Pod's New Program. I started with the trail of squares made by the player ship, and finally got something I'm happy with.
While I'm at it I'm going to see what e...

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Weekly Update!Progress on Pod's New Program is going to be a..

Weekly Update!

Progress on Pod's New Program is going to be a little slow for a while, I'm working out the best way to set up enemy templates to be able to create more variations. So since I haven't spoken much about it, thought I'd share some progress on a couple other big projects I've been working on lately. (In between work for Pod's New Program.)

One is Crisis Point: E...

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Weekly update!In an effort to start fleshing out more of the..

Weekly update!

In an effort to start fleshing out more of the actual game content of Pod's New Program, I put some more thought into the beginning/intro to the whole scenario. 2B just smiling and bending over seems kinda out of character (and the whole point is to hack in), so I thought it might work to show her not so much embarrassed but annoyed that Pod has interrupted her gett...

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Weekly Update!Just working on a more finished start screen f..

Weekly Update!

Just working on a more finished start screen for Pod's New Program!

I had originally wanted to go with something a little more lewd, but it didn't seem as appropriate for a start screen. Instead I went for something a little more minimal, and much closer to the source material. Hope you like it!

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September Request Contest!This link will take you to a li'l..

September Request Contest!

This link will take you to a li'l online form where you can enter your request for this month. Before the end of the month I'll pick the one I like best and will sketch it out! If I really like it I might even end up coloring it. :3

https://forms.gle/GdU...

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Here's the latest offline preview build of Pod's New Program..

Here's the latest offline preview build of Pod's New Program!

Placeholders are everywhere! On the main menu, the Start button is the only one that does anything. But, all the core systems are in place, the hacking gameplay feels just about right, and I'm getting ready to start filling it out with real content!

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This is my full storyboard outline for Pod's New Program. I..

This is my full storyboard outline for Pod's New Program. It shows the basic scene progression and where things can branch out, and also serves as a map to help me link the scenes together.

Not that the story is a masterpiece or anything, but this does contain spoilers if you otherwise want to be surprised by what's in store for Pod's New Program.

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Hello world!...too cliche? Anyway, just starting out here o..

Hello world!

...too cliche? Anyway, just starting out here on SubscribeStar, so I'll have some good stuff up soon!

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