Cosmetic poll ($15): Sage
A high-resolution image can be downloaded from the attachments below.
The winning option will be featured in episode 12.
Vote in all polls you're eligible for
A high-resolution image can be downloaded from the attachments below.
The winning option will be featured in episode 12.
Vote in all polls you're eligible for
A high-resolution image can be downloaded from the attachments below.
The winning option will be featured in episode 12.
Vote in all polls you're eligible for

I wrote dialogue and posed static renders this week. I focused on writing content for the Sage and Jill branches, and in terms of art, I've been working on canon scenes and a free-roam event.
The cutscene animations that have been rendering for about a month are now complete. All PCs are currentl...
2025-06-27 12:24:31 +0000 UTC View Post
This week started well and ended weird. Let's start with the good stuff.
I've been using two PCs to render static renders, and they've depleted the static render queue I had built up; now, they are back to rendering animations.
The cutscene animations are expected to finish rendering someti...
2025-06-20 08:01:35 +0000 UTC View Post
A high-resolution image can be downloaded from the attachments below.
The winning option will be featured in episode 12.
Vote in all polls you're eligible for
A high-resolution image can be downloaded from the attachments below.
The winning option will be featured in episode 12.
Vote in all polls you're eligible for
A high-resolution image can be downloaded from the attachments below.
The winning option will be featured in episode 12.
Vote in all polls you're eligible for
A high-resolution image can be downloaded from the attachments below.
The winning option will be featured in episode 12.
Vote in all polls you're eligible for

I worked on static renders all week. I've been working through a specific storyline with multiple scenes, characters, and environments spread throughout the episode, and I am almost finished with it. I have also worked on a couple of other medium-sized scenes with some branched variations.
My str...
2025-06-13 11:00:07 +0000 UTC View Post
Happy Friday!
This week, I mostly worked on art. I worked on environment design and even character design for some of the scenes.
Today, I just finished work on another long scene. It was a scene that I've been planning and waiting for five and a half years. Creating it was an amazing feeli...
2025-06-06 15:27:09 +0000 UTC View Post
I had a great week working on a lot of fun things. It's been one of the most enjoyable weeks of work in a long time.
Work has primarily involved code, scripts, GUI development, and post-processing. I've logged roughly 100 hours into that this week and made some nice progress.
It sucks, but...
2025-05-30 15:57:07 +0000 UTC View Post
The first preview of episode 12. Enjoy!
2025-05-28 12:48:10 +0000 UTC View Post
After a lot of effort, I finished the art for the other big scene I was working on and added 200 more static renders to the queue.
I felt I needed a change of work tasks, so since then, I've been writing code and performing various tasks related to episode 12 and the season as a whole. I've felt ...
2025-05-23 15:50:48 +0000 UTC View Post
I've been working on static renders for almost the entire week, and I finished posing the big scene I talked about last week.
What do you do after you complete a big scene? You start working on another one. This scene I'm working on now will roughly be 350 static renders long, and I'm about halfway in...
2025-05-16 14:49:43 +0000 UTC View Post
I've been working on a long scene for the entire week. And it's one of those scenes that I've wanted to create since day one, so I'm having a very good time with it. It's a bit surreal seeing it come to life after all these years. The scene I'm working on has a variety of environments and characters, meaning ...
This week, I finished the lewd scene I was working on. It had some technical aspects that I had fun with, and I'm hoping it comes out well in post-processing.
I was going to continue working on another lewd scene, but I felt I had been working on lewd scenes for a long time in a row now, and I needed a ...
2025-05-02 13:54:38 +0000 UTC View Post
This week, I've been working on the two lewd scenes I talked about last week. I have finished one of them and made good progress on the other. Both scenes required environment design, which always takes extra time.
After I complete the scene I'm working on, I will continue working on a main girl lewd sc...
2025-04-25 13:05:57 +0000 UTC View Post
Short update today.
I've been writing and working on lewd scenes this week. I'm working on my 4th and 5th lewd scenes for episode 12 and will continue working on them until they are complete.
What can be said about these five lewd scenes without spoiling? Hm... There are six girls total for those...
2025-04-18 06:54:59 +0000 UTC View PostHere's the second part of this year's Q&A.
In this part, I'll answer your questions about game development.
If you missed the first part, where I answered questions about Being a DIK, you can find it here.
Enjoy the read, and thanks for your questions!
2025-04-16 09:56:26 +0000 UTC View Post
It's the first Status update for episode 12. Let's go!
While not at full speed, I've been cooking things since episode 11 was wrapped up. Today, I will share the progress that has been made since then and bring you up to speed on the development.
As you know, episode 12 is the final episode of Sea...
2025-04-11 14:28:39 +0000 UTC View Post
It's time for the annual Q&A! Thanks to everyone who submitted questions—and boy, there were a lot of them this year. You managed to ask over 300 questions.
I have divided this Q&A session into two parts. In the first part, I will answer your questions about Being a DIK, and in the second part—released later this month—I will answer your game development questions.
If ...
2025-04-08 09:04:55 +0000 UTC View Post
I just wanted to touch base with you and mention that the first Status update for Episode 12 will be next Friday. And that's when I will bring you up to speed on everything related to episode 12 development.
I want to thank everyone for your continued support. Last month, you guys broke another all-time...
2025-04-04 12:33:26 +0000 UTC View PostThe complete official guide has been updated to include Episode 11.
You can find it here.
Enjoy!
2025-04-03 08:17:36 +0000 UTC View Post