Untested so please report bugs.
Freckles are handled with a specific texture so you can remove them if you like.
The dlc dress has a lot of bones and won't move unless you use those (cloth layer). Also some hair have their own armatures to avoid clutter on the main armature.
Enjoy.
S...
2021-09-20 16:05:40 +0000 UTC
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Cortana : "Chief, I'm a hologram, I can't take the wheel !"
I've been hitting some kind of art block lately, not that I have no ideas but I'd like to take my renders to another level and I'm not sure I have the skills just yet, nor how to do it.
This is a try at scene building and doing something larger than usual. I was hoping to animate this but blender keeps crashing ...
2021-09-17 01:24:27 +0000 UTC
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I'm finally on it, first Triss then Yennefer.
Those are before/after to show the improvements
2021-09-12 14:22:17 +0000 UTC
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I think this is the most time I've spent on a model ever, this has been exhausting with real life giving me no break at the same time.
Anyway, she comes with 9 outfits and some weapons. If you use a helmet, you'll have to enable a shape key on the hair mesh so that it fits under, it's named "key 1".
A bunch of clothes have cloth sim. I wanted to add it to armor belts as well but it'...
2021-09-10 19:08:31 +0000 UTC
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Just a quick post to say I'm not dead but terribly busy with real life and real job, like working on weekends kind of busy.
Kass is progressing, the good news is I'm done with fitting the armors to the new body, adding control bones and rigging for the 9 outfits. I'm currently transferring correctives and body morphs to reduce clipping and make it so that the outfits adapt to body shapes....
2021-09-07 23:23:29 +0000 UTC
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Kassandra takes a break at the bathhouse and gets some vip service.
Rarely has a render given me so much trouble.
At least it made me realize I need to get rid of bump nodes for good. I've also worked on a more solid version of the wet node since the current one was causing issues. All the changes will be integrated to Kassandra and following releases.
As usual latest im...
2021-08-29 00:14:13 +0000 UTC
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Hello,
A fair number of people have joined recently so I'd like to send a global welcome and also a thank you to everyone who's giving me some incentive to keep on.
This poll is not for the very next model since I'm already working on Kassandra from AC:Odyssey and I'd like to finally ha...
2021-08-25 11:28:57 +0000 UTC
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Another Spartan from Halo.
You'll have to hide her hair if you use the helmet.
The visor on the helmet has a cool effect that makes it change color depending on the camera orientation, useless but pretty neat and apparently it's like that in the game.
Enjoy
[Download Here]
2021-08-15 21:19:49 +0000 UTC
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I made this for a render I'm planning.
The model comes with 2 armors and a lot of weapons. The Halo 5 armor has alternative colors (outfit section in the UI) and if you go to color n°4 you can then tweak the color (see cogwheels).
Under the armor it's just a basic daz model. Genitals are hidden by default (see genitals section in the UI).
Files are split because it's too big ...
2021-08-15 20:40:55 +0000 UTC
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I went through a lot of steps creating this.
My starting thought was "I want A2 with a butterfly on her hand or sword being surprised"...then it evolved into "I want her in a cute unusual situation" which ultimately lead to this.
Last pic is straight out of blender and you'll see that even in post process I made some noticeable changes...for the better I hope.
The hole s...
2021-08-13 23:32:01 +0000 UTC
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Third and last model of the Nier Automata game, for now anyway.
Includes 1 outfit and 4 hairstyles, 2 from the game and 2 I created in blender with hair particles. The particle hairs can have physics if you tick Hair Dynamics in the particles menu (need to do it for every particle system), you'll have to tweak it however.
You might have a texture called "A2 Body_D.png" reported as m...
2021-08-13 01:34:19 +0000 UTC
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Hi,
This is an update for the smutbase model with all the new features I added recently plus a few fixes here and there.
Have fun and let me know if you find bugs
[Download Here]
Credit : orignal model from shinteo
Edit v2.2 : new outfit + *new* hairstyle + improved clea...
2021-08-09 15:03:33 +0000 UTC
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Hi all,
This is the first of the Nier Automata releases, 2B's update should follow quickly.
The rig and UI are vastly similar to my female models so you won't be lost. There's a new genitals section in the UI where you can select the size & erection or hide genitals. The penis position is controlled with the bones shaped as circles, just move them around.
2 hairstyles incl...
2021-08-08 15:19:58 +0000 UTC
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I'm pretty satisfied with this one.
It also served as a test for the models which helped fix a few things.
As usual the last is unedited for comparison. I've mainly done some color grading, vignette and dust.
2021-08-06 18:52:59 +0000 UTC
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While working on the 9S model I thought I'd try hair particles because the game hair is fairly low quality and also because I want to learn hair particles.
Btw 9S is basically done as well as my base male model. 2B's update is almost finished too. I still need to make an A2 model and will probably try hair particles as well.
I'm going to work on a render in the next days which will ...
2021-08-02 01:18:56 +0000 UTC
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Hi,
Just wanna let you know that I'm working on a male base model similar to the female one so I'll be able to release male models soon.
Also working on a 2B update to add the latest features and there will be at least both A2 and 9S models as well.
I can't tell exactly when it will be ready but I'm making good progress on both fronts.
Cheers
2021-07-31 06:46:24 +0000 UTC
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This is actually a video !
Everyone knows that one gif, I made it a reality lol
Rendered in Eevee this time because there's no way I'd render a video in Cycles
Link: Here
2021-07-24 23:01:14 +0000 UTC
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The set to accompany the previous release of the model, rendered in Cycles for once.
I was inspired by Psy's Gangnam style clip
Post processing was very limited and could have been avoided. I still put an unedited render at the end if you're curious....
2021-07-18 13:53:09 +0000 UTC
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Edit v1.1 (bis) : actual fix for eyebrows and eyelashes
First off I must say Hulk is a simple port, don't expect a fancy rig and all but it's usable.
Black Widow however is a proper full release, she's been a complete pain in the ass as far as materials go but I'm happy with the result.
As usual you need the textures part II unless you already got it wit...
2021-07-18 11:36:28 +0000 UTC
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Here it is, thank you for your patience. It's not strictly speaking the one from botw, not sure where it comes from but she's cute nonetheless.
She comes with all the new features I talked about in previous posts, to quote a few :
- new customization options : soap, blood, genitals custom colors, smeared lipstick, mascara tears, more tan lines etc.
- better expressi...
2021-07-16 16:13:23 +0000 UTC
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While I finish Zelda, let's have a vote for what should be the next model.
It doesn't mean the others won't happen, just that I will prioritize the winner.
2021-07-15 10:08:56 +0000 UTC
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It's not a high effort render but it was mainly to test the model. Found a few bugs that need fixing, the model should be available by the end of the week.
As usual, the last one is straight out of blender.
2021-07-14 10:40:11 +0000 UTC
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2021-07-12 20:48:49 +0000 UTC
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A few renders that make use of the new wet and soap maps.
The last one is straight out of blender as usual.
2021-07-11 14:26:18 +0000 UTC
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I think I'm pretty much done with the new base model now. I've added a lot of customization options because I guess there weren't enough for my taste.
What's in :
- bloody texture that could be changed into dirt/mud if made black/brown
- veins with value slider (maxed in the picture) and color tweak
- soap overlay
- mascara smudge and tears
- sm...
2021-07-10 21:18:16 +0000 UTC
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Good news, I managed to keep my current armature and body while getting the better expressions from the new g8.1f. It means that compatibility with previous models will be assured while also getting some improvements. The rig will remain as is which will make my life a lot easier.
Since the body and armature are no longer an issue, I'm working on fixing or improving stuff that has been bo...
2021-07-07 22:59:18 +0000 UTC
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Hey,
Since I'm working on a new base model I'd like ask everybody a few questions :
1) What do you like or dislike about my models ? Something you don't find anywhere else maybe ?
2) Anything you'd like to see being added or modified ?
3) Do you use the body shapes in my UI and do you care if outfits adapt to those shapes ?
Honest feedback will help me target what ...
2021-07-04 18:12:11 +0000 UTC
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This is a limited time download, I will delete the file on sunday so grab it while you can.
No boobs included although it's something that you won't find anywhere else so you'll be able to show off a little.
It's a direct port from Forza Horizon 4, took me a day just to set up the textures. I made some personal choices with materials but all original textures ...
2021-07-02 17:06:09 +0000 UTC
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Hi everyone,
First I'd like to thank everyone who sticked around despite latest posts and say welcome to the new subscribers.
I came to a breaking point last week and saw no other way than to stop everything which wasn't necessarily the best course of actions. I'll share a little something soon as a sorry. Hint : it has wheels and was in a render posted here.
Now the big...
2021-07-01 23:12:45 +0000 UTC
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Kotor has to be one of my favourite games of all times and I guess you've understood I love Star Wars.
I've made an alternate color because I couldn't choose between them, plus the original render straight out of blender.
On other news, I've been thinking a little bit since my last post and I think the main problem lately was that I was making models that for the most par...
2021-06-27 21:21:30 +0000 UTC
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