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Debtor's Healing Potion

Debtor’s Healing Potion
Potion, uncommon

You regain 4d4 + 4 hit points when you drink this potion. 1 minute later you take 5d4 + 5 necrotic damage. The potion's red liquid turns a sickly green when agitated.

The life-lenders of Leachport send out their legendary liquid vitality in droves to the ailing masses. Well known to locals is that t...

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Sand Maiden {Card}

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Sand Maiden

Sand Maiden
Armor (padded), very rare (requires attunement)

This padded armor is a billowing assemblage of earth-colored cloth that seems to flow with the wind as if made of sand itself. You have a +1 bonus to AC while wearing this armor. Padded armor normally imposes disadvantage on Dexterity (Stealth) checks, this armor doesn’t.

Additionally, you hav...

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Weirdwood Bow {Card}

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Weirdwood Bow

Weirdwood Bow
Weapon (any bow), uncommon (requires attunement)

While holding this bow you cannot be surprised. Additionally, when a creature within this bow’s range is targeted by an opportunity attack, you can use your reaction to make a ranged attack with this bow against that creature.

The mysterious Weirdwood is a tree that remains ever vigilan...

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Dread Pincer {Card}

Errata- Added amplification mechanics

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Dread Pincer

Dread Pincer
Wondrous item, rare

This hollow crab claw is large enough for you to put your arm inside. While your arm is inside the claw, it adheres to your body and can be manipulated from within. The claw functions identically to your arm, however Dexterity (Sleight of Hand) checks using the claw are made with disadvantage.

The claw is a natural weapon...

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Blade of Bloody Mess {Card}

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Blade of Bloody Mess

Blade of Bloody Mess
Weapon (longsword), very rare (requires attunement)

The decoration on the blade depicts a gruesome disembowelment that seems to writhe grotesquely out of the corner of your eye. You have a +2 bonus to attack and damage rolls made with this magic weapon.

When you reduce a creature that has blood to 0 hit points using this weapon, the ...

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Hook of Sinking {Card}

Errata 4/9/2023- Increased DC from 12 to 13.

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Hook of Sinking

Hook of Sinking
Wondrous item, uncommon

You can embed this hook into a creature, dealing 1 piercing damage. You must attempt a grappling check if the creature is unwilling. While this hook is embedded in the flesh of a creature, the hook grants the creature the ability to breathe normally underwater. Additionally, the creature falls at a safe rate of 60 feet p...

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Crystal Skull of the Hot Spring King {Card}

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Crystal Skull of the Hot Spring King

Crystal Skull of the Hot Spring King
Wondrous item, very rare

This crimson monkey skull is carved entirely from blood garnet and weighs 4 pounds. An aura of feral sentience draws your gaze.

Curse. If you stare into the eye sockets of the crystal skull for 1 minute it will transform itself to match the appearance of your own skul...

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Masterwork Flail {Card}

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Masterwork Flail

Masterwork Flail
Weapon (flail), rare

You have a +1 bonus to attack and damage rolls made with this nonmagical weapon. The flail can be swung over protective cover, allowing you to ignore AC bonuses from shields while attacking with this weapon. When you successfully hit a creature with this weapon you can choose to deal no damage and instead cause the target ...

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Darkmatter Arrow {Card}

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Darkmatter Arrow

Darkmatter Arrow
Weapon (arrow), rare

The pitch black arrowhead seems to drain the light from around it. You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition.

A 15-foot-radius sphere of crushing force forms around the arrowhead when it impacts something. Each creature in the sphere must make a DC 15 Constitution saving ...

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Hogwash {Card}

Errata 4/9/2023- Reduced rarity from Very Rare to Uncommon, lowered temporary HP from 2d10 to 1d10, replaced +2 to Con saves with advantage on Con saves.

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Hogwash

Hogwash
Potion, uncommon

A waterskin filled with a pig’s used bath water. As an action you can douse yourself with this murky brine, granting you pig powers for 1 hour. You gain 1d10 temporary hit points, advantage on Constitution saving throws, and advantage on Wisdom (Survival) checks to forage for food for the duration.

You exude a rancid odor while...

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Nimble Buckler {Card}

Errata 4/9/2023- Reduced rarity from Rare to Uncommon, lowered Dexterity saving throw bonus from +2 to +1.

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Nimble Buckler

Nimble Buckler
Armor (shield), uncommon

Wielding this small shield only grants a +1 bonus to AC. While holding this shield you gain a +1 bonus to Dexterity saving throws. Additionally, when an attack misses you or you succeed on a Dexterity saving throw, you can use your reaction to immediately move up to 10 feet without provoking opportunity attacks.

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Corrupted Treant Heart {Card}


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Corrupted Treant Heart

Corrupted Treant Heart
Wondrous item, very rare (requires attunement by a Druid)

This twisted and blackened wooden heart is strung through with thorny vines and worn as a pendant.

Thorns dig into your neck while you are attuned to this magical item, reducing your hit point maximum by 5. Your skin develops a black and spiny bark-like appearance and you ga...

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Struggler's Trove

Table of Contents (Chrome Only)

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