Hey, everyone. Sorry for the silence of the last few days. Work on the game continues daily, as always. Most of the unfinished animations (i.e. the sketches) for the Ant Soldier are done, I'm waiting for some of them to be finalized so I can show it to you guys. Like Kuji, she'll be a little more complex and have tons of cool moves. I continue to work on the art for the stage, here I'm putting ...
2022-07-26 18:12:11 +0000 UTC
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Heeeelllo!
Here's another preview for all of you beautiful people.
Ant Soldier is the first female enemy to appear in the game and is planned to have her debut in August.
Are you looking forward to it?
2022-07-12 17:00:06 +0000 UTC
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Here are a couple of images showing how the camera works on the current build versus the next one.
2022-07-11 20:01:00 +0000 UTC
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Hey, y'all! How's it going?
A little update for you:
We're reworking the camera. There are a few places that'll benefit from it being a little higher or lower. It'll also zoom in or out depending of the location, after moving forward it'll be back to the previous zoom level.
AS YOU CAN SEE, this is just a WIP, we'll be sure to improve it for the next build in August.
2022-07-11 18:03:55 +0000 UTC
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Heeelllo there!
As mentioned in our latest release, we added a new item that you can acquire from our lovely boy Crys (How does he get his hands on those things anyway?).
Gaia's Amulet is an item that will allow Arma to teleport from any place of the map to any checkpoint as long as you've already gotten all checkpoints!
2022-06-30 12:29:01 +0000 UTC
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Hello, everyone!
Culex is done and the build is out, but work never ends! We're already working on the next enemy: the Ant Soldier.
Here's her reference sheet. We hope to bring some of her animations soon!
2022-06-24 13:39:16 +0000 UTC
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Gooooooooooood morning!
Hope you're all doing great!
Here's a short trailer showcasing the additions and some changes on the newest build.
Enthusiast Patrons can expect it on the 25th!
2022-06-22 12:02:27 +0000 UTC
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EDIT4: Version 0.9.4 is here!
EDIT3: Version 0.9.3 is live for ALL patrons!
EDIT2: Version0.9.2 is here!
EDIT: Version 0.9.1 is here!
Version 0.9.4:
- Placed 2 scarabs in certain areas so the player doesn't have to wait a long time to retry a platforming section
- Added a brand new item:
2022-06-20 23:40:26 +0000 UTC
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Hey, y'all! Here's another short video for all of you. To make it clearer that you can jump on top of Scarabs we made this little cutscene. It also shows that Ratto is out there... waiting... menacingly...
2022-06-15 19:45:55 +0000 UTC
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Hi, y'aaalll
Here's another little update for you guys.
As stated before we redid the teleportation screen, we also improved Anurabi's cutscene. Hope you enjoy it.
2022-06-13 18:44:14 +0000 UTC
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Hello, you beautiful people~
Here's a little preview of Culex's Lewd #2. We're almost done with him and we'll begin combat tests shortly. Please look forward to it!
Click here to see it.
2022-06-13 16:57:39 +0000 UTC
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Hey, everyone! How's it going? Here's a little animation for y'all. We're almost done with Culex! Hurray!
Hope you're looking forward to it
2022-06-13 11:41:36 +0000 UTC
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Every character presents its own challenges. Here we're testing ways of coloring the wings, since they can be a little transparent it's worth to make a few tests to get the best result.
2022-05-13 10:36:24 +0000 UTC
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Hello, my darlings!
Here's a little update of something that'll probably make life a little easier.
We changed the teleport system so it shows on the map. I wanted it to be like this for a long time, but we always had other priorities. It feels great to see it as we envisioned it.
Ok, for the other topics of this update:
As you all probably know our latest build feat...
2022-05-10 22:13:25 +0000 UTC
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Hey, everyone. How you've been?
We're still working hard on Culex and Stage 2 art, here's a little preview for you all!
The outside area of Stage 2 is almost done, we just need a few more objects. Culex's code is also coming along nicely!
Like how we did with Kuji we'll show more art as it gets done. Thanks for the continuous support!
2022-05-04 19:53:27 +0000 UTC
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Here's the non-lewd illustration used in the end screen we showed in the video earlier. The size of the image is 1920x1080 so you can use it as a Wallpaper. One of them has the logo of the game, that's why there's two.
2022-04-27 18:32:37 +0000 UTC
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Here's a short update:
The new non-lewd illustration is done and it'll be used in the endscreen for stage 1.
2022-04-27 14:26:41 +0000 UTC
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EDIT3: Build 0.8.3 is here.
- Fixed a bug which made the game crash when trying to open Test Stage 1;
EDIT2: Build 0.8.2 is here! Just small fixes:
- Fixed the sound effects of the Ratto and the Lizard in-game and in the Gallery;
- Bug fixing;
EDIT: Build 0.8.1 is up for all patrons! Enjoy!
Hello, eve...
2022-04-20 19:46:25 +0000 UTC
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R U N
2022-04-12 17:54:10 +0000 UTC
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Here's Culex's Reference Sheet. If we ever need a third party to work on something (commission for instance) or we need to go back to him we can just check this one.
2022-03-30 18:53:42 +0000 UTC
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Here's a quick update for y'all. Arma can take A LOT, but maybe this is... too much?
2022-03-30 13:46:49 +0000 UTC
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Hi, y'all! Hope you're all doing well.
On Saturday we published on Discord how things are going, and told you all that Kuji would not have the 2 lewds for this demo. We asked your opinion and all people who voted told us they prefer to have the build delayed to April. We appreciate your feedback and support on this matter. Although we haven't voted here, I feel like the vast majority will...
2022-03-21 12:28:09 +0000 UTC
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Here's another WIP. Kuji is the most complex character we've worked so far. He has a lot of different attacks and I think it'll be pretty fun to face him.
2022-03-16 17:59:26 +0000 UTC
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Hey, everyone! Today we'd like to show you a little test.
If you've seen the concept art you know there'll be rain helping to set the mood in this creepy abandoned temple. Of course this is just the first test and we intend to improve everything. What do you think?
https://vimeo.com/688579626
2022-03-15 20:30:59 +0000 UTC
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Here's a little update. Besides working on Kuji we also take time to improve some things.
The first time you talk to Crys the merchant this cutscene will play.
2022-03-14 16:57:14 +0000 UTC
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Hey, everyone! How are you today?
So, some good news for y'all: We finished Kuji's rough animations. We'll keep working to finish him asap, meanwhile we can start Culex's rough animations!
Here are his attacks, Culex will be the weakest enemy on stage 2, but be careful as they like to walk in small groups
2022-03-08 18:00:04 +0000 UTC
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Hello, everyone! Another month, another build. Here are the changes for this month's build:
Version 0.7.5
- Added Effects when teleporting;
- Changed the font in the tutorial level;
- A Star will appear when completing a Character's Animation Gallery;
- Minor changes to the text;
- Adjusted a few Sound Effects;
- Bug Fixing;<...
2022-02-25 15:00:59 +0000 UTC
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Edit: Beta Build 0.7.2 is live
Version 0.7.2
- Victory pose added when the boss is defeated;
- Result screen after finishing Stage 1;
- Bug fixes;
- Kincaid, Kobold and Crys animations added to the Gallery, you can find them on "Specials", it's the last option in the Animation Tab
https:...
2022-02-20 14:19:58 +0000 UTC
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Hey, everyone. For today's update we'd like to talk a little more about the things we've been working on.
For the next build we'll implement an Easy mode and a Tutorial Level.
We hope this makes the experience more pleasant.
I know this is long overdue, but we had a different view of the game and wanted to make sure that the players learned through gameplay alone. The more tim...
2022-02-15 19:25:54 +0000 UTC
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Morning, y'all. Progress is going smoothly and we already have a few of Kuji's animations being worked on. Also, as mentioned before we are working on a tutorial level for newcomers and an Easy Mode. We hope that those things will improve gameplay and make it a smoother playthrough along with a few tweaks.
2022-02-11 14:10:28 +0000 UTC
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