Dekamara 0.3 Release
Version 0.3 Download
Mediafire - Mega - 2023-02-14 21:05:12 +0000 UTC
View Post
Hello everyone! Since the last devlog, I’ve been busy with Oh Sheep and some commission work I took. Last month we had to travel for the expo and visit some relatives while we were at it and we’ve been away from home for a while, which made the whole process a little bit slower. Well we are home now and I’ve been coming up with some new ideas for Dekamara as well, and since our new charac...
2022-10-27 19:48:36 +0000 UTC View PostHello everyone! It's been a busy month for us, so we are a bit behind on our planned schedule, but here is the update!
Dekamara v0.2 Patron only downloads links(also available on Itch)
&n...
Hey everyone!
Since the release we've been continuing development, not just Dekamara but Kalyzmyr as well. For Dekamara, I’ve been working on bug fixes and new levels while ShySeel is working on new characters.
I’m currently adding new maps. Maps won’t be as big as the previous version mostly, and the game will gradually introduce new mechanics and puzzles with each new leve...
2022-09-19 11:27:17 +0000 UTC View PostThis is probably the last patch for the v0.1, v0.2 will be ready in a month with new levels and girls!
For the v0.2, I plan to split first le...
Hey everyone!
As you may know, while we were working on Kalyzmyr, I've started this small side project that I've been working with several artists and it's finally here!
This is a game that I've been just for fun and I hope you'll be having fun too! Our plan is to make a Steam release as soon as we get enough support and add new features over time. Hope you'...
Hello everyone, lately my focus is all over the place. I've been awfully busy and couldn’t really find energy to write anything. But here I am.
As you may know, we were working with a publisher on Kalyzmyr, even though it was a great experience and they were an awesome publisher to work with, we couldn’t agree on some parts of the contract so we decided to part our ways. I’ll publis...
2022-08-11 12:17:50 +0000 UTC View PostHello everyone, I’ve been extremely exhausted since I returned from the expo. I've been pushing myself to do lots of things at once, my greedy nature taking its toll on my mental health again and again. We also shipped a new game called “Oh Sheep!”(video will be removed from our account once the publisher puts it in thei...
2022-06-12 16:21:12 +0000 UTC View PostHello everyone, I’m sorry for being silent for so long. It's been a rough several months and I’ve been spending my time with Kalyzmyr, Dekamara and a small part time job(which I quit recently).
As you may know, I halted development of Kingdom Lost until I’m done with the two little side projects. One of the reasons for that decision was that I believed that we could’ve been done w...
2022-04-16 13:09:07 +0000 UTC View Post
Hello fellow Drynorians, hope you are doing great!
I’ve been really busy since my last devlog, we participated in a week long game development event as well as GGJ2022. We partnered up with another team at an event, planning on releasing a small game on Steam together.
The small project that I’ve...
2022-02-09 17:18:57 +0000 UTC View PostBugfixes
Hello everyone! It’s been an awfully long break since our last release and a small part of me is sorry about that, while the other part has been enjoying what’ve been doing in that long time period.
ShySeel finally went through her surgery and everything looks okay so far. For those who don’t know, she had keratoconus in both of her eyes and we’ve been tracking the illness's...
2021-11-19 12:01:18 +0000 UTC View PostHello everyone! I just quickly wanted to say that I’m done with the 5.6.0, there is just one bug that prevents characters from teleporting, which results in some scenes missing them(like Alicia if you go to intercept bandits before she walks all the way there). Other than that, there isn’t much else left to do. The update is ready, but I’ll be busy for the next 10 days or so, so expect a ...
2021-10-22 12:29:40 +0000 UTC View PostHello fellow Drynorians! We are still on the road, we originally planned to return home today, but because of ShySeel’s medical complications we can’t return home yet.
As you may know, we participated in an expo and opened up a stand. Expo went great, many people played our game(even though the gaming part of the expo was pretty small and there weren't many people), Kingdom Lost was t...
2021-09-29 09:05:06 +0000 UTC View PostLast month we participated in an event and Kingdom Lost earned its place in the semi-finals, so we are going to an expo to promote our game and present it to the jury for the finals. It has some cash prizes for first, second and third place, but more importantly, it gives us a chance to promote our game(since we aren’t really inte...
2021-09-06 13:54:06 +0000 UTC View PostThere isn’t much to report this week, because lately I’ve been feeling more and more exhausted and I felt like I needed a break. I usually find working relaxing and fun, so I think it’s mostly because we’ve moved to a new house in the previous month and there are lots of things that have changed in our lives, I guess adapting to those changes can be tiring. I also had to work extra for ...
2021-08-25 13:42:14 +0000 UTC View PostHello Drynorians, it’s been a long time! I’ve been planning to make a Patreon post for a while, but I keep working on the game whenever I find energy to work instead, and since there are so many things to talk about I unconsciously kept avoiding it, sorry for the long silence.
ShySeel is back and has been working on assets for a while now and we have almost everything we need for the ...
2021-08-17 21:24:37 +0000 UTC View PostI had to pause Kingdom Lost’s development the previous month since I didn’t get the required assets in time and it also looked like I wasn’t going to get them any time soon. So today I decided to explain the situation a bit.
For a long time we are both having hard times in our lives, we both felt a huge pressure to earn money for a long time besides many other issues in our pe...
2021-05-13 08:01:14 +0000 UTC View PostI’m pausing our Patreon until we release a new version and I get enough sprites to work on the next update after the release. I’m unmotivated and depressed since I still didn’t get sprites and couldn’t work towards the next update and literally couldn’t do anything this week. I don’t want this to keep happening so I’ll make sure that there are enough sprites to work on befor...
2021-04-12 08:19:35 +0000 UTC View PostHello fellow Drynorians! From now on, these posts will be named Devlog, don’t even ask why it wasn’t like so from the beginning. Anyway, quick reminder, if you missed our poll last week, here is our feedback poll for 0.5.5.3, I want to do ...
2021-03-28 21:10:13 +0000 UTC View Postv0.5.5.3 Feedback Poll
Hello, everyone. It’s been hectic the past two weeks, last week we went for an eye checkup and it turns out she has an eye disease called keratoconus and she needs surgery. In short, this week has been also quite...
Unfortunately ShySeel has been sick this whole week and basically spent her week in bed. I also got sick while I was taking care of her but fortunately not as bad as her. She mostly recovered though, so nothing to worry about but, our trip back home was delayed as a result, which is unfortunate.
Since assets are not ready and I didn't have much energy for creativity, I mostly distra...
2021-03-14 18:19:43 +0000 UTC View PostHello! I originally planned to release the new version today, but while I was implementing a new questline for Dianna, I noticed that the quest system is still missing a crucial feature: Support for quests with multiple steps. Also creating and managing quests in GML was quickly becoming a hurdle, so I wanted to switch to JSON format sooner or later. After I imported the quests system int...
2021-03-07 17:55:54 +0000 UTC View PostHello fellow Drynnorians! Since last week, I noticed that the bug that causes riposte to hit multiple times if the last combatant died by riposte skill, it’ll crash since the instance it’s trying to reach doesn’t exist anymore. I took precautions for that before, but since I made several changes in combat last update, I forgot to cover the issue this time.
I also ad...
2021-02-28 17:49:38 +0000 UTC View PostAfter implementing the bug tracking feature, it was a lot easier to track bugs even the ones that people didn’t report. So far I fixed:
This update is focused on adult content and there won't be SFW version for now. For more info see our Discord server or Subscribestar page.
Hey there, it’s Shyseel.
This update has been mostly finishing Gomrak’s place and adding a few extra sprites. Things have been coming together for the crafting system slowly s...
2021-02-15 10:03:11 +0000 UTC View Post So far I'm working on the cutscene, I also wanted to add some improvements to controls and bring mouse support for interactions and movement, but since I've been a little behind on my schedule, those features might not make it in time for the upcoming version. As for the release date, I plan to release it next week.
I want to continue main story in the meantime, but ...
2021-02-04 21:22:33 +0000 UTC View PostHello, after the last update, things have been going smooth as I hoped, finally. Until now, development staggered a lot and I always wanted to add more content instead of technical improvements, but in the end I wanted to be ready for the future of the project before anything else. Since it's a lot harder to improve the engine when we add more content, I wanted to do this as early as I co...
2021-01-28 15:41:27 +0000 UTC View PostThis update introduces many bug fixes, including