Weekly friday update!
- Had an immensely busy weekend, it was quite difficult to get back into the groove this week.
- Got into full swing of things on thursday.
- Poses done along with extra gear and cleanup, ready for lighting!
The still is coming together nicely - might have it done either late monday or tuesday.
2021-08-27 17:10:07 +0000 UTC
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Weekly friday update!
- Been working away at the stallion this week..
- ... and the big boy's complete! Missing mane and tail, but those will be done later.
Planning to make a mare simultaneously from this point on, can utilize the stallion sculpt to speed up the process.
Next week I'll get to some still renders. Got a couple of ideas.
2021-08-20 18:32:52 +0000 UTC
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Weekly friday update!
- First half of week was spent on making extra anonymous bull character.
- Hood done and implemented into the rig.
- Made alternate texture for the new bull.
- Went back to work on the horse, doing the naughty bits, then it'll only be the face left before it can get retopo'd.
Planning to do maybe a couple of still rende...
2021-08-13 15:38:55 +0000 UTC
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Weekly friday update!
- Took monday off, crunched end of last week, worked saturday as well (to make the July release).
- Tuesday was also taking it easy, did some cleanup (90gb cleared just from 3d projects).
- Wednesday started updating the rigs a bit, and begun working on the extra bulls (elaborated below).
- Rest of the week was modelling, ...
2021-08-06 14:08:09 +0000 UTC
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How long has he been kept there?
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Thank you!
2021-07-31 19:25:55 +0000 UTC
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How long has he been kept there?
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(Fixed an error introduced during composite output, re...
2021-07-31 19:25:07 +0000 UTC
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Weekly friday update!
No picture in this update because:
- Compositing and rendering the final as writing this.
- Publishing it late tonight!
- Doing a bit of crunching, but will definitely make this month's release before it's over.
Thank you!
2021-07-30 16:28:53 +0000 UTC
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Weekly friday update!
- Spent the entire week animating. The gear took quite a bit of care.
- Came up with a hood for extra bulls for when it's needed. Change up the textures and bam.
Aiming to release the animation next week, got maybe a day on it left before moving on to lighting and the rest.
Have a good weekend!
Thank you!
2021-07-23 15:32:13 +0000 UTC
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Weekly friday update!
- Planned out this month's animation.
- Made extra piece of gear, featured in the upcoming animation.
- Set up the scene with extra rigging.
- Made an animatic.
- Rest of the week has been spent on animating. It's well under way, may be done and out next week!
Thank you!
2021-07-16 11:06:19 +0000 UTC
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Weekly friday update!
- Did storyboarding for a commission a couple of days this week.
- Tuesday national day off (lucky year)!
- Done some minor updates to deerboy rig, in prep for next project.
- Got to sketching ideas for the next animation. Had some raunchy brainstorming with viewers (mostly Blou) during one stream. Decided to do this one deceptively simple an...
2021-07-09 11:41:32 +0000 UTC
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Weekly Friday update!
- Did some work on a commission.
- Spent the rest of the week studying equines (donks too) and sculpting the next character (he's one big boy!).
- Lots of sketches done, will pick the best and post them (they're low-res by default, it'll be on public galleries).
Next week we'll plan on this month's (July) animation.
...
2021-07-02 11:34:05 +0000 UTC
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Weekly friday update!
- Worked on a commission.
- Started a horse block-in! We're revving up the engines.
- Studied the donks this week. Slowly getting a hang on them. Mammoth breed specifically, Blou brought those up.
- Midsummer national holiday thursday!
- Friday was mostly posting, then studied donkers again.
In other news -...
2021-06-25 15:00:39 +0000 UTC
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Weekly friday update!
- It was rather nice to get the extra angles done in a timely manner.
- Bound Deer is complete, at least for now.
- Started working on a new addition to the barn. Details later. ;} But it's part of the new strategy.
- Next week is for commissioned work, and some for the new character.
- Either next or week after, all sub pages will be ...
2021-06-18 13:02:34 +0000 UTC
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For better view of the action!
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2021-06-18 12:33:53 +0000 UTC
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For better view of the action!
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2021-06-18 12:24:06 +0000 UTC
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Weekly friday update!
HammyToy completed sculpt turnarounds!
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- Completed the sculpt tuesday!
...
2021-06-11 16:17:58 +0000 UTC
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Weekly friday update!
- The entire week was taken up by the sculpt.
- Sculpt's coming together well! Adding finishing touches/fixes, getting it ready for retopo.
- The modeled eyes gave really good initial results!
- Schedule's looking good too, will soon get onto "Bound Deer" alt angles (likely on wednesday). Aiming for 23r...
2021-06-04 11:37:32 +0000 UTC
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Weekly friday update!
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- Monday was slow, updated some software.
- Got ahold of GanttProject (kept...
2021-05-28 16:34:46 +0000 UTC
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Weekly friday update!
- Lit, rendered, and composited the animation early this week.
- Ran into some video encoding issues on tuesday. Lots of annoyances with loss of color accuracy, but there's nothing I can do.
- However, updated some bits and pieces regarding video encoding, gained small improvements, so it wasn't a waste of time after all!
- Will soon be updat...
2021-05-21 17:13:21 +0000 UTC
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Doe on the duty.
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Alternate angles coming next month!
2021-05-19 10:03:14 +0000 UTC
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Doe on the duty.
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Alternate angles coming next month!
2021-05-19 09:59:41 +0000 UTC
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Weekly friday update!
- Good news! The animation is complete, did all the touchups and started lighting today (friday). Hoped to maybe get done with the render and composite today but unfortunately hiccups took a bit of time away and that optimistic estimation was.. well.. optimistic. :D
- It's good. <3
- No preview this week, since it's so close to done. If ...
2021-05-14 15:56:36 +0000 UTC
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(it may very well lead to more frequent posting since turnaround is real quick; move will be gradual)
2021-05-13 10:40:38 +0000 UTC
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(and deleted after stream is done, to avoid clutter || notifications are already posted on IB, FA, Twitter)
(starting simple, let me know if you'd like a bunch of polls out at once or space them out day by day - don't want to overwhelm. Otherwise I'll do whatever. :} )
2021-05-10 13:56:27 +0000 UTC
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Weekly friday update!
- Made a piece of furniture fit for a dungeon setting. To lie on, lean on, get bent over on. ;}

- While setting up initial poses, noticed the deer needed extra rigging for the ænus. Tweaked what was already there. Planning to add extra controls at some p...
2021-05-07 14:56:45 +0000 UTC
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Weekly friday update!
- This week's been difficult, but managed to recover and do planning today at last.
- Done some minor cleanup on thursday.
- Settled on the one with the checkmark! Might tweak and adjust as seen fit on monday.
- Could animate another one of these sketches on the next turn, they're not scraps. :}
There u...
2021-04-30 15:33:32 +0000 UTC
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Weekly friday update!
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- Wrestled with the software early on, finding ways to work around its quirk...
2021-04-23 18:07:11 +0000 UTC
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Audio source: Dancing Dog (Bonus Track) by Morfhori Spiners, Coul
A little something. Audio...
2021-04-22 11:26:40 +0000 UTC
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Weekly (1 day late) friday update!
This week was spent working on the sculpt commission.
Rather rusty, and it's kicking my ass a little, but that won't stop me!
There is a rough body there too, but it's too horrible to show, enjoy some head that's real close to the desired likeness.
Might have more to show next week once the head is blocked in fine.
2021-04-17 12:59:50 +0000 UTC
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Weekly friday update!
Another animation complete! Here's the week's breakdown (at least the concise version)
1.. The long weekend was nice. Gave a chance to recover and rethink future direction of art and the like. Nothing drastic, just need to change up scheduling and methods. I may start some polls across subs to see how some of you might feel about the changes which won't be made...
2021-04-09 18:56:34 +0000 UTC
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