
Hi everyone,
I would like to share episode 10 of Intertwined with you. I hope you'll enjoy it!
Read first!
Episode 10 is save-compatible with version 0.9.3! There were some script changes made in that patch which include jumps to different scenes. If yo...
2022-11-04 13:58:30 +0000 UTC
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I'll keep this very short. The only thing left to do is more testing. Didn't come across many errors yet and let's hope it stays that way.
Release: Friday!
2022-11-01 17:00:29 +0000 UTC
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Still on track for the release in early November.
All post-render stuff is done. Had to remake another animation, but it was a small one and was done quickly. The larger one I spoke about last week is still in the pipeline.
There were a few little hiccups whilst coding, but the harder part wit...
2022-10-25 16:46:51 +0000 UTC
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Renders are done, or so I thought.
I've finished all renders for the upcoming episode and started working on the post-render stuff. I was experimenting a bit with different lighting in this update and I knew that a few scenes weren't looking the greatest but I hoped to fix it in the postwork. There'...
2022-10-18 15:06:11 +0000 UTC
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Just like last time. If I can't upload previews, you'll get something else. But maybe this will become a scene in the future, who knows? Just with a slight detail change ;)
I hope you'll enjoy this too.
If you have any suggestions for what you want to see next week, let me know.

2022-10-12 10:49:47 +0000 UTC
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First something I'm not happy about!
A few days ago, I've got a message that someone leaked all the preview pictures. I don't ask for much, but one thing was not to post the previews because I want it to be Patreon content only. I guess that was too much to ask already. I hope he got lots of likes a...
2022-10-11 15:37:12 +0000 UTC
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2022-10-06 16:05:30 +0000 UTC
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2022-09-29 15:42:23 +0000 UTC
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Quick update. Finished up the 4th scene. Really happy with it. Except for one little part. It's a very cliche-ish moment but I don't know how else I should include it. Maybe I'll come up with something different while I still work on this update, else I'll leave it in for now.
All together, progres...
2022-09-27 15:52:01 +0000 UTC
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I'm slowly getting a new favourite character. I absolutely love working on that 4th Monday scene. I'm not saying who it is yet, but for the people who aren't on that path, you're missing out. There's also a little more background info in there for that character.
I'm almost done though with that sce...
2022-09-20 15:10:07 +0000 UTC
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2022-09-15 14:41:05 +0000 UTC
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Literally finished the first Monday scene yesterday. As of today, I'll start working on the 4th scene. Yeah, I skip the 2nd and 3rd for now since I still have to prepare some stuff before I can start working on those. Besides, the 4th one is the smallest of them all and shouldn't take too long to finis...
2022-09-13 15:53:04 +0000 UTC
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2022-09-08 14:48:20 +0000 UTC
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All Sunday scenes are finally finished and I'm more than halfway done with the first out of 4 Monday scenes.
That Sunday scene wasn't without issues though. I already mentioned a small problem in that scene with my "brilliant" explanation last time. There was another but I think I managed to mask it...
2022-09-06 15:44:15 +0000 UTC
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2022-09-01 14:05:53 +0000 UTC
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2022-08-25 13:48:25 +0000 UTC
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Short update:
Working on the very last Sunday scene. Writing that scene and creating the renders at the same time was definitely interesting. Lots of rewriting, rethinking... I stumbled against one problem though. It's difficult to explain but I'll try my best. Since it was a scene planned for a fut...
2022-08-23 14:50:10 +0000 UTC
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2022-08-19 15:04:24 +0000 UTC
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I'm making good progress on the Sunday scenes. Working on a scene in the restaurant. Has been some time since MC had to work. So much for his spring break.
The difficult part though is that I have to change some of the script due to me adding that future scene I talked about last week. There was sup...
2022-08-16 15:54:29 +0000 UTC
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2022-08-11 16:11:41 +0000 UTC
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All good things come to an end.
I have to be honest first though. I didn't do much during my off time. I didn't have much time, to begin with, and I wasn't really in the mood to work on the game. But I think it was the right decision. I needed some time away from it and just enjoy other stuff. So I ...
2022-08-09 14:50:10 +0000 UTC
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Last little update before I'll leave for my vacation.
Basically working on the last Cara Saturday scene. I've put in a nice little secret in that scene which will be revealed in a later episode. There's also a hint in another scene. I'm interested if someone will figure it out beforehand. It's not C...
2022-07-19 15:09:30 +0000 UTC
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2022-07-14 14:50:42 +0000 UTC
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First a small update on episode 9.
I saw that a few mac users had some issues which pc users don't have. Since I don't have a mac, I can't really test it but I've changed some label names which hopefully will solve the issue. Whilst changing that I also found another small error on a certain route. ...
2022-07-12 16:25:38 +0000 UTC
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2022-07-07 18:08:27 +0000 UTC
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Well... This is going to be a big update. I didn't really want to make big updates again, but there's no other way around it this episode. And I'm not going to cut scenes anymore as I did previously.
There will be lots of Nikki/Cara content again since it's their last day in Madison Springs and you ...
2022-07-05 14:47:53 +0000 UTC
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2022-06-30 14:53:46 +0000 UTC
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I'm having internet issues for some weeks now but since last week it's just horrible. They're trying to fix it but have no idea what causes it. So, the redownloading of all my assets and doing a clean reinstall is on hold. Having bad internet had no impact on the progress as of yet though. But not bein...
2022-06-28 14:39:50 +0000 UTC
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2022-06-23 14:21:32 +0000 UTC
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Quick little update.
Made good progress last week. Besides redoing some older animations, I also created 4 new ones for this episode. I still need to find a new program to create the video files though. I still have single framed images for now and the program I used before drops the quality too muc...
2022-06-21 14:18:25 +0000 UTC
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