SamuZai
Blue Fiend

Blue Fiend

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Blue Fiend posts

Build 0.1.27

Here is a new build introducing a new major scene with Sarah and some minor scenes with Kurt.

As discussed on Discord. The scene with Sarah received a last-minute rewrite because we didn't think it stood out compared to other scenes. That means that, for now, some of the variants are just sketches. Artists will finish the new variants next week, and we'll update the scene with new art as ...

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Sketches of the upcoming scenes

Here are sketches of upcoming scenes. As always, a friendly reminder that we share more art on our Discord where we can tag them with spoilers.

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Build 0.1.26 partial

Here is a partial build with Kurt. It includes a major scene with Kurt that is accessible through Extras - Bonus scenes. We'll add more scenes with Kurt later this week. We had a major mishap with Kickstarter keys that messed up our schedule.

At the same time, Kurt's scene turned out to be way more complex to script than we thought because there are 45 variants in that scene, as we felt ...

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Devlog - May 2025

Hello Everyone!

We have some news to share, and we also want to update you about progress in development. We’ll also adjust the release schedule a little.

Stretch Goals

First, let’s talk about stretch goals from our crowdfunding campaign. New pledges are trickling in very slowly, so from them alone it’d take a lot of time to reach any new goals. However, as we mentione...

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Build 0.1.25

Here's a late last week build. It adds missing routes in April scenes (the high-confidence route in the intern scene is still unavailable). One new texting scene with April and a selfie.

It also fixes a black screen bug when starting a new game.

This week's build will be on Sunday. We'll also share a new roadmap and some news this weekend.

Link: 2025-05-14 16:25:06 +0000 UTC View Post

Build 0.1.24

Hello Everyone,

We're sorry for the late build. It tends to happen when we mess with code, and this time we fiddled with the code a lot. We improved our scripting engine so we could create more advanced scenarios, and we're also in the middle of reworking transitions between events. It's difficult to predict how much time it might take to fix bugs, and this time it took a lot of time. But...

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Build 0.1.23

This update focuses on fixing bugs and adding some new features, but we also added a few new dialog variants with Cole and Amy in week 2 to properly reflect the ending of the company outing. Now, all dialogs should correctly acknowledge your actions during the party.

We fixed a bug causing the game to freeze on a black screen at the end of the day.

We added a feature that allows so...

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Build 0.1.22

Here is a new weekly patch. This time with only one day delay! We're getting there. :D

New scenes:

  • New training scene with Violet that also might trigger later events (follow-up events will be added in the next weekly update).

  • The sauna with Violet event has been added to the day planner (Week 2 – Friday).

  • Now, Week 2 Monday s...

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Next Side Character Scene Priority

Help us decide which side characters should have their Week 3 scenes prioritized!
The first scene will be added in May, and the other two will follow in June.
Fiend votes count as 2×, Demon votes as 3×, and Dark Lord votes as 4×

  • Nova x Sunset - Final Domination Arc with two scenes (Femdom, Netori, Futa)

  • Alex x Twins - 4th interrogatio...

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Build 0.1.21

Here is a new weekly build. As usual, it's late, but delays are getting smaller, so hopefully, soon, we'll eliminate them completely. This build adds a new major scene: Oliver x Alex—Business Dinner, bug fixes, and new art variants. So, if you played the previous build and you aren't interested in Oliver's story arch, you can skip it.

A full list of improvements and bug fixes will be pu...

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April Update

Now that the Kickstarter is over, we decided to try a slightly different schedule—we'll be releasing small updates weekly on Saturday (a day earlier for Fiend and higher tiers) and one big update on the last day of the month (three days earlier for Fiend and higher tiers). We're still looking for the sweet spot that brings the best productivity for us and the most content for you, so this sch...

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Build 0.1.20

Hello Everyone,

Here is the main release 1.1.20. Compared to the beta build, we fixed several bugs, added all small missing routes in the broken AC scene, and added some background and minor illustration variants. We still haven’t finished the business dinner scene with Oliver. It’s a tough scene to get right, and as it initiates the romance, we need to ensure everything is perfect. N...

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Build 0.1.20 Beta

Hello Everyone

Here is the Beta Build 0.1.20. It allows you to technically play week 2 from start to finish, but it doesn’t mean the content for week 2 is finished. There are still missing/placeholder events, and some scenes have missing minor routes. We aim to add most of the stuff in a build next Wednesday. However, a build with a fully polished version of week 2 will be added in 2-3 ...

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Delay

Hello Everyone,

It's super disappointing to write this after our commitment to improving the timely release of updates, but we have to push the new release to tomorrow. At least we can guarantee that this date is final.

While all scenes are in the game already, we keep finding new bugs and ironing things out. By bugs, we mean mostly issues with story-related logic. By allowing a rel...

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Violet's new VA

We had to replace Violet's voice actress because the original VA decided to retire from NSFW acting. Here is the first sample. We hope you'll like her as much as the previous one!

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Dev Blog - Upcoming updates and keeping the deadlines

Hello Everyone,

First, we would like to thank all of you for all the support we received over the course of last month. We mean not only the financial support on Kickstarter and Patreon but also all the help you’ve given us promoting Bloodcrave, giving us feedback, and spreading the news. It’s heartwarming to see so many people care so deeply about Bloodcrave. Once again, thank you fo...

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Partial Build 0.1.19

Hello Everyone, here is the final scene before the big update. It's a corruption variant of the movie night date scene with Chloe. 

Yes, you heard right, this scene focuses on corrupting everyone’s favorite cinnamon roll. We don’t think that there are actual players who want that, so we doubt this scene will be ever seen by anyone. Nonetheless, there are still a few moments in th...

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Partial Build 0.1.18

This one build adds a femdom variant to the movie night date with Chloe. Next week, we'll add more expressions to fit her harsh attitude better in some parts of the dialog.

Tomorrow, we'll add the corruption route.

Link: Mega

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Partial Build 0.1.17

Here is an update that adds Chloe - Movie Night - Vanilla variant.

It also fixes the issue, blocking progress into week 2.

Tomorrow, we'll add other variants. We're waiting for the artist to fix some variants of art.

And later this week, we'll upload a big story update.

Next week, we'll add a new background (Chloe's Room - Movie Night variant) and sprites of Alex and Chl...

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Update

Hello everyone,

We apologize for the slower updates—running the Kickstarter has taken up way more time than we expected. But at least it’s finally starting to pay off because today was our best day since the campaign started!

That said, we know you're eagerly awaiting the next update, and we’re focusing on it now. Chloe’s update will be coming tomorrow, followed shortly by...

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Zoe x Femalex - Zoe Caught

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New Partial Build 0.1.16

Here's a partial build featuring Amy's dominant variant. You can access the scene through Extras > Bonus Scenes > Amy x Alex - Broken AC (Dominant).

In this scene, you'll see a more dominant Alex toying with Amy and testing her loyalty to Cole.

This update includes 45 new animation variants!

We've also updated Cole's scenes with new audio, including freshly recorded moan...

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Female Alex x Zoe - Sketch

Added male Alex's scene for reference. As you can see, the female scenes will differ significantly from their male counterparts.

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New Partial Build 0.1.15

In this build, we've added a new variant to Cole's broken AC scene. This version is bisexual/polyamory-themed, with a strong focus on jealousy. It's a submissive path to a polyamorous relationship with Amy, Cole, and, optionally, Oliver. A more assertive path will be available in Amy's scene, which will be added tomorrow, as well as in a future scene for Cole.

We've also updated the previ...

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New Partial Build 0.1.14

As promised, here’s the first of our daily updates!

This update introduces a new Amy variant in the broken AC scene (Switch) and rewrites the old one (Submissive). You can access this scene through Extra => Bonus Scenes.

The new variant explores a scenario where Alex regrets missing his chance with Amy and attempts to rekindle her feelings. However, not everyth...

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April art preview and update about new release

Hello Everyone,

We're sorry for the delayed updates yet again, but working on the Kickstarter campaign took more time than expected.

However, we're back to updating the build with new content. Expect the first update of many tomorrow.

We also started sharing more art on our Discord channel. We're doing so because Bloodcrave has a wide variety of content and we know that some ...

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Female Alex preview art poll

Which scene with female Alex would you like to see more?

Chloe x Alex - Second Feeding (The scene where Chloe feeds on Alex for the second time)
Zoe x Alex - Zoe Caught (The scene where Alex captures Zoe in the basement)

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The Bloodcrave Kickstarter Campaign is now live!

Please consider backing us and spreading the word!

Remember, you won’t be charged until the campaign ends, so you can pledge now even if you’re unsure about which tier to choose.

You can always adjust it later, and early support helps build momentum!

https:...

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New Partial Build 0.1.13

Sorry, guys. We have a two-day delay as we have been busy with fixing some bugs. This update fixes issues with chat on the day planning screen and adds a new route for Emily's second shopping trip. The scene is available through the Extras menu. It will be implemented in the main game later this week.

It's a very long scene (over 500 lines, but fewer words than the recent Sarah scene, as ...

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New Partial Build 0.1.12

Hello Everyone,

As we mentioned on Discord, the update takes much longer than expected. Scenes turned out very lengthy and intertwined with each other, so editing and finding all plot holes took longer than we expected. Sarah's new scene, in particular, caused a serious butterfly effect, requiring a lot of minor edits in later scenes to maintain continuity. We know many of you are very ea...

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