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HornedLizardStudios

HornedLizardStudios

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HornedLizardStudios posts

Devlog 22/04/2022 - The player and combat rework

Greetings everyone! It's me, Vero / Tib! I wanted to share some progress I've made for the past few days since we released! I got a lot of feedback, a lot of positive, and quite a few negative, and I'm very grateful for all of those! I thought I'd go through what I got out of all the feedback and how I'll continue going forward with the updates! It'll be somewhat technical but of course, I will...

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07/04/22: Quick update

A quick thing from me Vero / Tib! I've been mostly fixing bugs that others mentioned or I discovered myself, and hopefully quite a few things will be fixed by the time we release for our supporters, not just the testers! ALSO! BIG NEWS FOR LINUX USERS! Thanks to a recent update to the engine we use, we'll now be distributing Predation as an AppImage! This should make it much easier to play the ...

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A new TESTBUILD is now out for Testers!

Greetings everyone!

It’s me, Vero / Tib! I thought I’d give everyone a BIG update! We are putting out a TESTBUILD for all our supporters who supported us with more than 10 dollars! This TEST BUILD is going to be very rough around the edges, it will have plenty of bugs that we never noticed, or if we did, we wanted to release the build first to collect feedback. Please do not look at t...

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24/02/22: Update

Hey all,

Sorry for the lack of updates on things; I know it sounded like we were getting near a release, which was fairly short sighted on my part. Work's been focused on trying to get it all working with the intro and the boss fight and the levels, and new stuff keeps cropping up that I hadn't factored in and, in short I'm a bit of a fool. I know things haven't been going nearly the rate...

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Happy 2022!

Hey everyone,

Sephra here this time, to first of all in the hope you all had a happy holiday season and a happy new year too! Lets hope this one gets a little better as far as years go; hopefully we can continue to provide some cheer for you all. I'm certainly very thankful I've been given this opportunity to obsess over the stuff I love in this time, and as always I really appreciate it ...

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A public TEST/TEASER Gallery build!

Greetings everyone! Vero/Tibor here!

I got something special for ya'll here today!

This is NOT the full patch yet, however, what we have now, is a PUBLIC teaser build which includes the full gallery with all animations from level 1 and all the CGs, as well as a slightly hidden teaser map with a few short introductions to new game me...

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Predation Bugtest 11-1

Lets start off november with something fun.
We have released a bugtest showing off the core features of what we have changed over the year, anyone that pledges $10 or more should be able to access the these builds both here and on discord.
There is one for windows and linux.

We plan to iron out any remaining bugs and then release the teaser in the coming week(s), as always if yo...

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We have a Trello now!

Hello everyone! It's me, Vero! A quick update about something I decided to start doing, and Sephra agreed it would be a good idea! We're making a Trello! Or rather, we have one, but it's still being worked on to make it look better. Since we're making progress with the game, but not enough to warrant a devlog, we decided to create a Trello where everyone can keep track of what we did, what we h...

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A quick update on the state of the game

Hello everyone! Vero here!

Since it's been a good while, I wanted to compile some of the things we've been working on! Sephra and Sprrigs have been working mostly on art, and Sprrigs will be doing the dialogue (making characters talk lewds), and during my free time, I've been coding as much as possible, and that's what I wanted to focus on, what we have in so far, what's missing, what nee...

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A quick poll on enemies

I've assembled a quick poll about that we want your feedback on.  
THIS WILL NOT REPLACE ANY NEW ANIMATIONS, but It will allow us to fill up levels with more than just one enemy skin.
Movesets, and animations will all stay the same, and no matter what we will still deliver the base amount of enemies promised.
 2021-07-02 23:32:10 +0000 UTC View Post

Updated jumping and falling animation

This is the next set of animations that got a revamp
Mind the view ;)

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Updated Exhaustion animation

This was next on the list of our updated animations.
All that's left is the idle, crouch, and a few other ones. Then we can start on our First level two enemy. The croc

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Updated Knock down animation

It's ok to get knocked down every once in a while. But amber is over here and getting knocked down with a new animation

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Updated kick animation

First we had the punch, but now we have amber's legendary kick to add to the mix as well.
We hope you like it!

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Ambers updated punch

We are currently in the process of going through some of amber's oldest  animations and tuning them up! Have a sneak peak at her fisticuffs

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Level two boss concept

Here's a concept we drew up for a level two boss

No animations yet, those are in the works

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Important announcement + devlog 4/14

Good afternoon Everyone. I hope you're doing well.

Today I have a fair few things to talk about. So let's talk about the biggest one. Branching out

For a long time we were content with funneling everyone from patreon, and furaffinity, to our discord. However recent changes to discords TOS have made us realize that not everyone will be able to access our content. So from now on All...

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Devlog 3/29

Afternoon everybody, I hope you're doing swell today.

It’s that time of the month for us again and I have things to tell you.

So let's jump right on that boat cuz I got things to do.

First things first, we merged our development branches all together. So now we have a master branch that has a fully set up lighting system, along with a fully redesigned level, and a complet...

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Predation Devlog 3/2/21

Hello everyone.
I hope your doing well today, sorry for missing the devlog date by 12-ish hours, whoops.

Nonetheless i’m here today to talk about how and what we have been doing here over the past two weeks.

First things first we should talk about patreon.
There are two hot things up on this plate today so first things first.
We aren't doing the draw anymore.
To make...

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Predation Devlog 2/15

Ah man, I'm finally writing my first devlog in 2021.
It feels nice

Anyways hello, It’s sprrigs here, everyone's favorite endangered  Ethiopian wolf. I hope your morning,afternoon, or night is going well,  and I hope your staying safe.

So it’s time for me personally to do a devlog, sorry about all the  missed ones, I’ve been sick for a while and wasn’t a...

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Devlog 1/18/2021

(I thought i did this yesterday and i did not, i'm sorry)

Hello everyone! This time it’s me, Vero!  I’m filling in for Sprrigs so he can rest for a little while, and I’ve been doing most of the small things behind the scenes too, which I wanted to talk about here really quick!  

First, the most important part, how is the game?I have decided to do s...

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09/01/21: Howdy everyone, Happy Holidays!

Or, Happy (belated) Holidays Anyway!

Hope you all had a wonderful time over the festive period; well, as wonderful as could be anyway all things considered!

We've been on a small break as a team to get merry and have a bit of a rest, as you'd probably gathered, but work is beginning to resume and I'm very excited to be doing some assets for a new level for a change, I can tell you; ...

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Predation Devlog 12/16

Good afternoon everyone!
I hope your day is going well!
Today’s the day for the devlog, and due to time constraints with me taking care of my family (moms surgery didn’t go too well but it's ok) it will be rather short.

I wasn’t really satisfied with how the first level of predation was and/or played. So instead i’ve drafted up a whole new level one that will finally put th...

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Predation public release 1.0

Good afternoon/evening/night/morning everyone
I hope your doing well and staying safe
I come to you today with some very exciting news

Predation 1.0 is out for everyone!
Two weeks ago we released predation 1.0 to early access for our patrons who pledged $5 and up. We used the two weeks between then and now to finish up features we missed, and to fix any problems we had ...

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Predation 1.0 Patreon release

Good afternoon everyone

I hope everyone is doing well today!
Today is the 16th of november and if you guys remember. Two weeks ago I promised Predation 1.0 would be ready.

Here we stand. Two weeks later. Having poured our heart and soul into this project.
But we are happy to announce that we believe it's time to give predation to yall.

There are some bugs that are not...

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Predation devlog 11/2

Evening everyone

I hope everyone is doing ok today. It’s time for a much needed devlog to tell you all about the fun things we are doing.

So lets begin with the first and largest thing. The finished chef animation.


Animation and release time

With that finished animation there's no massive roadblocks in our way for a release. 

Let's be honest. It's...

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Devlog 10/19. Needed updates

Afternoon everyone. I hope y'all are doing well!

It's been a hot minute since our last devlog and some things have changed. 

So lets talk a bit about it


First, github. its very nice, and we have learned how to use it like "professionals". We still have to iron out a few kinks but from where we stand it works great.


Second, Coding adventures. If...

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07/09/20: Devlog of unknown precedence

Hallo everyone!


Sephra here, doing this particular dev log while Sprrigs is recovering from too much being cool; luckily for you all I'm never that cool so I can fill in where appropriate ^^


So lately we've tried a new thing where  we start to swap the game's file between us every couple of weeks, and for the last couple weeks I've had the main coding priv...

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Predation devlog 8/12/20

 

Hello everyone. I hope your doing well tonight

Today's devlog is going to be rather short. As most of the time was spent brainstorming the changes that came to predation discord and patreon.

There are still one or two things that I can talk about tho.
Work on the boss has halted slightly as I had to go back into the text system and rewrite some lines of code that w...

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A much needed talk

 

Good evening everybody
I hope your day is going well, and I hope you are staying safe.

I wanted to have a small talk with everyone. To let you know what's going on.

So let's start with step one. Patreon.
We redesigned the tier system again.
Why? What did we change?
I’ll tackle this point by point.
Our first change was the removal of the animation rewar...

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