Trying my best to finish the build until the end of the month. Not sure if I can π«
Screw up timeline - that is about me π
Here some latest and a bit raw screenshots.
The alpha2 content is almost done, but it's need more time to put everything together.
2020-06-22 22:24:55 +0000 UTC
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Here is a new level creation going on. New enemies can be quite a challenge. Especially with my game balance tweaking skill π I think I will need to add some sort of cheat-mode.
Also updated version of the unity engine may help solve the problem with crashes on some configurations, but it will require additional checking.
2020-06-09 20:56:33 +0000 UTC
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I have completely finished the quests and tasks system. I may have to do the internal editor for quests for my own convenience, but this is a secondary task. The part with coding and UI is finished and I switch back again to content creation, in addition to the tentacles stuff I want to add a bit more variety for girls models. After that, I'm going to fully focus on new tentacles level.
S...
2020-05-28 20:33:42 +0000 UTC
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While I'm all tangled up in creepy tentacles and creepy quests system. To find out (and be ready) where we will go next, I'm starting the next poll.
Trashworld will show us an hostile landscape of a fallen world, filled with cruel tribes. You will have to deal with tough gangs an...
2020-05-18 22:13:57 +0000 UTC
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On 95% fully functional (with couple bugs)
Now I'm going back to my lovely tentacles π
2020-05-12 22:00:36 +0000 UTC
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With inspiring background
Here animated background
2020-05-06 23:18:10 +0000 UTC
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Here is updated Alpha 0.1.5 for all patrons
Next week will publish an update for the Alpha 0.2 road map.
Download Alpha 0.1.5u Here is some tutoria...
2020-05-03 15:49:02 +0000 UTC
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In a course of your tentacles planet journey you will figure out that some captured samples will require special procedures. So you will need to take care of getting special machines, that are not available from the start. This one - universal dual-mode milker will be very handy.
In some situations, you'll need something more powerful, but you will find out about it later... π€&nb...
2020-04-28 21:06:46 +0000 UTC
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Hello, everyone! The creation of an environment for a tentacles planet is in full swing. Finally decided on the overall style.
Briefly tell you what awaits you on this planet - On the black market you will get your first mission, go to the tentacles planet to find the missing spaceship. In the course of this mission you will find out some peculiarities of the local fauna and the imp...
2020-04-17 21:39:02 +0000 UTC
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Here I tried to write out the main steps so that you can get to the black market. Sorry for the fact that the interface in the game is not too intuitive will try to improve it and add a little learning to the ingame.
2020-04-05 13:34:39 +0000 UTC
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*note: There is a bug report button in main menu so you can report, also I'm going to create Discord asap for more efficient discussion.
And as in previous for the Curious-bot tier it will be available a bit later (with some bug fixes and improvements π )
Download ...
2020-04-03 17:21:44 +0000 UTC
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Hey, I'm still alive! π The damn virus has caused a lot of problems in my work schedule, but do not worry about the development of the game, it is moving about as planned. Now I have just started make test builds, as usual Unity conceals a dozen errors by the time of compilation. I have finished the trading window, it is likely to be slightly different in the future. But you can already earn...
2020-03-28 20:47:56 +0000 UTC
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Attention to all visitors of our market! We inform you that part of market is currently in quarantine in reason of leaks of undefined "samples". We want to assure you that we are taking all necessary measures to prevent spread of any infection. Thanks for your understanding in the matter. For more information, please contact the information department, ask for Jerome.
2020-03-16 15:42:48 +0000 UTC
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Finally boring coding part got done. And I am totally focused on something more intended for adult-game.
2020-03-07 22:12:58 +0000 UTC
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+ couple level design screens
ps. Do you know Zone-tan?
2020-02-27 19:21:33 +0000 UTC
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Sorry for long "no updates" gap, was betrayed by own health and need to get some medical tests.
However, the progress of the game is moving forward inexorably. During making of trade-post level, figured out that dialog system should be done, and it's pretty accomplished for now. Current directly doing trade-post level design, adding some cool visual effects like street neon ads w...
2020-02-21 19:26:11 +0000 UTC
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Nav console and level choose works fine (plenty of programming and a simple window as the result π), during coding decided to try one old thought feature - kiss mark on replicants tool. Anyway, I like to add small details and features even not everyone will may notice, but I'm willing to spend time on it.
2020-02-05 22:26:03 +0000 UTC
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Tried to shape the roadmap, currently do plenty of code and related boring stuff. On tradepost point will need to add some 3d models content for girls, there will be something to see ( Ν‘Β° ΝΚ Ν‘Β°)
The polls telling that tentacles is preferred variant, so already get some plot blueprint in head and couple of ideas about tentacles themselves.
2020-01-25 19:58:19 +0000 UTC
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Spend more than a week for boring code and optimization. But for now finishing extractor machine and its UI, also done a sketchy items storage UI. Next thing is navigation console UI for level selection
2020-01-16 19:34:43 +0000 UTC
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Please choose only one ( Ν‘Β° ΝΚ Ν‘Β°)
During I working on brain ejector and related UI for starmap, we need to recover station nav system and figure out next destination point
please note it is pretty far away
2020-01-06 22:07:19 +0000 UTC
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Here is new machine for extracting information from the brain of samples. I think it will be very useful cause give you ability to get starmap from captain head. But also will require special preparation for that process.
Upcoming holidays will take away much of my free time, so there will be lack of updates next weeks. But I am not going to stop development. I suppose there will be not e...
2019-12-23 15:43:59 +0000 UTC
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Update notes:
- bug fix
- new renderpipeline with more bugs π
*pre tutorial: Build "Teleport Cell" at Station tab to able to capture someone
*note: Store your samples in the tubes, only there you can save them
2019-12-12 22:02:17 +0000 UTC
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Migration to the new Unity version was not a great idea.π€― Lost pretty much time with that. Also thoughts about quick characters icons system drown in the abyss of new unity render pipeline, eventually it work but still need tune. Along with that bunch of minor bugs was fixed. Plan to publish update in couple of days, for all patrons.
2019-12-11 21:31:36 +0000 UTC
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List of TODO things without priority yet
2019-12-03 14:03:06 +0000 UTC
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*note: Build "Teleport Cell" at Station tab to able to capture someone
*note 2: Store your samples in the tubes, only there you can save them
For the Curious-bot tier it will be available next month (with some bug fixes π )
Download Ne...
2019-11-28 22:15:01 +0000 UTC
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something is coming...
2019-11-25 11:00:00 +0000 UTC
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Doing station and level tweaks for now, next step (the last one) is - to finish test level design. Here some station update, to not look like flying at the middle of nowhere platesπ
2019-11-20 10:00:02 +0000 UTC
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At the middle of test level creating noticed that male crew member wear a skirt (shame on meπ
), had to add variant of crew suit with pants. Also finished captains spacesuit.
2019-11-12 21:15:03 +0000 UTC
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Core elements finished, (little issue with bioprinter but I think I know how to fix it) for now I will going to add some more content for random generator.
So in general this is the last steps to make all more decent for the alpha
2019-11-04 19:29:17 +0000 UTC
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group workout πΒ
2019-10-29 21:13:29 +0000 UTC
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