SamuZai
EseJota

EseJota

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EseJota posts

Jesse (OC): Hair

Hello! I've been working with the hair, which is finished, and I even did her stuff to make sure it looked good.

I was a bit concerned as it's not realistic hair but a bunch of curved cones, I used curves to make them, first time using them seriously (well actually I used them for Leah's hair part before, but there it was following a tutorial, here he was leaving everything to chance), th...

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Jesse (OC): Body

Hello! As I said in the previous post, to make this all faster with a good result I wanted to use a body from DAZ studio and I joined it to the head that I created, logically I adjusted the proportions until I reached the desired result, just like I did with the last one. #18 model and I'm doing it with the custom model I'm doing now (I have to say that a somewhat "curious" character was select...

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Princess Zelda

πŸ—‘οΈπŸžοΈπŸŒ²"Nice days in Hyrule" πŸŒ²πŸžοΈπŸ—‘οΈ

Finished this drawing, thank you very much to the Patrons for the support, I hope you like it πŸ˜πŸ’™

Next drawing: Ramona Flowers and Scott Pilgrim

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Princess Zelda color preview

Hello! We are already in the final stage, the most complicated part of the coloring is finished, so very soon I will bring you the final drawing

My idea was not to make the drawing so complex, so as not to take so long, but one thing led to another and this is the result XD

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Custom Model: Lisa (Genshin Impact)

          .:Character information:.

-Height: 180 cm (5β€²11β€³)

-Outfits: 03

-Hair: 02

-Objects: 02

         .:Model 3D information:.

-Blender version: 3.6.4

-.blend size: 136 MB

-Textures folder size: 42,8 MB (38...

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Jesse (OC): First Preview

Hi, while I'm making progress with the new custom model I'm also making progress on my own, and I've also thought about a couple of things

Seeing how I customized the body of the last model of #18, which was a mesh from Daz studios, I think I'll start using these bodies for my models, instead of doing it from 0, since you don't want to wait forever for a model and I do not want to take th...

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Princess Zelda Lineart

Hello! The lineart is finished here, I have nothing more to say, I hope you like it 😁

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Custom Model: Android 18 Ultimate

          .:Character information:.

-Height: 167 cm (5β€²6β€³)

-Outfits: 26

-Hairss: 04

          .:Model 3D information:.

-Blender version: 3.6.4

-.blend size: 144 MB

-Textures folder size: 10,7 MB (74 images)

...

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New custom model, almost finished

Hello! I just wanted to inform you that the last custom model of #18 that is missing is in the final stage, I would like to move faster but these days I am having time problems, but it will be worth it

This model has many things, and by things I mean outfits, you will understand why

And possibly having more things it is more likely that there will be errors, but if they are detected...

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Princess Zelda Sketch

Hello! We start the new drawing taking advantage of the next release of The Legend of Zelda Tears of the Kingdom

I hope you like it <3

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Yamato and Ace

πŸ΄β€β˜ οΈπŸŒ„πŸ”₯"New Dawn"πŸ”₯πŸŒ„πŸ΄β€β˜ οΈ

Finished this drawing, thank you very much to the Patrons for the support, I hope you like it😊

Next drawing: Zelda Tears of the Kingdom

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Yamato and Ace color preview

Hi!, it won't be long to finish the coloring, in fact, what you see is what takes the most time, I could have waited for the final result but I didn't want to wait that long, I want to stay active here and let you see what I'm doing, the final result will be very soon, wait for it :D

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Custom Model: Android 18 (Live Action)

          .:Character information:.

-Height: 167 cm (5β€²6β€³)

-Outfits: 04

-Hair: 01

          .:Model 3D information:.

-Blender version: 3.6.4

-.blend size: 46,0 MB

-Textures folder size: 102 MB (49 images)<...

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Yamato and Ace Lineart

Hello! Here is this lineart, the rhythm I have is good, I hope to finish it relatively quickly 😁

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Yamayo and Ace Sketch

Hello! We return with the drawings and I hope this time to have a consistent rhythm and without setbacks

In this drawing I am going to experiment a bit with respect to the backgrounds, after making a doodle with the basic ideas I created the scene in Blender, make a render and use it as a guide for the sketch, so I can create more consistent environments in terms of shape and also with th...

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Custom Model: Android 18 (Kakarot)

          .:Character information:.

-Height: 167 cm (5β€²6β€³)

-Outfits: 04

-Hairs: 02

          .:Model 3D information:.

-Blender version: 3.6.4

-.blend size: 25,8 MB

-Textures folder size: 2,56 MB (24 images...

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For while I start the YamatoxAce

Hello, I still haven't started the first drawing of the new batch because I was focused, among other things, on finishing this

It is the clean version of the images that I will use to represent the "levels" when I reopen commissions (which I hope will be very soon)

Informational text is still missing on these and other images with only text in English and Spanish

I just explai...

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Custom Model: Android 18 (FigthterZ)

          .:Character information:.

-Height: 167 cm (5β€²6β€³)

-Outfits: 4

          .:Model 3D information:.

-Blender version: 3.6.4

-.blend size: 64,1 MB

-Textures folder size: 3,19 MB (27 images)

-Updates: ...

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Next drawings!

This is the new list with the following 4 drawings, finished these 4, I will prepare 4 new ones

The sketches and linearts will be published also when they are smooth and will only be published here

The finished drawings will have a month exclusivity here, then I will post it publicly on Twitter

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Return, news and other things

Hello, a couple of days ago I formally returned to these accounts in an active way, since the end of the year I have been completely missing and I want to apologize for anyone who has spent money here without receiving anything in return, even if the reasons were against my will, still deserve an apology

On my Twitter I explain better what happened to me, not to make the story too long he...

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Read please (important)

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Next models and other things

Hello, I want to tell you some things in general

-Many days ago I published Leah's SFW model publicly, I did it in Sketchfab: https://sketchfab.com/EseJota and in Open3DLab: https://open3dlab.com/user/124104/, my public models will be there (or ...

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Original Model: Leah (Stardew Valley)

          .:Character information:.

-Height: 172 cm (5β€²8β€³)

-Outfits: 05

-Hair: 01

-Objects: 04

       .:Model 3D information:.

-Blender version: 3.6.4

-.blend size: 52,2 MB

-Textures folder size: 46.5 MB (62 images...

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Leah: Finished, yes and no

The last big step (mandatory) is the creation of a bone system so that the model can be moved, luckily Blender has a built in function called Rigify, which automatically creates a human bone system, so the job would be to move the position of those bones so that they fit with the model and from there, generate the final rig, on the internet there are many tutorials on how it works and since it ...

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Leah: all modeled and textured

Hello, there is not much to say this time, I textured all the clothes and objects, I am already a step or two away from finishing it

I just want to make a highlight, and it is the drawing book, by default it will have its blank pages, but create an exclusive material so that they can add the image they want, I don't know if this can be automated with the UI script that I want to do at the...

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Leah modeling clothes and objects

Ok, I modeled a couple of outfits, I used the primitive duplicate model without genitalia, with that I could select a specific area and use it as a base mesh for each garment, and there I modified what was necessary

The 1st outfit is the general clothes that Leah wears in the game, she is only seen in her full body in her 8-bit form, but luckily they understand well what kind of clothes s...

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Loid and Yor Lineart

Lineart finally finished

It takes much longer than I would like, I guess I am overextending myself with the amount of information, I have to find a balance

Thank you very much to the patrons for the support, I hope you like it πŸ˜€

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Leah: textured hair

The process in essence was not very different from the rest of the texturing of the other parts of the body

What I do want to highlight is that I began to experiment a bit with the nodes and I have to admit that I really liked the result, understanding little by little how the nodes work and losing fear of them is quite gratifying

Now with this done, except for the rig, we have a fi...

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Leah: Hair 1/2

Hair in the world of 3D is a world by itself, it depends on the style and context, hair can be created in one way or another, I thought a lot about how to create this hair, except for the braid, the rest is limited to a strand and a " helmet" hair up, so I opted for traditional modeling

All the first part of the process was to guide me through the reference images, and see how it adapted ...

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Loid-Yor advance lineart

Hello!, I haven't finished this lineart yet, there are many elements in a single drawing, anyway, I want to upload this part as a preview, there is more drawn, but I upload this since it also works separately, possibly I will also upload this drawing separately

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