Hello! I've been working with the hair, which is finished, and I even did her stuff to make sure it looked good.
I was a bit concerned as it's not realistic hair but a bunch of curved cones, I used curves to make them, first time using them seriously (well actually I used them for Leah's hair part before, but there it was following a tutorial, here he was leaving everything to chance), th...
2023-06-06 16:01:47 +0000 UTC
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Hello! As I said in the previous post, to make this all faster with a good result I wanted to use a body from DAZ studio and I joined it to the head that I created, logically I adjusted the proportions until I reached the desired result, just like I did with the last one. #18 model and I'm doing it with the custom model I'm doing now (I have to say that a somewhat "curious" character was select...
2023-05-31 12:58:37 +0000 UTC
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π‘οΈποΈπ²"Nice days in Hyrule" π²ποΈπ‘οΈ
Finished this drawing, thank you very much to the Patrons for the support, I hope you like it ππ
Next drawing: Ramona Flowers and Scott Pilgrim
2023-05-28 15:29:13 +0000 UTC
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Hello! We are already in the final stage, the most complicated part of the coloring is finished, so very soon I will bring you the final drawing
My idea was not to make the drawing so complex, so as not to take so long, but one thing led to another and this is the result XD
2023-05-24 17:33:37 +0000 UTC
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.:Character information:.
-Height: 180 cm (5β²11β³)
-Outfits: 03
-Hair: 02
-Objects: 02
.:Model 3D information:.
-Blender version: 3.6.4
-.blend size: 136 MB
-Textures folder size: 42,8 MB (38...
2023-05-23 14:24:06 +0000 UTC
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Hi, while I'm making progress with the new custom model I'm also making progress on my own, and I've also thought about a couple of things
Seeing how I customized the body of the last model of #18, which was a mesh from Daz studios, I think I'll start using these bodies for my models, instead of doing it from 0, since you don't want to wait forever for a model and I do not want to take th...
2023-05-16 19:17:02 +0000 UTC
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Hello! The lineart is finished here, I have nothing more to say, I hope you like it π
2023-05-14 16:45:42 +0000 UTC
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.:Character information:.
-Height: 167 cm (5β²6β³)
-Outfits: 26
-Hairss: 04
.:Model 3D information:.
-Blender version: 3.6.4
-.blend size: 144 MB
-Textures folder size: 10,7 MB (74 images)
...
2023-05-11 14:32:34 +0000 UTC
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Hello! I just wanted to inform you that the last custom model of #18 that is missing is in the final stage, I would like to move faster but these days I am having time problems, but it will be worth it
This model has many things, and by things I mean outfits, you will understand why
And possibly having more things it is more likely that there will be errors, but if they are detected...
2023-05-08 23:59:40 +0000 UTC
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Hello! We start the new drawing taking advantage of the next release of The Legend of Zelda Tears of the Kingdom
I hope you like it <3
2023-05-06 17:07:07 +0000 UTC
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π΄ββ οΈππ₯"New Dawn"π₯ππ΄ββ οΈ
Finished this drawing, thank you very much to the Patrons for the support, I hope you like itπ
Next drawing: Zelda Tears of the Kingdom
2023-05-01 14:36:47 +0000 UTC
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Hi!, it won't be long to finish the coloring, in fact, what you see is what takes the most time, I could have waited for the final result but I didn't want to wait that long, I want to stay active here and let you see what I'm doing, the final result will be very soon, wait for it :D
2023-04-28 20:00:42 +0000 UTC
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.:Character information:.
-Height: 167 cm (5β²6β³)
-Outfits: 04
-Hair: 01
.:Model 3D information:.
-Blender version: 3.6.4
-.blend size: 46,0 MB
-Textures folder size: 102 MB (49 images)<...
2023-04-22 13:34:06 +0000 UTC
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Hello! Here is this lineart, the rhythm I have is good, I hope to finish it relatively quickly π
2023-04-20 15:24:00 +0000 UTC
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Hello! We return with the drawings and I hope this time to have a consistent rhythm and without setbacks
In this drawing I am going to experiment a bit with respect to the backgrounds, after making a doodle with the basic ideas I created the scene in Blender, make a render and use it as a guide for the sketch, so I can create more consistent environments in terms of shape and also with th...
2023-04-15 17:36:42 +0000 UTC
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.:Character information:.
-Height: 167 cm (5β²6β³)
-Outfits: 04
-Hairs: 02
.:Model 3D information:.
-Blender version: 3.6.4
-.blend size: 25,8 MB
-Textures folder size: 2,56 MB (24 images...
2023-04-13 16:25:24 +0000 UTC
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Hello, I still haven't started the first drawing of the new batch because I was focused, among other things, on finishing this
It is the clean version of the images that I will use to represent the "levels" when I reopen commissions (which I hope will be very soon)
Informational text is still missing on these and other images with only text in English and Spanish
I just explai...
2023-04-09 17:46:53 +0000 UTC
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.:Character information:.
-Height: 167 cm (5β²6β³)
-Outfits: 4
.:Model 3D information:.
-Blender version: 3.6.4
-.blend size: 64,1 MB
-Textures folder size: 3,19 MB (27 images)
-Updates: ...
2023-04-03 19:15:39 +0000 UTC
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This is the new list with the following 4 drawings, finished these 4, I will prepare 4 new ones
The sketches and linearts will be published also when they are smooth and will only be published here
The finished drawings will have a month exclusivity here, then I will post it publicly on Twitter
2023-03-31 22:55:45 +0000 UTC
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Hello, a couple of days ago I formally returned to these accounts in an active way, since the end of the year I have been completely missing and I want to apologize for anyone who has spent money here without receiving anything in return, even if the reasons were against my will, still deserve an apology
On my Twitter I explain better what happened to me, not to make the story too long he...
2023-03-23 17:40:14 +0000 UTC
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2023-02-20 20:15:45 +0000 UTC
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Hello, I want to tell you some things in general
-Many days ago I published Leah's SFW model publicly, I did it in Sketchfab: https://sketchfab.com/EseJota and in Open3DLab: https://open3dlab.com/user/124104/, my public models will be there (or ...
2022-12-08 21:12:38 +0000 UTC
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.:Character information:.
-Height: 172 cm (5β²8β³)
-Outfits: 05
-Hair: 01
-Objects: 04
.:Model 3D information:.
-Blender version: 3.6.4
-.blend size: 52,2 MB
-Textures folder size: 46.5 MB (62 images...
2022-11-21 21:37:27 +0000 UTC
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The last big step (mandatory) is the creation of a bone system so that the model can be moved, luckily Blender has a built in function called Rigify, which automatically creates a human bone system, so the job would be to move the position of those bones so that they fit with the model and from there, generate the final rig, on the internet there are many tutorials on how it works and since it ...
2022-11-16 22:28:17 +0000 UTC
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Hello, there is not much to say this time, I textured all the clothes and objects, I am already a step or two away from finishing it
I just want to make a highlight, and it is the drawing book, by default it will have its blank pages, but create an exclusive material so that they can add the image they want, I don't know if this can be automated with the UI script that I want to do at the...
2022-11-13 20:23:52 +0000 UTC
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Ok, I modeled a couple of outfits, I used the primitive duplicate model without genitalia, with that I could select a specific area and use it as a base mesh for each garment, and there I modified what was necessary
The 1st outfit is the general clothes that Leah wears in the game, she is only seen in her full body in her 8-bit form, but luckily they understand well what kind of clothes s...
2022-11-08 22:25:56 +0000 UTC
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Lineart finally finished
It takes much longer than I would like, I guess I am overextending myself with the amount of information, I have to find a balance
Thank you very much to the patrons for the support, I hope you like it π
2022-10-29 18:38:50 +0000 UTC
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The process in essence was not very different from the rest of the texturing of the other parts of the body
What I do want to highlight is that I began to experiment a bit with the nodes and I have to admit that I really liked the result, understanding little by little how the nodes work and losing fear of them is quite gratifying
Now with this done, except for the rig, we have a fi...
2022-10-28 19:05:14 +0000 UTC
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Hair in the world of 3D is a world by itself, it depends on the style and context, hair can be created in one way or another, I thought a lot about how to create this hair, except for the braid, the rest is limited to a strand and a " helmet" hair up, so I opted for traditional modeling
All the first part of the process was to guide me through the reference images, and see how it adapted ...
2022-10-22 18:17:56 +0000 UTC
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Hello!, I haven't finished this lineart yet, there are many elements in a single drawing, anyway, I want to upload this part as a preview, there is more drawn, but I upload this since it also works separately, possibly I will also upload this drawing separately
2022-10-18 18:20:30 +0000 UTC
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