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DragnaCarta

DragnaCarta

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DragnaCarta posts

Dragna's Blog: The Classes - Reloaded

While I was working to transfer Reloaded from GMBinder to an Obsidian website recently, I had a bit of creative downtime - after all, I was spending all of the time I would have spent writing tinkering with HTML and CSS instead.

Some people spend downtime relaxing. Instead, I decided - as one does - to revise the entirety of the 5th Edition ruleset from scratch, starting with pl...

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Workshop VOD: Load Bearing Pillars / No Infodumps Allowed

The VOD for Workshop #24 is now linked on the Bronze Masterpost! This workshop includes:

  • Load Bearing Pillars: Identifying Which Parts of Campaigns You Can & Can't Change
  • No Infodumps Allowed: Infusing Expository & Roleplay Scenes with Dramatic Tension

Enjoy, and don't forget ...

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Curse of Strahd: Reloaded is Now Available as a Website

After several weeks of work, you can now access Curse of Strahd: Reloaded as a proper website! The new site has:

  • Toggleable Light and Dark modes
  • A left-side sidebar for navigating site pages
  • A right-side sidebar for navigating headers within a site page
  • ...

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Curse of Strahd Reloaded Update: Finalizing the Website Guide

This is the fifth in a series of regular posts providing updates on my progress in drafting and editing the new Reloaded guide. You can find all previous posts here.

No updates on the draft guide this week, but the website version of the guide is nearly done! Since my last update, I...

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Reference Sheet: How to Use ChatGPT

By popular demand, I've published a new four-page reference sheet on How to Use ChatGPT—what it is, how it works, and how you can best make use of it.

While the final segment of the reference sheet is about using it in DMing, the bulk of the PDF is a generic, general-purpose guide to understanding and using LLMs in the age of AI, so hopefully it'll be generally useful a...

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Dragna's Blog: Reworking Vasilka

In the RAW Curse of Strahd module, Vasilka, the Abbot’s planned “Bride of Strahd,” is no more than a flesh golem. With an Intelligence of 5 and an inability to speak, “she” (more “it”) is an object given the semblance of life, but without true consciousness. She’s learned “etiquette” from the Abbot, but has no personality, no sentience, and no autonomy besid...

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Curse of Strahd Reloaded Update: Ezmerelda's Seance & Website Transition

Another week, another update! This is the fourth in a series of regular posts providing updates on my progress in drafting and editing the new Reloaded guide. You can find all previous posts here.

This week had a slower pace of progress, largely because I spent a good portion of it beginning the transition fr...

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Curse of Strahd Reloaded Update: Yester Hill & Village of Krezk

Apologies for the belated update! This is the third in a series of (hopefully) regular posts providing updates on my progress in drafting and editing the new Reloaded guide. You can find all previous posts here.

Before I leap into this post's updates, a brief announcement: Due to the difficulty of maintaining...

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Workshop #23: Session Prep Tools & Advanced Monster Design

The VOD of Patreon Discord Workshop #23, titled Using ChatGPT & Obsidian to Prep Your Campaign // Advanced Monster Statblock Design, is now available on YouTube!

You can access it by visiting the Bronze Masterpost. Enjoy, and let me know what you think!

Cheers,
Dragna

<...

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Dragna's Blog: Redeeming the Abbot

I’m trying something new with these devblogs - largely to try and keep to a more consistent publication schedule. Instead of writing them up after the fact, I’m going to use them as a workspace to brainstorm problems I’m currently facing, then clean them up for publication once I’ve figured out a solution. I look forward to hearing your thoughts in the comments or on the Discord! View Post

Sunday Workshop: Using ChatGPT & Obsidian to Prep / Advanced Monster Design

This month's Patreon Discord Workshop will take place on Sunday, October 1 at 1 PM Eastern, and will feature the following topics:

  • 📝 Stay Organized: Using Obsidian and ChatGPT to Plan & Prep a Session (and Campaign) From Start to Finish; and
  • 🧙‍♂️ Tactical Foes: Advanced Monster Statblock Bui...

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Dragna's Blog: Watsonian vs. Doylist Design in D&D

Why doesn’t the revised Reloaded give Ireena Kolyana a power boost?

Arc X of Re-Reloaded, codenamed Tatyana’s Legacy, provides a capstone to Ireena’s arc: By traveling to Berez and visiting Marina’s Monument, Ireena is able to view the tragedies of her past lives and achieve self-actualization by rejecting the Dark Power...

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Dragna's Blog: Stories are about people, not plots

I. STORIES ARE ABOUT PEOPLE, NOT PLOTS

There's a quote from Game of Thrones said by Lord Stannis Baratheon, one of multiple candidates vying to win the throne of Westeros by conquest. After a notable defeat, he journeys north to the frozen wastes beyond the Wall, where the Night's Watch is currently trying to resist a zombie invasion. His decision is fueled by a single realization: "I w...

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Curse of Strahd Reloaded Update: Fighting the Druids & Road to Yester Hill

This is the second in a series of weekly posts providing updates on my progress in drafting and editing the new Reloaded guide. You can find all previous posts here.

Since last week's update, I've completed the following additions to the guide:

  • Drafted a new History of the Winery<...

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New Curse of Strahd Reloaded Update: Meet the Martikovs & Into the Winery

This is the first in a series of (hopefully) weekly/fortnightly posts updating folks on my progress in drafting and editing the new Reloaded guide. 

Since the public release of Act II: The Shadowed Town and version 2.0.4 of...

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Two New Discord Workshops Now Available (Descriptions Below!)

I've just published the two most recent Patreon-exclusive Discord workshops on the Bronze masterpost. They include the following sections:

Workshop #21

  • Pacing Your Players. How do you pace your scenes and encounters, juggle multiple scenes at once?
  • Campaign Pri...

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Dragna's Devblog: Reloading Skill Challenges

Skill challenges are weird.

To understand why, let’s rewind a second to D&D 4th edition, way back in Ye Olde Yonder Years of 2008-2013. 4e made a lot of changes to the standard D&D model that had emerged with 3e and 3.5—some of which were well-received, and many of which received lots of backlash.

One of 4e’s more understated changes was the addition of “ski...

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CoS Reloaded Update: Aug. 26, 2023

Welcome to the first installment of a (hopefully) weekly update series in which I share my progress with the revised Curse of Strahd: Reloaded guide, as well as my projections for upcoming releases and future developments.

First, the Vallaki Update™ (a.k.a. Reloaded v2.0.4) released this Wednesday, following several months in development. If you missed...

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SCHEDULED WORKSHOP: The Art of Resonance / The Agency Problem

The next Patreon Discord workshop will take place this Saturday, August 26 at 1 PM Eastern. It will include the following two topics:

  • Part I: 🧑 The Art of Resonance: How to Make Memorable NPCs Your Players Will Love (or Hate)
  • Part II: 📖 The Agency Problem: Balancing Player Freedom With Narrative Structure

Be sure to join the Discord to att...

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Curse of Strahd: Reloaded—Act II: The Shadowed Town is Now Live!

I'm excited to announce that the public release of the revised Curse of Strahd: Reloaded's Act II: The Shadowed Town—a comprehensive guide to the multiple narrative arcs that will unfold as your players explore Vallaki—is now...

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Dragna's Devblog: Why D&D Travel Doesn’t Work

When I first started writing this devblog more than a month ago, I didn’t realize just how much IRL obligations would keep me away from my Patreon work. While I’ve been able to finish Act II: The Shadowed Town in Curse of Strahd: Reloaded, and begun work on my new Challenge Rated encounter-building webtool, I’ve bee...

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The Five Types of D&D Gameplay Challenges (& More)

Happy August! Sorry I've been a bit MIA for a while, but I'm back with a whole host of new content goodies. Today in particular, I've posted four new reference sheets to the DM's Toolkit:

  • Building Gameplay Challenges, which distills and explains the five fundamental types of gameplay in D&D: combat encounters, social encounters, obstacle courses...

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Curse of Strahd: Reloaded Update + Vallaki Guide Preview

When I last posted an update on Curse of Strahd: Reloaded two weeks ago, I was confident that I would be able to publish the first two arcs of Vallaki—the Tome of Strahd and St. Andral’s Feast sometime this week or next.

Ho...

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Curse of Strahd: Reloaded—"Into the Valley" is now live!

The third public release of the revised Curse of Strahd: Reloaded is now live!

This new release contains Arc C: Into the Valley, including the road to Tser Pool Encampment and Vallaki, and a host of additional updates and edits...

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Apparently Patreon just added updates for former patrons (I'm sorry).

Hello! If you're confused as to why you're receiving this email from me, it'll all make sense in a moment. (If you're currently a paid member of my Patreon, feel free to disregard all this.)

So—Patreon just added an option allowing Patreon creators to offer a free community subscription that allows users to sign up to receive free "community" posts in their email inboxes. 

I ...

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Using Exposition | New Reference Sheet (DM's Toolkit)

I've added the first of four new reference sheets to the DM's Toolkit. This reference sheet is a guide to Using Exposition, discussing the six purposes and seven types of exposition. 

You can find it linked in the Bronze masterpost or in the ⁠#reference-sheets c...

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Dragna's Devblog: The Death of Izek Strazni

Problem: How do I turn Izek’s assassination mission into a real quest?

In the original Curse of Strahd module, the Fiona Wachter’s Wish special event provides them with a simple task: kill Izek Strazni. The players are given no guidance as to how to accomplish this, and no follow-up. Their sole responsibility is to find Izek (though it is unclear how) and beat him ...

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Dragna's Devblog: A Designer's Framework

One of the most frequent questions I get from readers about Re-Reloaded is: “Why did you remove Morgantha from the Village of Barovia?”

Tangentially related, two of the most frequent pieces of advice I wind up giving to other people are “Don’t turn Argynvost’s body into a shadow dracolich,” and “Don’t have Strahd give the PCs a bottle of wine outside of Death House.”

...

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200-Patron Celebration & Raffle

It's been just over two years since I launched this Patreon—and since the first public re-release of Curse of Strahd: Reloaded three weeks ago, we've passed a monumental 200 patrons!

First—I want to thank all of you for your feedback and support, both financial and otherwise. It's thanks to your help that I've been able to dedicate this much time to my work on D&D projects and de...

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Dragna's Devblog #16: Soap Operas & Content Mills

Welcome back to the devblog! This week’s another two-parter, since I owe ya one from last week. Moving ahead, though, I will be setting aside a full ninety minutes every Thursday night to write these, so hopefully I shouldn’t miss too many other blogs barring an emergency (or a very shiny object), and you’ll wake up with a nice new blog in your inbox every Friday morning.

T...

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