Yep, as promised, 5-2c is now public. If you're a patron, you can still make use of 5-2c as it has many bugfixes and improvements over 5-2b.
If you want more information, you can consult 2018-07-23 21:52:48 +0000 UTC
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Koops, in order to get a better grasp on the anatomy of the golems, drew this adorable little thing. And now you get to see it.
I think it speaks for itself.
2018-07-17 00:51:13 +0000 UTC
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The results of the poll have been published along with a status report on the blog. You also get a preview of the additions to Prototype 5-2c, which is due out next week!
I'm most of the way through the bug list despite still recovering from my back injury (I have to take bre...
2018-07-17 00:47:38 +0000 UTC
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Just a quick 5-question poll here to steer development for Prototype 5-3. Obviously I intend to do everything presented as an option eventually, but what makes it into 5-3 is dependent on you, the patrons.
I'm also curious about what I ought to do for the minigames. I am intending to cut tw...
2018-07-10 01:42:23 +0000 UTC
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That's right, this is the uncut (and therefore super-long) version of the Eldritch Dreamer Transformation.
This transformation was written by artist Chickenwhite and then edited down for length and to match the events of the chapter. Only the very beginning and very end were added by me.
We took a meat cleaver to this thing and cut about 66% of the total length. Mario thought it was a sham...
2018-07-10 01:36:39 +0000 UTC
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Yep, an update is up on the blog. Who is the enchanting robot in this sketch? Well, you'll just have to go to the blog to get the details.
In other news, my back is healed enough for work to resume, and I'm about halfway through my worklog.
There is also a 5$ Patron Pal ...
2018-07-10 01:31:39 +0000 UTC
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For those of you who are new patrons - howdy. Normally we have update posts every week on Monday, but this week is a bit different, for reasons which are revealed on this blog post.
(If you're a new patron looking for information on Prototype 5-2, it's the post below t...
2018-07-03 11:45:54 +0000 UTC
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THAT'S YOUR FREAKING BONUS.
You can find Prototype 5-2 on the Patrons-only downloads page that is in your message inbox. If you have lost it or forgotten it... Then here it is again. The password is unchanged.
Update: Prototype 5-2b has been released. This patch fixes the loading-a-saved-g...
2018-06-26 10:00:09 +0000 UTC
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Update: Patched v1.05b is now available. This patch fixes two major bugs related to loading saved games in Chapter 1. Thanks to the folks who provided bug reports!
Original Post:
That's right, Adventure Version 1.05 i...
2018-06-26 09:54:24 +0000 UTC
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I'm doing my last-second tests to make sure everything is working and in place. Prototype 5-2 should be released in a few hours. Chapter 1 v105 will be released to the public as soon as I am satisfied there are no major outstanding bugs.
2018-06-26 04:27:31 +0000 UTC
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Please see this thread for a detailed breakdown. I really busted my hump to get this into the prototype, but that means I can now balance the game around the new system and receive useful feedback. I really didn't want to have to wait until Prototype 5-3, and thanks to two a...
2018-06-20 04:29:45 +0000 UTC
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What, last week's rune animation porn wasn't enough for you? Well this week you get porn of the new UI. You sick lovely weirdos you.

Please bear in mind I haven't finished the kerning for all of these yet (that's literally the last step since I need to realign things when I do the kerning). Otherwise th...
2018-06-19 02:34:15 +0000 UTC
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As usual, an update post is on the blog.
Prototype 5-2 is due out next week (but not necessarily on Monday!). Patrons will have access to it via the Prototype 5 downloads page. Regular non-patrons (YOU SHOULD TOTALLY BE A PATRON!) will also get access t...
2018-06-19 02:24:14 +0000 UTC
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So instead of getting something physically sexy this week, you get something that's aesthetically sexy. This is the rune outline animation for Christine's runestone, without coloring in being done.
These runic designs replace the old abstract ones. You'll be able to see Mei's in Chapter 1 during some of the cutscenes.
In order to construct these, I threw Rune, Chicken, and Stinkehund into ...
2018-06-11 19:17:46 +0000 UTC
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Yep, this week's update is on the blog.
Summary: Text Adventure moved back to Prototype 5-3 so I can spend my time polishing what's in and fixing bugs. Current release target is 2 weeks from now plus a day or two (in case art is in the offing).
Also, a plea. If you ...
2018-06-11 19:13:30 +0000 UTC
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2018-06-06 00:28:29 +0000 UTC
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You want bonus content, well here's your bonus content, jerkass!
SX-399 is the daughter of JX-101. Despite technically being older than Christine, she's still very much a juvenile. If you want to know why, you'll have to play Prototype 5-2 when it comes out.
When I told Chicken the design for SX-399, she decided to give her pantaloons and a peg-leg. What a mad dog.
2018-06-04 22:34:52 +0000 UTC
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Look at me, updating in the middle of the day instead of at 11:59pm. And further, look at the blog for this week's update.
My current target for Prototype 5-2 is the end of June. I'm allocating extra time for testing, so believe me that it will be worth it. I may also ge...
2018-06-04 22:31:11 +0000 UTC
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Now I wrote this blog post in order to sum up my thoughts on the equipment upgrade system and where I should go with it.
If you want to contribute, go...
2018-05-30 10:58:23 +0000 UTC
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Well-respected and capable, JX-101 is the leader of the largest militarist Steam Droid organization, Fist of Tomorrow. If Christine is to be successful against the administrators, she's going to need JX-101 on her side. Only problem is, JX despises the golems, and certainly wouldn't be willing to work with 55...
You'll have to earn her respect, both by helping out around Sprocket City and doing ...
2018-05-28 19:23:18 +0000 UTC
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As is the case with every Monday, this one has an update on the blog.
Above is a prototype of the new combat UI. Not finished yet, as a lot of stuff is misaligned and some of the boxes are not completed yet, but you can already see that it's a gigantic improvement over the old...
2018-05-28 19:18:24 +0000 UTC
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That's right, this is our first piece of original music for Pandemonium. Made by DrDissonance as a favour to Chickenwhite, this is the theme used for the home of the Steam Droids, Sprocket City.
The first pass of this song was a lot more bombastic, but since this is the town theme we had him tone it ...
2018-05-21 22:42:10 +0000 UTC
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Today we have a special* treat for you: A blog post updating you on the project status.
Despite me being called into work a lot last week (which is what happens when your department losts over HALF of its employees), I've made some good progress. If nothing horrible happens th...
2018-05-21 22:33:09 +0000 UTC
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Will you look at that, somehow an update appeared on the blog.
The RLG is basically complete pending more testing (of course), and after that it's straight on to the rest of the scenario work for the mines. Chicken and I planned out a pretty cool set of scenarios for the mines...
2018-05-15 03:22:04 +0000 UTC
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I do so love getting sick. Ready about my progress on the blog.
I expect I'll have most of the scenario work for the Tellurium Mines in place this week. There's actually quite a lot of subquests in this area since you have to build up favour with the Steam Droids, so it might t...
2018-05-07 23:07:38 +0000 UTC
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Once again we find ourselves with a development update on the blog.
We've been making some very good progress in terms of art and game design. I'm pretty darn proud of how Chapter 5 is turning out, and I can't wait to get the new UI finished and a new version of C...
2018-05-01 00:10:13 +0000 UTC
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Calling all huge nurds! If you're like me and think algorithms are pretty to look at, but are unlike me in that you don't know how they work, well maybe this post on Blockmaps can help.
Don't worry, it's mostly code-free and just provides descriptions and ...
2018-04-26 14:30:30 +0000 UTC
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As mentioned in the update post, we never made a combat-sized Zombee Mei portrait, because Mei never enters combat during that sequence. However, the new UI requires full-body portraits of all characters, so I had Chicken whip this together. Mei's Zombee sprite has also been updated to reflect the new color scheme.
2018-04-23 23:56:33 +0000 UTC
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Hey, another update!
A status report this time. Hard at work, making good progress. Got lots of stuff sorted out and I'm adding content to the game now instead of backend and bugfixes.
2018-04-23 23:53:49 +0000 UTC
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Remember those polls I made you fill out last week? No? Well the results and discussion are up.
They're mostly along the lines of "Keep doing what you're doing" with a few changes to scheduling and emphasis. There's also a status report in that post, like there is every Monday.
<...
2018-04-16 22:01:09 +0000 UTC
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