SamuZai
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Mushroom Forest

Hello everyone, I'm back this week with the third week of a series of exotic locations- a Mushroom Forest (30x30)! This winding path follows a twisting river/expansive ocean/gleaming lake (depends on who you ask), and interestingly enough mushrooms of unusual size are common in these lands. I'd bet that the mushrooms aren't the only oddity here, surely strange enemies lurk in these 'woods', so ...

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Mushroom Forest, Adept & Expert

Hi Adepts/Experts!  This week you're getting two alternate versions- a subdued color palette and all versions with foggy/spore-filled effects. I've started to consider the subdued color palette a stock inclusion, so maybe you can expect to see that for nearly every map from now on, I think it's a nice option to have if you're looking for a less cheerful vibe for your encounter. 

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Underdark Wilds

I'm back, and this week we're moving through our second unusual terrain- the Underdark Wilds (28x28)! This bioluminescent cave might be a nice place for your party to stop and take a break while on a long underground trek, or it could  be a neat place to fight an umber hulk or seven. If your not feeling buggy monstrosities, how about a roving group of myconids gathering mushrooms, who don'...

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Underdark Wilds, Adept & Expert

Hi Adepts/Experts, the alternate version of this week's map is the Mountain Pass, in both regular flavor and frigid! For some reason there are giant mushrooms growing in the pass, but who am I to judge? Perhaps that's why your party is here, to gather a rare fungus that only grows in this specific pass, or maybe just its spores which are only released at the full moon? But I'm not too sure what...

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Feywild Clearing

Hello everyone, your map this week is the Feywild Clearing (25x25)! This map was suggested a while ago by someone who wanted more exotic maps, and as it turns out it was an excellent idea! I really enjoyed making this one, the colors were very fun to put together and the location is just interesting to think about. As with all things however, I did make an attempt to keep it somewhat vanilla so...

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Feywild Clearing, Adept & Expert

Well hello there my lovely horde of Adepts/Experts, I didn't see you there! Come, take a seat, look at this glossy jpg I've prepared for you- it's mostly a picture of some grass I drew, now featuring stumps! 

This time around your alternate version is another 'grim' recoloring of the original, just in case the normal was a little too flowery for your world and you need something a li...

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Forest Outcrop & Mountainside Dungeon Revisited

Hello Adepts and Experts, I'm back early this week for the Revisited post for June (it's still June, right?)! Once again this month I went back and whipped up a couple of wintery maps according to popular demand, slowly but surely providing that very vocal minority with the good stuff they crave. In fact I went ahead and did it twice, winterizing both the Forest Outcrop and last week's Mountain...

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Mountainside Dungeon

Hey folks, this week's map is the Mountainside Dungeon (35x28)! I always find these kinds of half and half environments to be a little tricky and this was no exception, but I think the layout will make for an interesting map. I think I would set up two to three encounters for this one: something to guard or limit access to the dungeon such as a wild beast that has made the ledge its home, a puz...

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Mountainside Dungeon, Adept & Expert

Hey there Adepts/Experts! Your alt version this week is another with a cooler palette, something that would fit in easier in chilly environments than the original. This version wouldn't be out of place in an adventure set in winter, though don't worry about the lack of snow in this map as I'll be making another version and add it on to the next Revisited post as a little bonus. 

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Forest Glade

Hello everyone, I'm back this week with another map: the Forest Glade (25x25)! This tranquil and rocky patch of forest couples well with many of the maps verdant maps I've made in the last couple months, perhaps your party follows some mysterious cloaked figures through the City Walls and to a druidic circle in the w...

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Forest Glade, Adept & Expert

Hello Adepts/Experts! This week I've got a little more bonus content for you than usual, you're getting 3 alternate versions of this week's map! I had to put this map together rather quicker than usual as I've been in the process of moving so I thought I would make up for making a simple map by giving you all some bonuses, so you're getting ghostly (above), grim, and stormy versions. 

<...

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Underground Lake

Hello everyone, I've got another map for you this week- the Underground Lake (35x35)! As I promised, I wanted to make this one in the style of Flooded Dungeon but I forgot how strange the lighting was in that one haha. Anyway, I made it so the bottom two exits from Flooded Dungeon could be continued at the top of thi...

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Underground Lake, Adept & Expert

Hello Adepts/Experts, and welcome back! This week I prepared a couple extras for you, the version above with lighting and colors similar to the Cultist Lair (notice that the tunnel to the south of the lake lines up well with the Lair's entrance), as well as a couple crops which you can find in the 'Underground Shore'...

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City Gates

Hello folks, I'm back this week with the winner from the poll- the City Gates (30x25)! Honestly I wasn't too surprised, this was one of my favorite options as well and it's one I've been holding on to since the end of the last poll. This should be a very handy map to have on hand to transition from my roadside/forested maps to my handful of city maps. Either way, gates and walls are interesting...

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City Gates, Adept & Expert

Welcome back, Adepts/Experts! This week I have a little more extra content for you than usual, both an alternate 'grim' palette version and a stormy version! When it comes to city maps I just can't stop myself from making stormy versions, it's such an easy way of making the map much more atmospheric and can drastically change the way the map plays out- reducing visibility, adding risk of lightn...

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Desert Tomb/Ancient Ruins Revisited

I'm back and this month I once again have 2 maps, 1 new and 1 old, redone with different coloring and lighting! If you're new to my Patreon (hi!), every month I go back and change a map or 2 so as to give them different flavors or settings. Like the polls, I like to hear from what you want for these posts, so let me know your thoughts when you're done downloading!

The first revisited map ...

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Map Poll 5 (ENDED)

Welcome back folks, for the 5th poll! Notice that you may vote on as many options as you want, so vote for everything you're interested in seeing made into a real map. This one will end next week so be sure to get your vote in soon, and after that  I'll start making the most voted-for maps, from top to bottom, though only the half that performed the best. This way I can avoid making maps t...

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Ancient Ruins

I'm back this week with another one, the Ancient Ruins (30x30)! This map is one of my choices, and as usual, whenever it's up to me I always end up making forest maps (typically with ruins mixed in). This one's a little reminiscent of my old Forest Ruins map, one of my personal favorites, but with some aspects of one of my newer favorites, Riverside Ruins, and in all I think it came out looking...

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Volcanic Ruins, Adept & Expert

Hey folks, I'm back once again with another alternate map but this time I wanted to try something a little different! I'm not too sure if I like how it turned out, but it's what I came up so here we are. Now I know we'll have to suspend our disbelief a little for this one, what with a couple of trees existing perilously close to a stream of lava, but I do think the effect looks pretty damn cool...

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Forest Outcrop

I'm back once again with another map, the Forest Outcrop (25x25)! Every once in a while I like to continue the saga of roadside forest maps, and as we've reached the end of the last poll I figured now was as good a time as ever to get in there. Speaking of which, make sure to keep an eye out this week for the next poll, I've been taking suggestions for the last two weeks so there are a lot of i...

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Autumn Forest Outcrop, Adept & Expert

Howdy, Adepts/Experts! Your alt map this week is another Autumnal version, hot off the heels of Riverside Ruins (my first autumnal alt map I actually liked). The two should lead into one another perfectly well for a series of fall-themed encounters on the road, though admittedly these would probably do slightly better as somewhat spooky Halloween-y maps.

2019-05-18 15:20:44 +0000 UTC View Post

Village Docks

I'm back this week with the long-awaited Village Docks (25x25)! This map was inspired by Toussaint, from The Witcher 3's Blood and Wine expansion; I recommend looking up some pictures when you have a chance, it's one of the most beautiful environments I've seen in a video game. And, you know, while you're at it you should probably just play Witcher 3 if you haven't already. But don't look too c...

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Stormy Village Docks, Adept & Expert

Hello Adepts/Experts! This week's alternate version is another stormy map, though I think I had a pretty good reason this time. Remember Village Square? I wanted to make this map to look similar enough to Village Square so that they can arguably be parts of the same little village, and the alternate ve...

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Rocky Shoreline

Hey folks, I guess I lied because I'm back this week with another map, the Rocky Shoreline (30x30)! I didn't think I would have time to put something together this week so I didn't try to make Village Docks from the polls (don't worry, it's still coming next week!), instead, I drew something I knew I would have time for- something nice and vibrant. In fact, I realized I hadn't made a beach map ...

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Rocky Shoreline, Adept & Expert

Hey there, Adepts! Your alternate map this week includes just a few more props than the regular version, hopefully just enough to kick off an encounter. Truth be told I thought the presence of a little dinghy and some supplies would make for a bigger center-point than it turned out to be, but I might have underestimated how the scale of the map would lessen the impact. Still, it does a good job...

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Mining Caves/Riverside Ruins Revisited

I'm back once again for another Revisited post! This time I went back to two old(ish) maps and changed them to give them a little more flavor. I do this every month, so check out the 'Revisited' tag at the bottom of this post to see the others, and be sure to visit the original Revisited post and add you...

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Winter Outpost

Well howdy, folks, I'm back this week with the Winter Outpost (25x20)! These wintery maps are definitely the most rare from me, though there is a vocal minority of my patrons who desperately need more of these chilly maps. This one should be a pretty handy map to have on hand though, whether your party is venturing among snow-capped mountains or they're usually stuck in such icy climates, there...

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Snowy Winter Outpost, Adept & Expert

Welcome back Adepts/Experts! This week's alternate map is a snowier, bluer, and more claustrophobic version of the Winter Outpost, and of course I included versions of this one with the campfires lit. It just seems a shame to make a winter map without a bunch of snow, but I don't think I want the main version of the map to be so busy with added effects. I like to think of this version as the co...

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Mining Caves

Hello folks, this week's map is the Mining Caves (24x24)! It's a pretty straightforward one, just complicated enough that it shouldn't be too difficult to split up the battle or lay encounters in different areas of the map. Visually, it's not as flashy or vivid as the maps I usually like to make but sometimes that's caves, ya knows? Overall, I'd say this is a solid map for all your mining needs...

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Branching Caves, Adept & Expert

Hello Adepts/Experts! Do you like caves but hate mining equipment? Well look no further, because I kicked those grimy ol' miners out of these caves and burned all their cruddy barrels and handcarts just so you can have a little bit of peace and quiet! This twisting cave system is prepped and ready to be whatever you want it to be, whether it a cave bear's den or 20 cave bears' den as well as ev...

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