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Sunken Ruins, Expert

Hello Experts and Masters! This week's map is the Sunken Ruins (25x30), and it was another map suggested by the Master patrons in the Discord! I think it turned out really well despite never making anything like this before (and being down and out with a nasty cold), and more importantly I think I could replicate these effects pretty easily for the next time you come calling for an underwater m...

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Tree Village

Hello everyone! This week's map is the Tree Village (30x30), and it's another collaboration with James' RPG Art! I hadn't worked with him yet this year, so this was a nice chance to knock out one that we had been planning on for a while. He made a 1st person painting of this environment which is super helpful for making sense of the environment, something that top-down battlemaps almost always ...

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Tree Village, Adept

Hello folks! This week's map is the Tree Village (30x30), another collaboration with James' RPG Art. He's made a painting to accompany this map, in which he gives a 1st person perspective of this village which is massively useful since there's a lot of verticality at stake here. Check it out on his Patreon or 2020-02-29 17:40:44 +0000 UTC View Post

Tree Village, Expert

Hi Experts! This week's map is the Tree Village (30x30), a pretty cool place to fight some small teddy bear creatures. I worked on this one with James of James' RPG Art, check him out sometime on Instagram or head over to his Patreon View Post

Hangman's Courtyard

This week's map is the Hangman's Courtyard (30x30), another multi-purpose urban map to fill out your cities with! City squares are just about the most useful thing I could make I think, even better if it's got plenty of open space for activities or specialized set-pieces/props. This time around the key feature of the square is a gallows and lots of room for crowds to gawk at the spectacle, mayb...

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Hangman's Courtyard, Adept

Hi Adepts! This week's map is the Hangman's Courtyard (30x30), and you're getting one of my favorite variations I've made in a while- one with misty effects and more subdued, night-like lighting. In fact, I'd say the lighting effects are sorta a mix of stormy and night effects, though really I was just trying to imitate the ambiance of WoW's Duskshire. My wife and I have been re-reading the Mis...

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Hangman's Courtyard, Expert

Hello, my lovely expert and master patrons! This map is the Hangman's Courtyard (30x30), a pretty straightforward square in the city where people hang or morbidly watch people hang. And of course, this sort of spectacle always draws crowds, so it makes sense some market stands would be ready to sell some sweets or a bit of meat on a stick, right? 

Your alternate versions are a couple...

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Sewer Tunnels

Hello folks, I'm finally back with the next map from the poll- the Sewer Tunnels (30x25)! I had a real hard time nailing the lighting for this one, I hate it when a map turns out too dark but I also would rather that underground environment have somewhat believable lighting. The resolution here was to make the 'Lit' version a little brighter than I would think plausible for an underground area ...

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Sewer Tunnels, Adept

Hi Adepts! This week's map is the Sewer Tunnels (30x25), kinda a niche environment but it might be one of those things I'd be surprised about. In my personal campaign, I've needed a map identical to this no less than 3 times, so maybe it's more useful than I think. 

Your alternate version is a Filthy variation, much darker and grungier than the original. These yucky pipes lend themse...

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Sewer Tunnels, Expert

Hi folks! This map is the Sewer Tunnels (30x25), an intersection of thick pipes beneath the city streets. I don't doubt all kinds of grimy underworld denizens are up to their dark deeds here, or perhaps in some forgotten corner of these tunnels a dark mound of slime lurches down a corridor toward a group of unsuspecting adventurers. Those are the two ways I've used this environment in my person...

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Underground Lake Revisited

I'm back again with another Revisited post, this time a pretty substantial change to an old map, the Underground Lake! This version, which I'm calling the Shadowed Shores (35x35), is much more open-ended, featuring a larger amount of beach to play around with and a huge underground sea stretching off the screen. I th...

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Roadside Tavern Revisited

Hello everyone, I'm back with another Revisited post, and for the first time my Apprentice patrons are getting a little something extra as well! This time I went and immediately returned to my most recent map and added an additional floor, transforming the Roadside Tavern into a Roadside Inn. Turns out it was a little more tricky than I thought, I forgot that I would have to add some stairs to ...

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Roadside Tavern Revisited, Adept

Hi Adepts! This is another Revisited Post, where I go back to old maps and make sweeping changes, add additional props/set pieces, or otherwise do what you've asked me to do. This time I've gone and added another level to my most recent map, the Roadside Tavern, and transformed it into the Roadside Inn, along the way applying your Fall variation that I had made for the original map. 

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Roadside Tavern Revisited, Expert

Hi Experts and Masters! This is the first Revisited post just for you guys, this week I added another floor to the Roadside Tavern and made it an inn, and since it would be a shame to only build upon the basic version of the map I thought it would be nice to also add the effects for each variation I had made for the original. So, you get the stormy and subdued versions of the second floor as we...

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Roadside Tavern

Hello everyone! This week's map is the Roadside Tavern (24x24), a friendly little place for your players to catch a breather during their travels and hear a story or a song. And, before you say anything, know that I'm working on a 2nd floor for this map with bunks, I'll be releasing it this next week as a Revisited p...

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Roadside Tavern, Adept

I revisited this map and gave it a 2nd floor, find it here!

This week's map is the Roadside Tavern (24x24)! I had some fun with this one, it feels like it's been some time since I've been able to make a simple forest map so I relished the opportunity to throw one together. I actually surprised myself by finishi...

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Roadside Tavern Expert

Find the Revisited version of this map, the Roadside Inn, here!

Hi Experts and Masters! This week's map is the Roadside Tavern (24x24), and you're extra versions are Stormy and Subdued, a couple of my favorites. I liked the idea of the stormy version especially, as it's nice to have an environmental reason for ...

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Cluttered Alleys

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Cluttered Alleys, Adept

Hello Adepts! This week's map is the Cluttered Alleys (30x30), a twisting little maze of buildings and cramped alleys, and your alternate version is a Sunset recoloring so you'll always be able to use this map no matter when your party gets mugged while cutting through the city's side streets. 

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Cluttered Alleys, Expert

Hello Experts and Masters! This week's map is the Cluttered Alleys (30x30), a twisting back street of some poorly planned city. I'd expect to find all kinds of thugs hanging out back here, keeping an eye out for lost travelers passing through their turf so they can give directions back to the main roads and urge them to be more careful next time. 

Your alternate versions this time ar...

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Stately Throne Room

Hello everyone! This week's map is the Stately Throne Room (17x32), which was submitted by the Master patrons on the Discord server! This royal location is a little different than my usual map, a little less complicated, but I'm sure something like this will often be useful for a lot of campaigns. Hopefully, the design is plain enough that it could be reasonably found in most settings, but if i...

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Stately Throne Room, Adept

Hello Adepts! This week's map is the Stately Throne Room (17x32), and your alternate version is a dark recoloring with the court's braziers lit, giving the map very dramatic lighting. If you're got lots of flair, maybe start off the encounter with the darkened map and swap to this version as the braziers magically light ablaze, instantly showing your players that their presence is known and the...

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Stately Throne Room, Expert

Hello Experts! This week's map is the Stately Throne Room (17x32), a map suggested by the Master patrons in the Discord, and your bonuses are a pair of recolorings! First is the 'Evil' version, colored with red, black, and gold with lighting from both tasteful pools of lava and braziers. It's all extremely dramatic, but who's to say that the lord here is 'evil' really? You, that's who.

Th...

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Map Poll 7

Welcome once again to another poll! Every couple of months I like to assemble a list of your suggestions and let you vote for which ones that most of you would like me to make, and since you can vote multiple times feel free to choose every entry that appeals to you! Once the voting period is over I'll order the maps from most to least voted-for and from there I'll start making them from top to...

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Volcanic Dungeon

This week's map is the Volcanic Dungeon (30x30), one that's been on my backburner for a couple months now, using a lot of my original layout for the Alchemist's Lab but with much more dangerous environmental hazards! This spicy dungeon has almost entirely been overcome by the nearby pools of lava, leaving only a few ruined rooms standing for your players to carefully creep or charge headfirst i...

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Volcanic Dungeon, Adept

Hello Adepts! This week's map is the Volcanic Dungeon (30x30), a crazy dangerous place with lethal hazards aplenty. And, to really stress that, your alternate version this week is a Catastrophic recoloring, a lighting and coloring change that really stresses the danger of the dungeon with much more extreme effects than the regular version. The heightened contrast and sweltering palette should b...

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Volcanic Dungeon, Expert

Hi Experts and Masters! This week's map is the Volcanic Dungeon (30x30), and you're getting another big environmental shift as your alternate version! Instead of the sweltering stone and lava, this dungeon has almost entirely given way to a standing pool of water, with lots of heavy mist clogging the air. Building on that, the other alternate version stresses the mystical vibe of this undergrou...

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Sea Cliffs

Hello everyone, I'm back again with another map, the Sea Cliffs (25x30)! Island maps have always been my favorite to make, and seeing as I'm still trying to transition back into my post-holiday schedule I figured I would start off with something I've had on my personal list for a little while, a solid waterside map with plenty of vertical terrain and very limited options for movement. 

...

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Sea Cliffs, Adept

Hello Adepts! This week's map is the Sea Cliffs (25x30), and in anticipation for the Volcanic Dungeon map I'll be making soon your extra variation is a volcanic reskin! I haven't made a lava map in a very long time, so this was a great way to get some practice in before I tackled the dungeon itself. I'm sure you'll find it useful for your party's adventures in the hells, and even if you don't t...

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Sea Cliffs, Expert

Hello Experts and Masters! This week's map is the Sea Cliffs (25x30), and you're also getting a cropped version, the Shattered Island (25x22)! While the original map is great, the big landmass on the bottom implies that there is more to be explored off-screen, which means more work for you if you're looking for a rocky little island map for your players to come across while traveling by water.&...

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