Hey! I couldn't attach the .zip to the Patreon because of its size limit, so here it is.
MEGA Link
For the most part, the new content can be accessed in less than one minute after you make your character. You only need to nap or to sleep, and you'll access the drea...
2021-05-22 11:35:47 +0000 UTC
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Hey! I couldn't attach the .zip to the Patreon because of its size limit, so here it is.
UPDATE: Saves from v0.1.4 now work on the latest update. The mega link has been updated.
Mega Link
There are a few fixes I want to apply before I make th...
2021-05-15 15:49:03 +0000 UTC
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Hey there! I'll make development updates more often, seeing that we're getting closer to the ending of the first cycle of the monthly update plan.
The results of the last poll were convincing enough, so we'll keep the same preset. I'm not really looking to spice things up after all, just to make...
2021-05-13 15:00:40 +0000 UTC
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Hey! Since we'll have monthly updates, what do you guys think if before the drawings for each version begin, I'd have a Patreon Poll in which people can vote for their favorite preset.
Right now, the red hair, E or D cup, pale skin and thin body type is used in all our drawings so far.
In the future, we might have the possibility of filtering hair color and skin color on the f...
2021-05-07 11:32:04 +0000 UTC
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I'll keep this really short, because I'm working hard on delivering this first monthly update with as much quality and quantity as it can get.
- 4 Drawings finished for the Spa Dream.
- Drawings for the Gardening Dream are starting. ⌛
- Been working on my writing skills. I've asked people for feedback, incl...
2021-05-06 17:11:20 +0000 UTC
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Hey! Ever since the last update, I've been drawing a lot and I've finished writing the Spa Center Dream.
Since Anna won our poll, she's going to be our newest crewmate and since this game takes a lot of inspirations from Mass Effect, I thought it'...
2021-04-30 14:54:12 +0000 UTC
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The 2 dreams we're targeting for the next month's update are estimated to have 20-30k words of new content and, if the time and the creativity hits right, a pretty ambitious amount of drawings.
Before we start building up the job plotlines in the city, we need to make sure that we don't forget anything (or anyone) from the village. Because it'd be nice to have more crewmates in the ship, ...
2021-04-21 14:05:47 +0000 UTC
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Just as promised, I'll talk a bit about what I have planned for the dreams system.
One of the premises of the game was that the planet your character ended up on had a corrupting influence from a malevolent source, and that's where the Malevolent in Malevolent Planet comes from. The malevolent source is of course a deity of lust, that lives in an immateri...
2021-04-18 13:21:42 +0000 UTC
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So, there we have it! From now on, we'll aim for monthly releases. For anyone that might have voted for the quarterly releases option, I will make sure to not disappoint you with this method:
- Every month, we'll release a new version of the game. To make the public release at the beginning of every month, we'll have a release for $5+ Patrons at the middle of the month (for example ar...
2021-04-16 05:16:22 +0000 UTC
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Hey! After resting for a few days in order to boost up my creativity, I've returned to work. My first step for this version was setting up git and putting up the project on GitLab, which will allow me to keep track of any changes and make saves cross-version compatible from all the versions going forward.
Since the big hurdles (the new interface and the updated systems) are now past us, m...
2021-04-12 20:37:39 +0000 UTC
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Hey! It's been a long time since the last public release, around 4 months. During this time, I've not only attempted to add more content, but considering that this update brought an ending to an important section of the game, I thought it deserved a new look. The old interface was clunky for the state the game had gotten to and with this opportunity, many systems have been updated as well. A ho...
2021-04-03 17:50:24 +0000 UTC
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Hey! Here is the most likely final version of v0.1.4 for the $1 Tier. I'm hoping that most bugs have gotten fixed.
This build contains all the images, just 25% smaller versions of them. Only the animation is missing from this build.
Itch.io version
2021-04-03 17:07:06 +0000 UTC
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Hey! Here is the most likely final version of v0.1.4 for the $5+ Tiers. I'm hoping that most bugs have gotten fixed.
This build contains all the original images and the animation.
Itch.io version
2021-04-03 16:43:43 +0000 UTC
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This update is looking better and better every day! At the top you can see the list of all reported bugs so far together with their progression, not all of them discovered/written by me.
Here's a list of all the recent fixes/additions:
- Better Quest Highlighting. ✅ As a suggestion by Jack Hallows, we now will have separate colors for main quests and side ques...
2021-03-30 12:32:07 +0000 UTC
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As promised, today I will release v0.1.4 for the Supporter / $1 Tier as well. There is absolutely no censoring, just smaller images, although the older ones are most likely in their original resolution. Changelog for those who might have missed it at the bottom of the post.
Current progress on the b...
2021-03-28 16:21:57 +0000 UTC
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Although I've updated the last post as well, I thought it might be a good idea to have another post for those who might miss that update.
Here's a comprehensive list of all the bugs we have so far, togethe...
2021-03-28 16:16:52 +0000 UTC
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I think we can safely begin this phase right now. I've spent all day today on fixing bugs and right now preparing to update the $5+ build, followed by the $1 build. I will reference this post on both of them.
List of reported bugs so far and their ongoing progress:
- Clothing Checks if she's naked or only wearing underwear, for the ability to leave the P...
2021-03-28 15:54:51 +0000 UTC
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Hey! This isn't exactly a development update. It's more of a notice that for the past week, since I released the build for $5 patrons, I've not really had a chance to rest because of these creatures from hell, with daily vacuuming, cleaning, washing, steaming etc.
So, I didn't get to use my PC very much and still haven't managed to do so today. Hopefully I've managed to get rid of them t...
2021-03-27 14:17:34 +0000 UTC
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Hey! The previous post will be accessible only to the Explorer and the Scientist Tiers, so I thought I might release a public post as well about the current state of the last version.
Basically, because I know it's been a long time, I've prepared the last update for release in its current state. It's not yet fu...
2021-03-21 17:55:20 +0000 UTC
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The time has to come to tell the village its farewell story. It's taken a pretty long time, because it brought a lot of updates to the old systems and to the old UI, in addition to the new content which took a really long time to develop due to its complexity.
Latest Bugfix: 28 March 2021. Old version is 21st March 2021.
Warning: Although it's in a prett...
2021-03-21 17:41:53 +0000 UTC
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Hey! It's been a while, and I wanted to do something more than just tell, I wanted to show some progress.
I'm using this last week to finish up pretty much everything that's still left and I'll announce the release dates for this version:
- $5+ Patrons. 21st March 2021 (very important to add the year)
- $1 Patrons. 29th March 2021
2021-03-15 18:21:25 +0000 UTC
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There's an upcoming post after this one with the release dates and everything that's happened and the last steps I need to take by the time the first release date is met.
2021-03-15 18:04:17 +0000 UTC
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Hey! I've been a little quiet lately, because I've been putting a lot of time into catching up on the workload. There's a lot I could say, but what's most important right now are the following bulletpoints:
- The Festival's beginning and first sequence (including the endings) are fully finished. In total, there are 36K words so far written for this quest. There's one ...
2021-03-01 18:51:51 +0000 UTC
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It's been a rough couple of days, with 100.7F / 38.2C fever and a pretty strong headache, but I've given myself some time to recover and I'm feeling better now. I started working again, finished all the drawings for the exotic hunt quest and started working on the drawings for the festival quest, fixed some UI bugs and updated some of the legacy code to make it work with the new systems.
...
2021-02-21 03:19:56 +0000 UTC
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Hey there! I've decided to post this development update ahead of time to let you guys know what progress has been made in the past week, in case I won't be feeling well enough to do it on Sunday. I won't post the fully finished Stats UI in this one, because most of this week's work has been on drawing the scenes I've written already and on the last quest of the village,
2021-02-13 02:18:35 +0000 UTC
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Hey, guys! For the sake of consistency, I'll try to keep you updated on what's most important about the developments of the last week and more relevant information about when the release is going to happen.
The Avatar UI is finished and with this occasion, there is also an updated Stats UI:
- Both Health and Energy will be represented by <...
2021-02-07 19:05:40 +0000 UTC
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Hey guys! A lot has happened in the past week. I'll start with the most important feature.
- Updated Avatar System & Updated Wardrobe System are nearly complete! Even though it's supposedly a text game, a lot of coding goes into it, especially for the UI and for the gameplay systems. Cyrus ha...
2021-01-31 14:27:46 +0000 UTC
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Hey! I've started feeling a bit better so I resumed working. As part of the new avatar system I've mentioned, we can now have individual clothing layers which can take up one or more slots. I will post some screenshots on that in the next development update (because I need to update the wardrobe UI to make it easier to pick an individual slot on the body), but there are already some screenshots...
2021-01-26 18:42:47 +0000 UTC
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Hey! As I've mentioned in the latest development update, there is an UI overhaul in the works, to complement the new Smartwatch UI as well. The idea behind this new UI is to make gameplay smoother, more presentable on multiple devices (such as smaller screens and mobile phones) and at the same time, it brings a lot of potential for upgrading the current mechanics of the game, such as the avatar...
2021-01-20 20:49:20 +0000 UTC
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Hey there! Here's what I've been working on lately:
- A Daylight Alien Desert Background which you can see in the attachments. It might not yet be fully finished because light is tricky, but I'm doing my best.
- Fix to the Terminator issue. You can no longer walk around with 0 Energy and/or 0 Health. As soon as you can access a...
2021-01-17 19:47:05 +0000 UTC
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