Currently working on Tilly Jackson from Red Dead Redemption 2. Also working on extra outfits for Chloe and Jade. So look for updates soon.
After Tilly, I'll be working on Molly O'Shea.
On Monday I'll start a model request topic for my EXTRA supporters. Any requests made in that topic will be turned into a poll to be voted on by all patrons, June 28 - July 2nd.
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2021-06-19 12:12:48 +0000 UTC
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June Request: Jade from Mortal Kombat 11
This model has smoothing modifiers applied. I tried using dforce on the cloth but wasn't happy with the results, so instead bones have been added - 1 for both and 1 for each separate cloth. Bones have also been added to the ponytail and the front hair strand - nothing crazy just enough for some movement.
I've started using the pre...
2021-06-14 20:57:58 +0000 UTC
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In this xtra file you'll find 2 additional outfits, plus one additional hair style. The hair was converted with original bones. I also added a hair morph to work with the hat.
I used Rigid Follow Nodes for the ribbons on the skirt, you will probably have to manually adjust them after you've run simulate but it was the only way I could figure to attach them without them becomin...
2021-06-12 06:57:20 +0000 UTC
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One of the first models I converted, there was a lot of trying different techniques so there's a mix of dforce and smoothing modifier on the skirt. The smoothing modifier makes it difficult to get the hand close (see picture above), so you might have to play around with it, maybe even remove the smoothing modifier if it becomes too bothersome.
The hair was converted with game bones ...
2021-06-12 06:48:39 +0000 UTC
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Since I only had one request this month there was no need for a model poll.
In the pipeline -
Jade / Mortal Kombat 11
Xtra outfits for Chloe and Nadine
Tilly / Red Dead Redemption 2
Hope you all are enjoying the models. Link me to any renders you've done, I would love to see what you're creating.
As always, thanks for ...
2021-06-09 21:49:39 +0000 UTC
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Two additional outfits for Nadine, more to come in the future, plus her makeup skin texture. The jewelry is kinda not great, I tried making adjustments to the game textures but you might need to make adjustments in the materials to your liking.
I added bones to Nadine's hair just to give it some movement, it's very limited. You'll need to adjust her feet to heeled ...
2021-06-03 00:40:42 +0000 UTC
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As requested, Nadine Ross from Uncharted/Lost Legacy.
This model has dforce applied to the top and the pants. Genesis 8 Female gens used. If you don't own then just delete.
In the game Nadine obviously is wearing a sports bra of some sort to compact her breasts, I would suggest you adjust her breasts in posing if you want to achieve the same look.
2021-06-03 00:31:56 +0000 UTC
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Hello EXTRA supporters! Here's your chance to make a model request. Just comment with your suggestion for my next model conversion below. You have one week to make one request. If you pick a model I can not convert I will let you know so that you can change your request. All requests will be added to a poll that will be voted on by all pat...
2021-05-31 23:54:08 +0000 UTC
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Hello to my new patrons. Wanted to provide a little update on what I'm working on - currently it's a request for Nadine Ross from Uncharted/Lost Legacy.
On Monday I'll be starting a model request topic for my EXTRA supporters. Any requests made in that topic will be turned into a poll to be voted on by all patrons, June 7-11th.
Thanks again - appreciate the support.
2021-05-29 01:38:14 +0000 UTC
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Daz crashed so there isn't a higher res image.
2021-05-28 04:05:21 +0000 UTC
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Featuring : Karen Jones and John Marston
2021-05-28 01:30:43 +0000 UTC
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This model has dforce applied to the top, though it's hit or miss. Genesis 8 Female gens used. If you don't own then just delete.
Bones have been added to Chloe's ponytail. I used geoshells for the stitching on clothing. I've been messing around with different ways to apply the stitching and this seems the more workable option so far.
Please let me know if yo...
2021-05-26 19:42:43 +0000 UTC
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1 additional hair and 2 additional outfits
Dforce modifier applied to skirt and to top 02. Hair has added bones.
Boots are heeled so you'll need to set heeled foot slider on both feet to 20.
Please let me know if you experience any issues.
Enjoy!
2021-04-28 03:13:13 +0000 UTC
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This model has a smoothing modifier applied to the top and dforce on the skirt. Genesis 8 Female genitals are used. If you don't own then just delete it.
Mary Beth's hair has added bones that I have used with mixed results. Game textures are used with no editing.
Boots are heeled so you'll need to set heeled foot slider on both feet to 20.
Please ...
2021-04-28 02:54:44 +0000 UTC
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Render commission for AnotherNotch
2021-04-26 22:54:36 +0000 UTC
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This model has smoothing modifiers applied to the top and pants so you may have to adjust hands away from the body slightly or you can remove the modifier. Genesis 8 Female genitals are used. If you don't own then just delete it.
Bonnie was one of the first models I converted for Daz and has a custom body. The textures from the game are not that great but with the ...
2021-04-20 01:20:29 +0000 UTC
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Tommy and his scarier brother, Tommy. Just kidding - that's just Tommy done dirty.
Dforce has been applied to both models. The prologue jacket looks terrible in texture view because of the transparency map. I'm not sure why this happens in Daz but from what I read on forums it seems to be an issue. If you have a solution let me know! It still renders f...
2021-04-19 12:55:42 +0000 UTC
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Thanks for your extra support! Same things apply to these outfits as the patrol outfit.
Please let me know if anything is wonky.
2021-04-19 08:20:37 +0000 UTC
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Just like Joel, this model has dforce modifier applied to both the shirt and pants so you'll want to pose him first before hitting the simulate button. Again, using a smoothing modifier gives me mixed results but I'll use it after I've set everything up if I need to, so remember it is an option but not applied.
The default Daz teeth are used and Genesis 8 Male genitals are als...
2021-04-19 07:55:22 +0000 UTC
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This model has dforce modifier applied to both the shirt and pants so you'll want to pose him first then hit the simulate button. Be sure that arms are not against the body or that will affect your final result. TIP : I will pose then pull arms away, simulate, then put arms back in position. Don't pull arms too far away, just enough that they aren'...
2021-04-19 07:36:24 +0000 UTC
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So I'm starting us off with Joel and Tommy, two of my favs. At the supporter level, you get them each with their patrol outfits (pictured above). If you go extra, you get Joel's hospital, prologue guitar, hero, and museum outfits. For Tommy, you get prologue and farm outfit as well as his farm face.
I've tried to replicate bodies as best I can, going off...
2021-04-19 02:36:00 +0000 UTC
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