OC Side Laying 14.05.2021
Here is the first interior version of the Balcony scene.
This version was made on Blender 2.93 but it seems to work on 2.92 as well. Fog and light settings won't look the same tho.
What's new : 1 room, not entirely finished yet. Fog in the interior. Cubemap and Irradiance map are temporary and you need to place them where you need them.
This is the same scene as previous ...
To go along with the new version of the Balcony
2021-04-03 12:27:11 +0000 UTC View Post
New stuff is reworked ocean (best keep the viewport resolution in the modifier low) Chairs, table, sunbrella. Reworked all wood shaders to make them more realistic and also more interesting.
Stuff to keep in mind: You may need to move the sun model often to keep it in a good angle for the sun light object.
The cubemaps need to be used where needed but I left 3 there in case you ...
Until now I was only posting them as zip files, now I will post as images with a zip file attached. So I'm not sure if there's any compression going on, google results from a while back say there is, which is why I provide a zip file for you that won't be compressed.
2021-03-29 19:08:24 +0000 UTC View Post*Sigh* still trying to think up a good naming system for these
2021-03-25 18:58:43 +0000 UTC View PostHere's another set of 4K images, enjoy! Also still got no idea for a nice organized way to name these lmao
2021-03-20 19:11:35 +0000 UTC View Post
New stuff are Clouds and the sunset background. I mainly uploaded this for the cloud material which is volumetric. The old background clouds are still there but they were too much of a hassle for a sunset so I just turned down the color ramp slider. You can easily put them back in by doing the same. To properly use the volumetric clouds make sure they are a little bit above the water and in the...
2021-03-15 19:50:13 +0000 UTC View Post