SamuZai
tombcrux

tombcrux

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Cassandra - Honey Select [Update Public Release]

For those who have the mod already just overwrite everything.

While watching her gameplay and story, a certain mission piqued my interest. And so, I decided I would make this version of her but time would not allow me. This was a year ago. Also I noticed an issue on her front hair a few months ago so I doubled down on the update.

NEW/CHANGES:

  • Hair bow, sword, shield and ...

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Lynn for Archlichs (update/fix)

Just copy abdata folder then overwrite.

  • fixed Dolly Hair dynamic bones (transferred values from gravity to force)
  • updated hair ribbons to have some bouncing physics

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Lynn for Archlichs

Happy new year to all. Again I'm very sorry for the slow progress and lack of updates.

This is definitely the most outdated model I've ever worked on. I did everything I could to make it look good. It seems every mod I make has a unique problem but then again every head I have ported since are from different games. In this case it's the lack of hair bones so I had to learn and build one f...

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Aerith Gainsborough - Honey Select [Public Release]

A few days late as I have to tweak some of the morphs a bit as I couldn't resist copying that one smile (middle, image above) on one of the in-game cutscenes. And now here it is, everyone's(?)  favorite and loveable girl. Oh and the aforementioned picture has a scene in the folder.

It took 3 to 4 months to port this beauty. I've watched game...

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Cassandra - Honey Select [Update] for Archlichs

For those who have the mod already just overwrite everything. However, if you made changes to the original card/s it's up to you. If you don't need the 2 LRE skin cards [Cassandra (N) and/or (V)] and PSDs, just delete them. Same goes for the ABM version folder if you won't be using it.

While watching her gameplay and story, a certain mis...

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Tifa Lockhart from FF Dissidia NT [U̶n̶r̶e̶l̶e̶a̶s̶e̶d̶]

Initially, I was reluctant to release this head mod because the facial expressions are kind of
weak and the hair has some problems of its own, also there are already 3 of them out there.  This was about more than a year ago before I made a patreon account. I had no time ironing out the issues because of commissions. Now it's done and fixed up I can finally rest this. View Post

Next mod - Lynn from Vindictus

This is the lowest poly model I came across. I expected it to be easy but the hair has some bad rigging so I had to do my own weight painting from scratch which I'm new to. She has a ton of make-up options and two extra hair sets too, as requested by the client.

Speaking of commissions, there won't be any polls in the coming months seeing as how this world is in such a situation. I woul...

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Aerith for Archlichs [Update]

*As of September 29th 8:30 AM EST the original post has been UPDATED.
No need to download this IF
you got the mod from the original post after the time mentioned above.


Just copy View Post

Aerith for Archlichs

 First of all I'm very sorry for the long wait. I already expected this one to give me a lot of trouble but it was just more than that. Just when I thought I was done something comes up. Despite all problems I did what I can to fix them.

There is a minor issue which will only be visible in a certain lighting, particularly the eyelids when they're closed. Another one; if you're using ...

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Progress Report/Process Preview - Aerith

As you can see on the first picture I've captured every facial expression she makes that can be used for the appropriate HS morph; both mouth and eyes of course. I've just done the eyes and it was a very difficult process because initially the weighting of the eyelid bones were off like when I close them it looks ugly; pointy and jagged stuff jutting about. Some of them showed later on and it w...

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IMPORTANT ANNOUNCEMENT

Pledges will be paused for July as this mod is targeted to be released this coming August.
No current patrons will be charged this coming month. For potential patrons if you're wilIing to pledge I highly suggest doing it on the month of release.

This head is definitely the most difficult among others as I expected. If it was at the le...

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Maria - Honey Select [Public Release]

Some of you may be getting a too shiny head which I just realized not long ago. A certain version of IBL/LRE (don't know which one) does this. Just reduce softness of skin to around 40-50 or however you want. 

* Please read the README1ST.txt inside for more info on the extra items and how to use additional bones.

 * Don't ...

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Next mod - Aerith from Final Fantasy 7 Remake

Definitely and obviously even harder than my previous mods. The shape of her eyes gave me a headache but thankfully, I somehow managed to replicate it. Her facial morphs are gonna be a steep climb. After all that, some extra stuff and polishing as usual. 

It's going to be a tough month, or two at worst. Thanks for bearing with the long wait.

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Poll Winner

I hope you didn't miss what I said in the poll. Expect few or several weeks between each WIP update. Okatsu will be next after Aerith. After that I may or may not add a new girl as a candidate. Dong Bai will still remain for sure.

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Weighted Poll for the Next Character

Vote count for each tier

Archlich - 5
Necromancer - 3
Undertaker - 1

* I wasn't planning on porting this girl because I'm no masochist and others are already onto her. Also they'll be done before I can finish mine. If you're willing to wait for less or maybe more than 3 months then be my guest.

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Maria for Archlichs

Finally, she's done.  This is the hardest one so far; gave me a lot of trouble overall, mostly the makeup and facial expressions. It was a long game of cat and mouse. I'm very sorry for the long wait, it's just I don't stop until all looks good to me.
The window on public release will have to be changed to be fair. It took me more than 2 months so it will be free in 60 days.

You'...

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Progress Report/Process Preview - Maria

For those who are wondering, I'm still alive (for now maybe?). Potential apocalyptic scenario aside, the facial expressions as expected are the hardest to work with. 

As I said I try my best to make the girls look like their original game's look but also beside that I take what I can from their cutscenes; the faces they make in them. I have to distinguish what emotion they are expres...

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Next mod - Maria from Nioh

Cleaning my PC (hardware and software) took me a long time before starting this one hence the lack of updates in the weeks before.

This is the hardest one yet. It was a pain to get the textures right especially the makeup. Now I can start on the facial expressions then a few more fixes after. 

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IMPORTANT ANNOUNCEMENT regarding payment method


Hello to everyone!  

It has come to my mind and I've finally decided to change how I charge from per mod/creation to per month. One reason is because not all mods starting from next one will have extra accessories or hair and such; another is the duration between releasing mods. Last...

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Cassandra - Honey Select [Public Release]

You may find the proportions are somewhat off when comparing her to the original SC6 model. Her character profile states she is 5'5" so I adjusted her height to 60 (according to HS height conversion). The head might look bigger to some of you, because in SC characters have smaller head to body ratio. If I made it smaller she would have to stretch her mouth more for the licking and fellatio morp...

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Cassandra for Archlichs

Check your messages inbox. I will send the link there.
̶A̶s̶ ̶o̶f̶ ̶t̶h̶e̶ ̶m̶o̶m̶e̶n̶t̶ ̶p̶a̶t̶r̶e̶o̶n̶ ̶s̶e̶e̶m̶s̶ ̶b̶u̶g̶g̶e̶d̶ ̶f̶o̶r̶ ̶m̶e̶ ̶a̶n̶d̶ ̶c̶a̶n̶'̶t̶ ̶s̶e̶t̶ ̶t̶h̶i̶s̶ ̶p̶o̶s̶t̶ ̶t̶o̶ ̶A̶r̶c̶h̶l̶i̶c̶h̶ ̶o̶n̶l̶y̶.̶
Attachment below is the same file.

...

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Cassandra - Honey Select [Base Head]

First of all, sorry for the delay. Here is the issue with this head; the proportions are somewhat off when comparing her to the original SC6 model. Her character profile states she is 5'5" so I adjusted her height to 60 (according to HS height conversion). The head might look bigger to some because in SC she has a smaller head to body ratio. If I made it smaller she would have to stretch her mo...

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Progress Report/Update - Cassandra

Another mod another problem. As expected, some issues popped up after finishing the morphs. Still have to fix other stuff too. Gonna have to be about less than a week before the job is done.  

Such busy times these holidays can be.

Also Happy New Year to everyone!

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Xiao Qiao [updated missing eyeshadow]

Copy abdata from the attachment below then merge. Sorry for the inconvenience.
Updated the public release post for those who haven't downloaded yet.

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Xiao Qiao - Honey Select [Public Release]

Happy Holidays to all!

Again, I strongly suggest opening HSResolveMoreSlotID.exe first for conflicts and StudioNEO items. 

For her fan/weapon just disable the hand accessories and use the studio item instead, as it has bones you can pose.

Read the README1ST.txt for instructions, item IDs and requirements.

* If you prefer to ...

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Next mod - Cassandra from SC6

Aiming to release this before January.

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NiCO - Honey Select [Public Release]

A bit late but here it is..

I recommend opening HSResolveMoreSlotID.exe first 'cause I couldn't be bothered to switch from the primitive 6 digit ID system. 

Read the README1ST.txt for instructions, item IDs and requirements.

* If you prefer to use additional bones, read the README1ST.txt for installation....

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Xiao Qiao for Archlichs

2 Easy Steps

1. Download the attachment from the Xiao Qiao - Honey Select [Base Head] paid post

2. Download the attachment below then copy the abdata and Userdata folders including the README1st.txt then overwrite all when prompted.

* Please read the README1ST.txt inside for m...

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Xiao Qiao - Honey Select [Base Head]

So this one roughly took me two months, what with all the issues that popped up. 

Read the README1ST (contents different for each tier) for the IDs and requirements.

For the 2 higher tiers take note that this is the base head only.  Before you open HS or Studio/NEO, don't forget View Post

Progress Report/Update - Xiao Qiao

Bummer. This was harder than what I expected it to be, so I miscalculated on the ETA.
I had to recheck and readjust the morphs, and the number of bones involved only made it more arduous. This is why, for me, the facial expressions take more than half of the time spent working on one mod.

The mod is close to finishing. It will be done before<...

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