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See Us LIVE at Midwest Gaming Classic 2024!

WHAT: Our "Final Fantasy VI: 30 Years of the Greatest* RPG of All Time" panel, live at MGC 2024

WHERE: The Panels and Presentations Room at Midwest Gaming Classic 2024

WHEN: Saturday, April 6th at 3:00pm

WHO: Jeremy Parish, Bob Macke...

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Episode 602: Evercade

I’ve been a fan of Evercade for a while now and this episode has been something of a long time coming. I was concerned to some extent that I like Evercade a bit too much, and that any interview would be essentially me saying “why are you so great?” over and over again, but I think this turned out more interesting than that.

If you’re not familiar with Evercade, it’s a s...

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This Week In Retro: Super Metroid

March 19, 1994: In space, no one can hear you screech

by Diamond Feit

Silence is underrated. I'm not talking about the complete absence of all ...

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Episode 601: Final Fantasy XVI

Did you know there's a new Final Fantasy game out? (No, not Final Fantasy VII Rebirth—but good guess!) This past summer, the latest mainline Final Fantasy released to near-universal critical acclaim, but seemingly not a whole lot of enthusiasm from fans. So is this stunning spectacle in an Ivailce-style world worth the 60 hour (and 70-dollar) investment? On this episode of Retronauts, join Bo...

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Episode 600: Toe Jam & Earl

Jeremy: Patron Scott Rothman joins us (myself, Kevin Bunch, and Stuart Gipp) again for this episode, wherein we take a dive into the weirdly innovative Toe Jam & Earl series. It will never cease to amaze me that the first proper distillation of Rogue's principles into an action milieu came in the form of a wacky action game about weird-looking aliens with a predilection fo...

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This Week In Retro: Castlevania: Bloodlines

March 17, 1994: Requiem for the Unsung Castlevania

by Diamond Feit

Amongst the many legends and superstitions in human history, I find vampires forever ...

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Episode 599: Resident Evil 5 & 6

Hi, Diamond Feit here, indulging myself again with a podcast about survival horror—oh wait, no, I'm sorry, this week we're talking about Resident Evil 5 & Resident Evil 6. You know, two mainline installments in Capcom's famous franchise that ramped up the action at the expense of less-sexy elements like "atmosph...

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This Week In Retro: Metal Gear Solid: The Twin Snakes

March 9, 2004: I'm seeing double! Four Snakes!

by Diamond Feit

Given the increasingly stagnant state of mainstream pop culture, we should have seen the ...

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Episode 598: Plumbers Don't Wear Ties

Jeremy: I realize this episode is a little shorter than usual, but considering that (1) it's about a game that can be completed in roughly 45 minutes and (2) contains maybe five total moments of interactivity, you will believe that we can talk about Plumbers Don't Wear Ties for longer than it takes to play Plumbers Don't Wear Ties. Doubly impressive given that this ep...

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Episode 597: Bowser, Part 2

Back in December, we thrilled you with the first 20 years of Bowser's history. And, given that he's nearly at the "lordy, lordy" stage of his life, we still have a few more decades to discuss. On this episode of Retronauts, join Bob Mackey, Henry Gilbert, and Drew Mackie (of Gayest Episode Ever) as the crew discusses tha...

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This Week In Retro: Ninja Gaiden (2004)

March 2, 2004: How do you get to the ninja fortress? Practice, practice, practice

by Diamond Feit

I wasn't there to witness it, but I'd wager that withi...

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Episode 596: Retro Game Lyrics

Game music hits different from, uh, "real life music," or whatever you want to call it. Many of us '90s kids who felt like pop music belonged to the popular kids at school (it's right there—"pop!") slid video game soundtracks into our Discmans to satiate our hunger for music. And what a time it was, for with the advent of the compact disc in music and video games alike came the addition of ly...

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This Month In Retronauts: February 2024 edition

Greetings from Diamond Feit! I hope everyone reading this is enjoying their super-sized February (now with 29 days). I know Stuart Gipp and I certainly enjoyed ourselves recording this, our latest community podcast. You left a ton of comments and feedback to cover this...

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Episode 595: Modern Remakes

In 2023, the world was blessed with two fantastic remakes. Nintendo's Super Mario RPG remake left the original game almost entirely intact while giving the presentation a thoroughly modern coat of paint, while Capcom's Resident Evil 4 remake rebuilt its predecessor from the ground up to suit today's sensibilities. And somehow, both approaches were entirely successful and vaild! On this episode ...

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Episode 594: Ys Books I - II - III

Jeremy: In Terry Pratchett's Discworld novels, there exists a goddess known only as The Lady. She is, in fact, Lady Luck. But the Lady's favor is fickle: She only grants her blessings to those who never invoke her name. She finds it amusing to help those who muddle through life never daring to contemplate their luck—but never consistently or predictably. And when someone cal...

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This Week In Retro: Syphon Filter

February 16, 1999: she syphon' me 'til I filter

by Diamond Feit

After decades of Cold War paranoia cast the Soviet Union as an "evil empire" across the ...

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Episode 593: The Contra Ranking Hootenanny

Stuart:Hello there, my darlings. Would you like to listen to a really, really long mega-ranking of every single Contra game ever? You’d think myself, John Linneman, Thomas Nickel, and Audi Sorlie might tire in the process of such a task, but… we didn’t. The energy stayed high, the opinions and anecdotes stayed flowing, and… in my admittedly biased opinion… I...

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This Week In Retro: Jazzpunk

February 7, 2014: Mission: Impeccable

by Diamond Feit

I'm not sure if the timing of my childhood or my Jewish upbringing caused me to grow up in a parod...

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Episode 592: Retronauts Radio Winter ’24

Jeremy: Another day, another massive file download. I hope you're not on a limited data plan for your Retronauts bonus feed, because this one's a doozy—as usual for Retronauts Radio episodes, I've posted this in stereo at maximum MP3 bitrate quality so that you can appreciate the tunes ripped and posted here in the best fidelity possible. Although this episode does include a brief ex...

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Episode 591: Gaming's Cruelest Challenges

Jeremy: Good morning (or whatever), friends. Welcome to our therapy session. 

This week I've gone and invited three of my closest friends (read: fellow podcasters) to help me work through some video game neuroses. We've all played video games that randomly just decide "Hey, I no longer want to be fun or enjoyable" and inflict on players pure, abject cruelty. Join us (read: M...

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This Week In Retro: Art of Fighting 2

February 3, 1994: Whither South Town?

by Diamond Feit

Hordes of developers tried their hand at making fighting games in the early 1990s but no one did i...

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Episode 590: Dragon Quest: Rocket Slime & Slime Morimori

Greetings, Diamond Feit here! This podcast was a labor of love for me, a chance to highlight a series that deserves more attention. I hope after listening you'll agree with me, or at least feel curious about seeking out these underappreciated video games.

Three games on three different handhelds; that's the breadth of ...

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This Month In Retronauts: January 2024 edition

Diamond Feit here and it's my pleasure to kick off another year of community podcasts made just for you, our supporters. While not a jumbo-sized episode the likes of last month's, Stuart Gipp and I do run through a great many of your comments and all your picks...

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Episode 589: Super Mario Bros. Wonder

Wowie zowie! After the untold tyranny of 15 years of New Super Mario Bros. games, Nintendo's flagship series returned with a bang in the form of Super Mario Bros. Wonder. This absolutely charming collection of 2D platforming ideas stunned the public last fall with its sheer abundance of variety, all executed to the standard of excellence we expect from a Mario game. But how did it all come toge...

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Episode 588: Videopac Insiders

Kevin: You may recall that I recently hosted an episode about the Magnavox Odyssey2, the silver superstar sold and supported by Magnavox in the late 1970s and early '80s. While that far-ranging conversation touched on many aspects about the platform's history and what makes it interesting, it was centered on the American Odyssey2 experience. Given the console's success in other parts o...

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This Week In Retro: Superman [1989]

January 1989: Neither a bird nor a plane, it's a mediocre game

by Diamond Feit

I love superheroes, though I don't really think I had a choice in the mat...

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Episode 587 [fixed]: Sonic 3 + Knuckles Pt. 3

Note: Audio error has been corrected in this new upload! Apologies for that, and for the fact that Patreon's system refused to let us simply update the existing post.

Stuart:Look, we’re three parts deep into what has ended up being five. You cannot claim that we did not go deep and hard on Sonic 3 & Knuckles. Sorry for saying “deep and hard”, ...

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This Week In Retro: Nidhogg

January 13, 2014: A good death is its own reward

by Diamond Feit

After millennia of research, countless hypotheses, and straight-up speculation, the hum...

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Episode 586: Zelda II & The Action RPG

Jeremy: Yes, I know, we've talked about Zelda II before... as part of a double-header... way back in episode 66? Whew, so it's been a while. And that means I don't need to feel bad about revisiting the topic, on its own, with a completely different crew of people (which means different experiences, opinions, and facts). But it's not as though Kevin and Nadia and I (along with ...

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Episode 585: The Years-In-Review Revue - 1994

Jeremy: Technically, that header should say 1984 & 1994. But we don't talk that much about ’84. It's more of a mop-up, really. A quick wrap-up that takes, uhh, about a third of the podcast's total running time. Barely anything, really.

Diamond Feit, Stuart Gipp, Kevin Bunch, and Jared Petty join this episode for a rather crowded room... or a room that would View Post