This is the thread for patrons to leave feedback on the newest version.
UPDATE: Thanks for all your feedback! We have a new primary version, please download this one if you're having any trouble, particularly with the white hind hunt:
PC: https://mega.nz/#!qxERTD7Y!SvEIZKlp...
2017-10-07 18:48:54 +0000 UTC
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We put the headline right at the top, so no more need to speculate! We have back all the reports from testers now, so we feel confident saying that we can release KoD 0.3.0 on October 7th for 15$+ backers and the public release for everyone 1 week later!
This one took longer than expected because of the amount of content. We went bigger, breaking our records for scene length... three time...
2017-10-05 21:16:48 +0000 UTC
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We just wanted to announce that version 0.3.0 has been sent to bugtesters! We're glad that we've managed to finish so much of it, but based on the usual testing cycle, the version is likely to be released fully in early October.
Honestly, we experienced some content creep with this one. Our plans included the usual amount of branching and variation, but we ended up adding more and more ar...
2017-09-28 15:08:41 +0000 UTC
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One of our core goals with KoD is to give players meaningful choices that can lead to a different experience. At the same time, we don't want to make the game a series of branching choices that have nothing in common - that would spread our efforts across many paths and prevent us from doing as extensive of a story as we want.
So far, you've been playing the early stage of the game, where your S...
2017-09-16 22:51:12 +0000 UTC
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As August draws to a close, we wanted to update everyone on when the next version will be released and report on our progress for the next version.
Though the heart of each update will be new CGs, your decision about update length lets us introduce the necessary side content that goes along with the scenes in a more natural way. For this update, one of those pieces of content is a new outfit for...
2017-08-27 21:31:52 +0000 UTC
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When going around the orc camp, you may have heard characters reference a human woman who trades with orcs. Just who is this woman and why does she dare travel in an orc camp? You'll find out in the next update, but we're revealing a little about her in this post!
The focus of this game is Lundar, a large country attempting to expand into an empire. But it isn't the only country in the world, an...
2017-08-14 13:30:48 +0000 UTC
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It's time for another patron pick! For those who are new, it varies month to month, but it offers a chance for any $15+ patron to suggest something they'd like to see: maybe a sexual position, a fetish, an interesting scenario?
After everyone votes on their favorite ideas, we'll look at the most popular suggestions. Though we do reserve the right to choose or tweak scenes so that they'll fi...
2017-08-08 00:10:44 +0000 UTC
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The new version has been released publicly, you can download it from the main page. This is the thread to leave feedback.
Changes in version 0.2.2:
- Improvements to the Neve x Maply scene.
- Further bugs and typos.
Major New Content:
- An incident involving catgirls can be played beginning to end.
- New jobs have been unlocked in camp.
- Working at the bar has ...
2017-08-03 19:49:07 +0000 UTC
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You should have seen the 25$ + rewards.
We are very grateful for your support so we have been trying to improve on also rewarding our biggest donators in new ways and we hope you like what we sent ^-^
We tried to improve on the quality on the variants from Noxian Nights we used to add only in the packs, plus also integrating them in the game and lore itself on top of adding a written sce...
2017-08-03 00:24:13 +0000 UTC
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We've just uploaded a new version of Kingdom of Deception, along with releasing it to the $5 tier!
Link (PC)
Link (Mac)
Please let us know if there are any mo...
2017-07-30 15:58:19 +0000 UTC
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Alright, everyone! Your link to download the second version of Kingdom of Deception :
Link
Saves from last version should be valid in this one, provided you saved before the ending notification! This one picks up in the orc camp right after the first update, ...
2017-07-27 21:49:45 +0000 UTC
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We've released the second version of KoD to $15 patrons! $5 patrons can expect it on July 30 and it will go public on August 3!
Kingdom of Deception 0.2.0
Major New Content:
- An incident involving catgirls can be played beginning to end.
- New jobs have been unlocked in camp.
- Working at the bar has been expanded, with a sequence of scenes available.
- The...
2017-07-27 21:46:06 +0000 UTC
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We are happy to say that we have finished work on the new version and it has been sent out to a few people for bug testing as we also polish it. This new version as we said before will have new events happen and show a lot of hints for future content and mechanics. One CG, made bigger because of us taking more time, for example will be heavily influenced by how you deal with the Catgirl quest and ...
2017-07-24 03:21:17 +0000 UTC
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Last month, we asked you guys what update pace you would prefer, and a large majority said they'd prefer less frequent but more substantial updates. So for today's post, we thought we'd share some of what that looks like in practical terms.
Sabia's position in the orc camp will have changed substantially after the trial, but you can still choose to work in Jadk's bar. One of the CGs in the next ...
2017-07-09 18:51:15 +0000 UTC
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As we finish major blocks of content for 0.2.0, our attention turns to the question of how frequently we should release new versions of the game.
It's a trade-off between development speed and community involvement. If we posted yearly, you guys wouldn't get much content and we wouldn't be able to incorporate your feedback. If we posted weekly, development would slow to a crawl and most releases...
2017-06-28 17:39:23 +0000 UTC
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In between our game releases, we'll be updating you on our progress with lore posts related to the content you'll be seeing in the next version.
As has been briefly mentioned, one of the races you'll meet in KoD is the catgirls. They're not well-liked by humans or orcs, since they live on the disreputable edges of society, migrating in caravans and following their own strange ...
2017-06-16 19:57:17 +0000 UTC
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Here is the first public release of many to come!
Thank you all for the support and encouragement through our development process. It was a very enriching experience and we feel very good about how we can develop the future of Kingdom of Deception. Hope you guys like the first part, introducing Sabia's quest and all the characters surrounding her, plus others that are yet to come! &n...
2017-06-01 15:21:11 +0000 UTC
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Here's the newest version of KoD, now available to $5 backers as well:
https://mega.nz/#!D1FxmTTB!0cv3TKqQjCBcpGiEBKvdiUVhYtTIPCUXncCgCc7uTFk
Version 0.1.1 has only bug and typo fixes compared to 0.1.0, not added content. If you haven't played yet, definitely play this one...
2017-05-29 15:11:47 +0000 UTC
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We won't go on a long time here, because the important thing is that the game is released! You should all be getting your links via PM, so once you've played, feel free to talk about the game here.
NOTE: Patreon can be weirdly slow when it comes to sending out large numbers of messages. If yours hasn't arrived yet, please be a little patient, it's probably on its way! If you wait long enough wit...
2017-05-25 20:30:25 +0000 UTC
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As we change over from focusing on NN to Kingdom of Deception, one of the things we're doing is changing the reward tiers. The old tiers were made for NN, where the default resolution is low. Since KoD has a much higher resolution, it made more sense for us to give more patrons the largest resolution as a reward.
Most of the tiers will be staying the same, but there will be a ...
2017-05-23 21:16:09 +0000 UTC
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That's right, it's finally time. The only work that remains on the first version of KoD is a little final polishing, then we'll be releasing it to everyone!
Thanks to all of you for supporting us so long. Thanks to all of you encouraging us, we were able to take time to make the first release a high quality product instead of just a simple demo filled with placeholders. Based on reactions from t...
2017-05-21 17:09:28 +0000 UTC
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No, not a preview of content, part of the actual game!
We've heard back from many of our chosen hardware testers, and fortunately the game seems to be very stable! If anyone has issues, the optimization and new options we've included in the game should help you, but we hope most players will have a smooth experience.
We wanted to thank everyone who has been supporting us this long, though,...
2017-05-08 13:11:37 +0000 UTC
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EDIT: Thanks to everyone who volunteered! We chose a few people and sent them the hardware test. We don't need any more volunteers, but we're working on a preview build for all supporters.
ORIGINAL POST
We're getting much closer to the release of KoD! With almost all assets completed and the game testing smoothly in general, our main concern is trying to find and eliminate other possible h...
2017-04-29 10:54:58 +0000 UTC
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If anyone is worried by the title, no need: this isn't an announcement of delays or anything bad. No, we just wanted to share an update giving insight into how the game development process isn't always smooth.
Some problems are inevitable, so we planned for them in our dev cycle. The goal is for the first release to be as smooth an experience as possible for as many players as possi...
2017-04-20 13:12:00 +0000 UTC
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As we've mentioned, we're splitting our time between the meat of the game and the various elements that support the main content. Today we're going to talk about a necessary component of any game: backgrounds.
Though they're not the focus (by definition!), backgrounds are still a key part of the game's experience. Most of you have probably played a game where the backgrounds are cheap 3D, or don...
2017-03-11 17:48:40 +0000 UTC
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As you can see in the above picture, a lot of our major orc NPCs have their designs completed and placed in the game! In that image you can see the three Captains of the orc tribe side by side, showcasing all the variety that's possible from our orc base.
Left to right, the three are named Rokgrid, Tekrok, and Dajrab. Since you'll get a chance to meet them in the game before too long, I th...
2017-02-28 17:20:02 +0000 UTC
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The engine we're using for Kingdom of Deception is Ren'py, which was created for visual novels. Though we hope to create a game that's much more than that, we did choose it because we wanted to take advantage of its strengths by putting emphasis on interactions with characters, with various twists and consequences.
Today we're going to show you one of the minor NPCs we haven't revealed ye...
2017-02-20 14:12:53 +0000 UTC
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For this weeks update we decided to show you the finished patron pick outfits.
Both the slave and barmaid clothing will be used in the duration of the game in quests, story missions and mechanics. We used the top voted design suggested by Dalith for the orc slave armor. We tried to use all the referenced material in it and combine it one coherent design that would feel both sexy and hint to ...
2017-02-08 14:04:59 +0000 UTC
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We've been dancing around the combat system for a little while now, hinting at how it's different, so this week it's finally time to explain what role direct combat will play in Kingdom of Deception.
Though warfare will play a major role in the game, we wanted to place more of the focus on the broader aspects. Therefore, we didn't want to have a conventional combat system. The end result will st...
2017-01-30 14:46:18 +0000 UTC
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This week, it's time to talk about NPCs!
Since Sabia is in an orc camp, naturally most of the characters she meets are orcs. The thing is, we know that a very small percentage of our audience is playing for the orcs! Most of the content and drawing time should be spent on the main characters, so NPCs represent a puzzle.
One option would be to just have a single orc model that's reus...
2017-01-22 17:34:50 +0000 UTC
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