Progress Report
This release may seem a little light on for features, but it took quite a bit of doing to get the game to dynamically stream in levels as you move between game areas.
It started with Decouping the GameController so the game state was flexible enough to be loaded and unloaded safely. After...
2019-05-01 23:10:32 +0000 UTC View Post
In this release I made some tweaks to the UI and added the new Day/Night system.
Change the time of day to Morning, Midday or Night.
At this time the time of day only affects the lighting in the scene.
This is an Early Alpha so expect to find many things to be missing and even some bugs. I have not included any optimisation so some older PCs might struggle to run it.
Dow...
2019-04-01 10:32:12 +0000 UTC View Post
I hate making changes to billing, but since the project launched, almost two years ago, a certain type of patron has been stealing rewards.
This type of patron will pledge enough to download the latest version of the game or to take part in the polls and then delete their pledge before they can be billed.
You might call them a thief or a pirate.
This is unfair to honest patrons and ...
2019-03-25 02:11:37 +0000 UTC View PostThe poll is now closed and we have a clear winner.
Fix The Dang Camera
I'll be making changes to the game camera and fixing the issues with clipping through characters, buildings, terrain, etc.
This has been an issue since the first build, but I have avoided fixing it because it is very complex and involved.
3D cameras are very code heavy because of the com...
Here is the Christmas Release packed full of juicy new story and H scenes.
Just what you asked Santa for.
I also made another pass at performance and bug fixes.
This is an Early Alpha so expect to find many things to be missing and even some bugs. I have not included any optimisation so some older PCs might struggle to run it.
Download it on a platform of your choice. 2019-02-20 10:48:51 +0000 UTC View Post
The poll is now closed and I am pleased to see that patrons are open to new ideas.
The winning option was to see new and original lingerie designs instead of the usual stereotypes or traditional anime styles.
I was nervous that some otaku purists might take issue with me playing with the formula.
This gives me confidence to pursue new designs with other characters. Well, te...
2019-01-14 23:11:18 +0000 UTC View Post
I can't believe another year has flown by.
I made great strides in 2018. Both in with the game and personally as a game developer.
Here are some things I did last year:
October was a crazy productive month. I made lots of UI improvements and some under the covers changes to the female characters.
This is an Early Alpha so expect to find many things to be missing and even some bugs. I have not included any optimisation so some older PCs might struggle to run it.
Download it on a platform of your choice.
TL;DR: I am shit at setting a release date for the final game. There is a ton of stuff to complete before I can set a proper date.
Oh. You're still here. Well here is the long version with important details you will get to vote on in future.
<Deep breath> I had hoped that MGT would be finished by the end of 2018, but here we are and I am not even close.
Th...
2018-12-16 02:31:13 +0000 UTC View Post
EDIT: A Skybox is 6 x 2D images arranged in a cube to fake the appearance of a 3D sky.
I am currently looking for an artist to create skyboxes for different times of day that contributes to lighting in the game.
These skyboxes will include features like sun, moon, clouds and stars in an anime st...
2018-12-09 02:05:46 +0000 UTC View Post
I know from the magic of analytics that a lot of people are searching "Monster Girl Tailes" on Google directly.
So I thought it was time that MGT got it's own website.
I'll still need to add the obligatory features like Gallery and Contact sections, but this will do for a start.
It'll also come in handy once I complete the game and start selling it.
Until next time, hunters.
2018-12-02 10:33:40 +0000 UTC View Post