SamuZai
Scratch-Key

Scratch-Key

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Scratch-Key posts

WIP update: Need a hand?

Now we got some actual action going on! I didn't actually get a lot done compared to before as I honestly just had some trouble focusing. I probably went too hard on the studies lol. I've been watching animation tutorials and references all week while also working on the scene at the same time.

I still need to iron out some of the awkward motion. I feel like when she turns around to look ...

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WIP update: Just one photo~

I spent most of the time just cleaning up the earlier parts of the animation. Just trying my best to smooth out the rough parts or to add "collisions" where I felt there were missing. However, I was able to push the anim a bit further as well. I think if you watch the section already done though you might find the timings of the motions a bit better.

There's also some more finger animatio...

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WIP update: More expressions!

I got a little more acting done this time around. Our gal friend isn't as disinterested as she first seemed~

I feel like I'm both making good time and bad time lol. Since I'm animating a second character it's for sure taking longer, but, I'm also in a great mood so I'm just able to put in the extra hours regardless so it seems to even out to working at a normal pace.

Lots of small c...

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Character vote suggestion thread.

Alright, as promised I'll be opening the floor for suggestions. Since there's only a few people I'll let everyone do 2 suggestions for now. I'll then add all the characters to a poll that we can vote on.

I'll leave this up for about a week before making the poll.

You can suggest anyone you want as long as there is an accessible koi model for me to use as a foundation. Anyone from ...

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WIP update: Finally! Some Motion!

Much like the longer BJ animation I did, I've no doubt I might spend a while on this one since I plan on applying a lot of little things I've learned since making it.

A lot of rough parts to the animation right now but hopefully you can start to see the vision. Currently I disabled the tie because the physics were acting wild. Once I'm done with the animation I'm thinking I'll go b...

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WIP update + Bonus scene!

Alright! We're back to work on the cowgirl scene! A few of you might remember I was working on this before stopping to do some commissions. Well, now it's time to get back to it! And I want to take a few things I learned about facial animation and try to apply it here. I fully expect this one to take quite a bit of time because not only am I going to be using the new stuff I learned, but, I'll ...

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Update!

Alright, based on the last poll I went ahead and added the new tier since the idea seemed pretty popular.

To give people time to sign up I'll be waiting about a week before making the suggestion post.

For anyone curious. Those at the tier can suggest some characters to be added to a poll. Then we'll use that poll to vote on who appears in a future animation.

Right now I'm thi...

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Thoughts on something like character votes?

I've been workshopping an idea where I take votes for characters to appear in animations.

The idea is I create a new tier and that tier can suggest characters that everyone can vote on. The suggested character that wins can get an animation. Ideally the character will already have a usable model. Most characters should be fine, OC or not.

I don't really have all the de...

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Doorway Group Scene!: Video + Scene file!

Alright, so I technically finished it yesterday but the client had a few notes on some changes so I worked on those today. The most apparent change is the lighting of course.

I did a million other little things as well that I can't remember but I think it all adds up to a decently complete animation~ My only personal gripe is not really finding an elegant solution to resolving some of t...

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WIP update!: nearing the end!

Well, sort of. I still want to animate the climax but the bulk of the main motion is almost done. I think I also want to up the intensity on the thrusting a bit more. Despite being at a faster speed It doesn't feel like the impact is quite how I want it yet.

I also need to clean up the hands as well (you can actually see in the video where her arm clips her leg a bit). However I'm pretty ...

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Side view scene patched

Apparently the side view scene was bugged and you couldn't update the interpolables or disable them and the non-deformation scene file was broken.

I went ahead and updated my timeline with the help of a friend and re-saved the scenes with the fixes applied. If they STILL break it's possible you'll also need to update your timeline mod though from my limited testing it should work.<...

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WIP update: I'm back!

Power came back on last night so I was able to get back to work today! I went ahead and grind out more of the animation to to where I plan on transitioning to faster thrusting. I also cleaned up some of the earlier parts where I felt the thrusting was too weak, played with the expressions a bit to make the motions a little smoother as well as added a bit more leg/hand/finger animation into the ...

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Dead day: no power

Posting from my phone, we got hit by a massive storm and pretty much the entire state doesn't have power. Earliest eta I can get it back is tomorrow but it can take up to 3 more days I think. Sorry about the delays on the wips lol.

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WIP update: Some expressions!

I'm getting around to animating the face and a bit more of the body movement, however, the more I animate the more I feel like the thrusting could have some more impact. I planned on having them speed up for the second half but I think I might have it happen a little sooner.

I'm also going to go back and have her give a peace sign after she spots us I just haven't gotten around to animat...

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Bonus scene!

Was gone for the holiday and when I got home I threw something together for the 4th!

Lina dressed up for independence day~

Should be hopping back on the WIP tomorrow!

Enjoy~

Download: https://mega.nz/file/XrJ1QABS#JsJt4ilWwcuakJdr02ua84Jt1DqmYNXE4v5XA7N4sqM

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WIP update: Animating 3 people is hard

To the surprise of nobody, as soon as you add another person to the mix it becomes exponentially harder to try and animate in a way where the physics of the interactions make sense. Despite that, the part that actually took the longest was just the planning phase. Constraining everyone together in such a way as to not let anyone "slip out". Even after all that there's still a lot of just manual...

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WIP: 3p action this time!

Alright, onto the next one!

This one might be 90% setup work since I need to somehow constrain 3 separate people to all work together.

The character seems to be an OC of the client, I just made some tweaks to her so she fits in better. The scene is a 3p scene and despite keeping it short like the rest of them I know it will probably be the most difficult of the batch. Howeve...

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Penthouse pounding!: Animation + Scene data

Sorry for the lateish update on this one. I actually was gonna post the WIP update last night before realizing I was almost done with it and just decided to push through to completion.

As usual for these types there's a version of the scene file with no deformation for those that aren't into it. It's usually pretty easy to do so I include it. For everyone else, it's a big cum situ...

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WIP update: We've got movement!

I think it needs a bit of layering, and I want to animate her hands/expression, but it's a good start. I had to spend a good amount of time constraining parts together to make sure they move in tandem while still being poseable but the effort pays off. Now his upper body motion basically drives her upper body motion while keeping the bottoms separate.

I also posed the twintails so they'r...

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WIP: On to the next one!

Alright, getting started on the next one! This one is fairly short, even compared to my shorter anims, so it should be quick. However saying it should be quick then spending a lot time on something is pretty much how I roll now lol.

The idea is a quick side-profile seggs into a big coom situation. The character is Sona from LOL I think. I made some edits to her for the scene though...

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Booty dance: Animation + Scene data

Finally done!

Man who knew a tiny choice would lead to me needing to nearly refactor my entire animation to accommodate it. I'm referring to wanting to make it loop. I thought I would be able to knock it out whenever I got like, an hour or two free. However it turned out I needed to change a LOT about the animation to prevent as much "snapping" as possible. I didn't plan on the animation...

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WIP: Almost done~

I actually wanted to finish it by yesterday but in my "rush" to get it out I noticed I kind of tanked the quality. I ended up deleting the bit of work I did and re-did it to try and up the quality and I think it came out better for it

Next Update should see it completed though.

for now I changed up the jiggle a bit and also animated the fingers and enhanced the slap some more...

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WIP update: Smack'd

This week was BRUTAL. Every day a new tech issue which finally resolved in my hard drive breaking. Luckily it was just the drive I save my renders too and I generally have those backed up pretty well. So I was able to migrate most of my stuff to a new drive. Couple that with me getting an entire day eaten away by having the internet guy come and install new internet for me and another day eaten...

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WIP update: Some animation~

Got started on the animation!

This is actually harder to do than I thought because the rear doesn't have as many bones as the chest. But I think I pulled it off. Looking at it now though I'm thinking I might need to exaggerate the upper body movement a bit since it seems a little still in comparison and doesn't sell the lower body motion that well. But that's a problem for future m...

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WIP: Booty shake thing

I'm back! Sorry for the delay it was a holiday here so I took some time off.

Next commission seems to be a booty focused anim so I decided to make it take place in a club. It's gonna be a twerk/clap/booty jiggle thing that I'm not quite sure what to call lol. Should be relatively quick to make since it's only a single character so I'm gunning to have it finished in under a week but you ne...

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Arlecchino Press: Scene + anim

Finally done!

This whole project was pretty interesting to work on from start to finish

There are 3 scene files. One of them is the original without any edits. The other 2 are editted versions that in theory SHOULD be easier to swap with. One of the edited versions has no chest animation for flatter characters.

As for the project itself it got pretty interesting towards...

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WIP update: Almost done

I'm basically working on the final cleanup. Stuff like finger motion, expression changes, tweaking the intensity of the thrusts, etc.

I also need to do the X-ray stuff but the main anim is nearly finished. In fact the reason this post is late is cause I was hoping to get it done yesterday and today and just release it before realizing I had a lot more left to do than I first thought. But ...

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Bonus character: ADC VR + scenes

Well, it's sort of the generic brand version because I didn't make any custom models for it. Just whatever I had on hand that was close enough.

This is a vtuber I think. My friend paid a lot of money to have this model made for koikatsu and ended up getting scammed. They sent him the default model with barely any changes. I felt really bad for him so I went ahead and tried my best to upgr...

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WIP update: busy busy

Sorry for the late-ish post on this one

storm knocked out my internet (again! it's storm season here) so I spent a good chunk of time repairing it. Got a new modem installed. Turns out lightning struck the ground, traveled up some buried wires and fried the modem. The neighbors as well so I helped em install theirs too.

I also made a new card I'll show off a little later. A f...

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Learning clip studio on the side

A side project I've wanted to start is learning to use clip studio and the drawing tablet in a more serious way. I've had the program and the tablet for over a year now but never sat down to actually use it until recently.

Then, out of nowhere, my youtube algorithm started recommending me clip studio tutorials, so after watching a few I decided to dive in with a drawing. Of course I pick...

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