Greetings,
I'll keep it short this week. Had a troublesome week in private life and could just barely work on the game. Next week will hopefully be better and will have a longer progress update again. The dialogue will be handed to review today. Sorry for the short update.
Current status
~ 190 rendered and edited images
~ 99% of the writing is done...
2022-09-11 18:00:07 +0000 UTC
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Greetings,
the story is pretty much written. Just one scene needs to be written out and after that, the review process can start. I spent much time on the plugin itself this week, trying to get along with the new color-management and a few other new features of the plugin.
Announcement
Sometime next month I'm on vacation for 3 - 4 weeks, depending on my real-l...
2022-09-04 18:30:09 +0000 UTC
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Greetings,
again a rather busy week in work and private life that didn't left me as much time as I would liked to have to work on the game. However, I found some time anyway and kept going with the writing and a bit of rendering.
I'm trying to finish writing this week so I can evolve osanaiko for the review process of the dialogues.
Music videos
I'...
2022-08-28 18:01:01 +0000 UTC
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Greetings,
I'm a bit slow on rendering at the moment because I didn't kept up with the writing of the scenes. Had some trouble with getting the dialogues right. As I progressed more with the writing the last few days, I hope I will have a more consistent flow of rendering next week. And I finished 2 more simple music videos.
DaVinci Resolve
Until now I mostly ...
2022-08-21 18:03:26 +0000 UTC
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Greetings,
nothing too fancy going on. I've been rendering a few scenes as usually and I've worked a bit on the music videos.
Data center
I've started rendering one scene in the 'newish' data center environment. New, wouldn't be quite right. I created this environment before I started rendering the main story for the game, but the location hasn't been introduc...
2022-08-14 18:03:17 +0000 UTC
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Greetings,
I'll keep it a bit shorter this week as I'm a bit under the weather. I started writing out the first scenes and even started rendering the images. Octane, the render tool I use recently had quite a few updates and bug-fixes and I had a look at it and enhanced my skin shader a bit. I haven't updated the 'old' characters to this shader yet, but I'll have a look at it any time soo...
2022-08-07 18:00:03 +0000 UTC
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Greetings,
work on the new update has started. There are still some open tasks for the 'old' update and I want to briefly talk about my music and streaming.
Fomalhaut
The name of the new update is 'Fomalhaut'. The next star starting with the next letter in the alphabet. The timeline of this update and sketches for most dialogue sections are completed and need ...
2022-07-31 18:02:34 +0000 UTC
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Greetings,
sorry, a bit late today. Well... the release wasn't really what I would call smooth and there are still some issues in the build... So there will probably be another bug-fix for issues some people have experienced in the coming days.
So, I probably won't immediatly start working on new content or more specific on writing, but will fix the other issues first and I need a f...
2022-07-24 20:51:23 +0000 UTC
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Greetings,
I'm finally done with this update and I hope all new features and engine-changes are working smoothly as intended.
Story
The new update will bring some more light on the other persons who are awake on this ship too. There will be more information on the background stories of each character and what might have happened before the departure of the col...
2022-07-17 20:10:58 +0000 UTC
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As voted by the poll this episodes render reward is a image of Selene and Stella. The ornament in the background is the celtic sister knot. I thought it would be quite fitting, even with the red hairs :)
As always I add the full-sized vertical scroll images from the last update.
2022-07-14 13:00:04 +0000 UTC
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Greetings,
I've been grinding this week and happy to say that all images are rendered and the dialogue is in the final review process. So I'm pretty sure I'll have an Alpha-Build ready this week with some missing additional content, like music and some additional animations. However, there are still some other things left.
Animations / Video-Player
In one of t...
2022-07-10 17:43:14 +0000 UTC
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Greetings,
the lewd scene is nearly done. I decided to add a few small things to make it a bit longer but it's close to be finished. I tried a bit more around with the animations in octane and got pretty stable workflow without crashes... at least for now. I did a bit of coding for the audio handling and will have to do some more coding before the update can drop.
Audio-Hand...
2022-07-03 17:48:25 +0000 UTC
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Greetings,
today a bit earlier on this Sunday as usual. This will be again a somewhat more lengthy post. First note, animations work and lewd sound kinda works... More on that below. This week went okay I think. Had a few hick-ups that throw me a bit back, but nothing to dramatic. Pretty soon one of my colleagues goes on a longer holiday which probably will cause more real life work for m...
2022-06-26 09:16:35 +0000 UTC
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Greetings,
well, that wasn't the best week for making progress on the game. This week was just way too busy and I had barely time to do stuff for the game and on top of that I had so much crashs and problems with DAZ that was really frustrating.
Crashes over crashes
The first issue was more or less preventable... I had an issue where I posed an animation for o...
2022-06-19 18:06:33 +0000 UTC
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Greetings,
I wanted to start the poll for the 4K Render Reward of this update cycle. I collected 3 ideas again and want you too decide which I should create.
Sunny and Wet
Image of Selene in a wet half see-through bikini, covered in water droplets laying on a sunbed.
Semi-Nude
Image of Selene and Stella in a semi-intertwined pose w...
2022-06-18 06:58:57 +0000 UTC
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Greetings,
as all the last progress updates were a bit shorter I want to take the time today and talk about some more things and even have a few questions.
Scenes
I nearly finished another big scene. I'll probably finish it tomorrow. After this only a few smaller scenes and one big lewd scene. However, this scene will take a bit longer as the images for this s...
2022-06-12 17:56:16 +0000 UTC
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Greetings,
well, it looks like it will be a longer development cycle than before, but I'm working on it every time I can. This weeks update will be a shorter one.
So, I finished one of the bigger scenes and will continue to work on the others coming week. I also worked on a few new background tracks but haven't finished any yet.
Current status
~ 34...
2022-06-05 17:19:14 +0000 UTC
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Greetings,
this week I kept on working on the lewd scene and I've setup another big conversation scene. So, I'm currently switching on rendering those 2 scenes, depending on what I feel like working on. And I've a small question at the end.
Scenes
There are 3 very big scenes left to render and a few smaller. Those 3 big scenes are two longer conversation scene...
2022-05-29 17:05:36 +0000 UTC
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Greetings,
I'm keeping it short this week. The story is completely written and currently in review process. A few things just don't sound right at the moment but will be taken care off. Otherwise I've kept rendering as usual.
Current status
~ 250 rendered and edited images
~ 90% of the writing
~ 35% of the scripting done
2022-05-22 18:07:00 +0000 UTC
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Greetings,
this week I mainly focused on finishing the environment I already talked about last Sunday. It's finished and I'm pretty happy with how it turns out. Right now I'm rendering the first shots. Therefor next week the render count should be growing a bit better than this week.
Other than that I continued a bit on the writing.
Current status
~ 205 ...
2022-05-15 18:02:13 +0000 UTC
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Greetings,
it's already the 7th progress update and it's still far away from a finishing line. Progress is somehow slower than than in both previous updates and I'm not really sure why. I feel like I didn't put any less time into working on the project. I'll have to take a look at process optimization.
Anyway, for this week I know the reason of the slow progress because I was just t...
2022-05-08 18:12:07 +0000 UTC
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Greetings,
I've been working on renders and scripts as usually, but have done something on the side as well. Like started working on another mini-game, created an asset for a secret image of the next episode and created 2 small animations for the gallery in the observatory.
Preview-Images
This weeks preview images are more or less off-canon. As I also like to ...
2022-05-01 17:01:53 +0000 UTC
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Greetings,
nothing too exiting this week. Kept working on the rendering and scripting as usually. However, a few details I have.
I created a small new environment, the elevator, as can be seen in the images. Nothing too fancy, but I wanted something to bridge the traveling segments and I wanted to have a shot where you look out of the window on the ship.
I also worked on two o...
2022-04-24 18:06:22 +0000 UTC
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Greetings,
I don't have really much to say this week other than that I'm working on it. I started scripting in the first images to see how the first big important scenes turns out and I think it's working quite well.
Maybe next week I can give a few more words on some topics.
Current status
~ 95 rendered and edited images
~ 30% of the writing
2022-04-17 17:56:33 +0000 UTC
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Greetings,
I'm keeping it short this week. Real-life is keeping me very busy at the moment and left me not much time to work on the game. Therefore I only managed to create 20+ images. However, I kept writing the story and involved osonaiko early on in the review process to ensure the quality of the dialogue as the introduction of the new characters and their consistency in specific artic...
2022-04-10 17:54:37 +0000 UTC
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Greetings,
so I'm back at regular rendering. For now the scenes aren't terrible complex to render so it should progress in a good pace for now as long as I can keep up with writing the story.
Writing
I have written the first few scenes, so I have enough material to render at the moment, but I've had some troubles to write the next sections of the story. I don'...
2022-04-03 17:48:32 +0000 UTC
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Greetings,
today it will be probably a bit longer as I want to cover a few topics like the story of the next update, audio and SFX, octane, mini-games and a new build.
Story of next update
The other 2 guys that have been shown in a few short interludes will be introduced to the the MC. After the relief in the end of the last episode, this should bring back som...
2022-03-27 17:56:27 +0000 UTC
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Greetings,
last week I was mainly focused on fixing bugs and adding the missing sound files. I updated octane, the render engine I use, which comes with a few downsides. I have to recreate most of my scenes and characters which will take a while, but hopefully this will resolve some of the many crash's I experienced over the last few months.
This mean I haven't really started on con...
2022-03-20 19:47:51 +0000 UTC
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Greetings,
I'm keeping it short as there isn't much to say. Last week I released the update and published the render rewards. I'm currently very busy in real life and therefor couldn't get anything done on the game. I will be busy for a few more days but coming next weekend I should be back on content creating.
Kind regards.
2022-03-13 13:22:47 +0000 UTC
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Greetings,
this updates 4K render reward as voted by the poll a few weeks ago. I've spent some time on getting the look of the caustics the way I wanted them too look and I think it turned out not too bad for a fake.
I'm adding the vertical scroll images from last episode as well.
One more image
And I got another bonus. It's a 4K version from one of my f...
2022-03-11 01:22:23 +0000 UTC
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